Player Matchup

Nike
Nike
Devinousmind
Nike
Level 105
God Stats
5W - 2L
1,728 SR
Queue Stats
462W - 413L
1,572 Elo+
Party 1
Medusa
Medusa
Dudesky101
Medusa
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
164W - 145L
1,595 Elo+
Solo
Mercury
Mercury
Evanish
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LibertyLizard
Eset
Level 76
God Stats
2W - 2L
1,302 SR
Queue Stats
180W - 158L
1,577 Elo+
Solo
Geb
Geb
UNSTOPPABLE12
Geb
Level 128
God Stats
3W - 0L
1,398 SR
Queue Stats
94W - 70L
1,758 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,600 Elo+

VS

Team Averages
Level 105
1,632 SR
1,571 Elo+
Janus
Janus
IFearLess21
Janus
Level 68
God Stats
3W - 2L
1,889 SR
Queue Stats
100W - 99L
1,538 Elo+
Solo
Serqet
Serqet
Nyft2402
Serqet
Level 84
God Stats
27W - 16L
1,696 SR
Queue Stats
545W - 513L
1,617 Elo+
Solo
Fafnir
Fafnir
ShadëtheGraey
Fafnir
Level 147
God Stats
7W - 16L
1,577 SR
Queue Stats
312W - 326L
1,576 Elo+
Solo
Artemis
Artemis
Solobit01
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Wedgly2345
Zhong Kui
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 244L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,153
550
8,394
7,677
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Dudesky101
Medusa
13
4 / 0 / 1
7,277
560
4,767
6,033
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Evanish
Mercury
14
3 / 1 / 10
7,757
597
7,347
8,361
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 4
7,967
613
5,578
4,886
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 6
6,742
519
4,414
8,902
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,773
521
3,049
7,121
2,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Nyft2402
Serqet
11
1 / 4 / 0
6,474
498
2,775
8,709
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
6,532
502
2,993
8,078
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Solobit01
Artemis
11
2 / 4 / 0
6,425
494
6,561
8,687
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Wedgly2345
Zhong Kui
10
1 / 4 / 0
6,492
499
6,258
11,723
7,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Medusa
Dudesky101
Medusa
4
0
1
4.5
W
Mercury
Evanish
Mercury
3
1
10
8
L
0
5
2
0.2
W
7
1
4
9
L
Serqet
Nyft2402
Serqet
1
4
0
0.25
L
0
2
3
0.75
L
Artemis
Solobit01
Artemis
2
4
0
0.5
W
2
2
6
2.5
L
Zhong Kui
Wedgly2345
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
21,636
35,859
Taken
44,318
14,900
Mitigated
21,474
8,603
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,394
2,045
0
1,250
7,677
4,927
61
5,144
2,533
0
39,687
W
Medusa
Dudesky101
Medusa
4,767
2,360
0
1,759
6,033
1,466
248
293
5,578
0
41,324
W
Mercury
Evanish
Mercury
7,347
3,779
0
1,128
8,361
2,922
0
2,553
5,808
0
54,328
L
3,049
291
0
446
7,121
2,391
0
3,431
3,470
46,591
0
W
5,578
693
743
1,801
4,886
1,453
244
2,049
2,603
30,781
0
L
Serqet
Nyft2402
Serqet
2,775
348
0
320
8,709
2,920
168
1,087
7,506
0
40,591
L
2,993
530
0
2,289
8,078
6,206
0
3,359
4,522
18,711
0
L
Artemis
Solobit01
Artemis
6,561
4,088
0
2,659
8,687
2,368
0
1,147
7,540
0
43,521
W
4,414
600
0
1,922
8,902
4,132
0
2,261
6,641
14,568
0
L
Zhong Kui
Wedgly2345
Zhong Kui
6,258
974
0
5,748
11,723
7,589
255
460
10,763
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
32,696
345
Minions Killed
372
0
Camps Cleared
0
1,347,297
Distance Traveled
1,167,817
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,153
550
75
6
0
241,492
3
W
Medusa
7,277
560
92
7
0
246,733
6
W
Mercury
7,757
597
77
6
0
304,340
2
L
Janus
6,773
521
109
8
0
245,792
3
W
Eset
7,967
613
85
7
0
262,407
4
L
Serqet
6,474
498
87
7
0
272,628
3
L
Fafnir
6,532
502
29
2
0
243,822
3
L
Artemis
6,425
494
74
6
0
205,301
3
W
Geb
6,742
519
16
1
0
292,325
5
L
Zhong Kui
6,492
499
73
6
0
200,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role