Player Matchup

Loki
Loki
GreenBeard26
Loki
Level 118
God Stats
27W - 38L
1,477 SR
Queue Stats
440W - 411L
1,448 Elo+
Solo
Cernunnos
Cernunnos
LtGama
Cernunnos
Level 102
God Stats
18W - 8L
1,605 SR
Queue Stats
62W - 51L
1,494 Elo+
Solo
Sobek
Sobek
feanay
Sobek
Level 120
God Stats
1W - 3L
1,604 SR
Queue Stats
15W - 18L
1,474 Elo+
Solo
Thoth
Thoth
magdaddie420
Thoth
Level 67
God Stats
14W - 15L
1,470 SR
Queue Stats
169W - 160L
1,456 Elo+
Solo
Nemesis
Nemesis
sasquatch94
Nemesis
Level 72
God Stats
6W - 2L
1,836 SR
Queue Stats
153W - 105L
1,564 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,487 Elo+

VS

Team Averages
Level 78
1,493 SR
1,536 Elo+
Tiamat
Tiamat
Aadorna
Tiamat
Level 59
God Stats
52W - 27L
1,674 SR
Queue Stats
239W - 220L
1,562 Elo+
Solo
Cabrakan
Cabrakan
ColeParker-
Cabrakan
Level 106
God Stats
38W - 30L
1,567 SR
Queue Stats
705W - 663L
1,585 Elo+
Party 1
Ullr
Ullr
FaTGladdy
Ullr
Level 81
God Stats
4W - 7L
1,324 SR
Queue Stats
142W - 139L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
LoganCameron-
Sun Wukong
Level 69
God Stats
48W - 33L
1,603 SR
Queue Stats
469W - 444L
1,554 Elo+
Party 1
Fafnir
Fafnir
Sonicl1on
Fafnir
Level 75
God Stats
1W - 0L
1,299 SR
Queue Stats
84W - 84L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 2
16,779
559
20,093
23,009
17,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LtGama
Cernunnos
19
4 / 8 / 10
13,246
442
21,474
22,843
9,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
feanay
Sobek
18
2 / 9 / 8
12,274
409
12,855
33,321
35,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
1 / 11 / 7
13,040
435
16,003
22,619
8,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sasquatch94
Nemesis
20
3 / 9 / 4
13,942
465
11,698
27,779
15,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aadorna
Tiamat
20
6 / 4 / 16
19,624
654
20,941
21,968
16,736
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ColeParker-
Cabrakan
20
17 / 3 / 11
17,737
591
35,709
35,347
31,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
3 / 6 / 8
14,638
488
10,427
19,995
8,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
LoganCameron-
Sun Wukong
20
12 / 2 / 7
18,607
620
20,433
30,318
26,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Sonicl1on
Fafnir
20
2 / 3 / 16
14,752
492
9,132
20,969
23,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
18
Kills
40
40
Deaths
18
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aadorna
Tiamat
6
4
16
3.5
W
Cabrakan
ColeParker-
Cabrakan
17
3
11
7.5
W
Ullr
3
6
8
1.17
L
8
3
2
3
W
Sun Wukong
LoganCameron-
Sun Wukong
12
2
7
7.75
L
Cernunnos
LtGama
Cernunnos
4
8
10
1.13
W
Fafnir
Sonicl1on
Fafnir
2
3
16
3.33
L
Sobek
feanay
Sobek
2
9
8
0.67
L
1
11
7
0.41
L
Nemesis
sasquatch94
Nemesis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,123
Damage
96,642
129,571
Taken
128,597
86,083
Mitigated
106,025
23,301
Healing
52,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aadorna
Tiamat
20,941
3,702
261
10,543
21,968
16,736
8,649
3,590
18,097
161,524
0
W
Cabrakan
ColeParker-
Cabrakan
35,709
3,993
0
15,891
35,347
31,114
1,991
11,517
23,210
155,557
0
W
Ullr
10,427
2,315
0
3,187
19,995
8,211
4,545
5,176
14,771
0
106,922
L
20,093
2,787
0
5,714
23,009
17,614
0
7,221
15,325
0
122,875
W
Sun Wukong
LoganCameron-
Sun Wukong
20,433
2,652
0
16,172
30,318
26,549
1,357
5,538
23,422
0
137,986
L
Cernunnos
LtGama
Cernunnos
21,474
10,148
0
4,764
22,843
9,056
437
11,648
11,012
0
102,081
W
Fafnir
Sonicl1on
Fafnir
9,132
3,136
0
6,102
20,969
23,415
1,507
3,794
17,083
42,510
0
L
Sobek
feanay
Sobek
12,855
856
0
5,773
33,321
35,334
0
15,632
17,358
44,836
0
L
16,003
731
0
3,869
22,619
8,847
0
15,334
6,892
101,936
0
L
Nemesis
sasquatch94
Nemesis
11,698
4,621
0
3,181
27,779
15,232
8
14,269
13,103
0
98,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,281
Gold Earned
85,358
821
Minions Killed
791
0
Camps Cleared
0
2,766,883
Distance Traveled
2,947,573
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
19,624
654
263
9
0
596,473
0
W
Cabrakan
17,737
591
153
5
0
591,939
6
W
Ullr
14,638
488
115
4
0
542,489
1
L
Loki
16,779
559
244
8
0
583,705
5
W
Sun Wukong
18,607
620
198
7
0
589,976
9
L
Cernunnos
13,246
442
194
6
0
519,799
3
W
Fafnir
14,752
492
62
2
0
626,696
0
L
Sobek
12,274
409
57
2
0
540,120
14
L
Thoth
13,040
435
156
5
0
483,502
3
L
Nemesis
13,942
465
170
6
0
639,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role