Player Matchup

Izanami
Izanami
CarePenne
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ItsKidd1337
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 50L
1,545 Elo+
Party 1
Chang'e
Chang'e
UltMeHarder
Chang'e
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 16L
1,678 Elo+
Solo
Susano
Susano
WilliamAdolphe
Susano
Level 39
God Stats
5W - 5L
1,598 SR
Queue Stats
99W - 98L
1,608 Elo+
Party 3
Ares
Ares
batteryacid23
Ares
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 96L
1,545 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,575 Elo+

VS

Team Averages
Level 27
1,760 SR
1,564 Elo+
Anhur
Anhur
BurntGp
Anhur
Level 62
God Stats
1W - 1L
1,850 SR
Queue Stats
177W - 64L
1,763 Elo+
Party 2
Agni
Agni
CountArctic
Agni
Level 13
God Stats
0W - 1L
1,893 SR
Queue Stats
25W - 9L
1,738 Elo+
Party 2
Nemesis
Nemesis
Nixrye
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Ares
Ares
Relius
Ares
Level 27
God Stats
1W - 1L
1,769 SR
Queue Stats
28W - 18L
1,525 Elo+
Party 2
King Arthur
King Arthur
iOSBLowZz
King Arthur
Level 29
God Stats
7W - 7L
1,789 SR
Queue Stats
130W - 127L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarePenne
Izanami
17
4 / 2 / 5
11,094
616
6,531
9,641
3,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 9
10,693
594
7,910
10,313
4,006
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
UltMeHarder
Chang'e
19
14 / 1 / 5
12,528
696
17,883
14,631
13,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 5 / 15
11,638
647
19,052
17,237
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 2 / 13
11,241
625
9,360
13,511
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BurntGp
Anhur
16
7 / 5 / 2
9,869
548
8,734
15,985
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 10 / 5
9,332
518
14,515
13,252
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nixrye
Nemesis
10
1 / 14 / 5
6,932
385
3,255
12,663
3,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
Relius
Ares
9
0 / 4 / 4
6,469
359
2,630
10,681
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
iOSBLowZz
King Arthur
12
1 / 8 / 3
7,609
423
5,315
21,592
13,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
41
Kills
13
14
Deaths
41
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
BurntGp
Anhur
7
5
2
1.6
W
Izanami
CarePenne
Izanami
4
2
5
3.25
L
4
10
5
0.65
W
6
4
9
2.63
L
Nemesis
Nixrye
Nemesis
1
14
5
0.25
L
Ares
Relius
Ares
0
4
4
0.5
W
Chang'e
UltMeHarder
Chang'e
14
1
5
16.5
W
9
5
15
3.3
W
8
2
13
7.25
L
King Arthur
iOSBLowZz
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,736
Damage
34,449
65,333
Taken
74,173
41,486
Mitigated
31,778
30,423
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BurntGp
Anhur
8,734
2,988
0
983
15,985
5,333
256
7,348
8,637
0
57,938
W
Izanami
CarePenne
Izanami
6,531
4,701
0
3,872
9,641
3,624
7,177
3,665
5,876
0
87,057
L
14,515
1,166
0
440
13,252
3,956
0
4,856
8,396
68,333
0
W
7,910
1,436
2,578
2,961
10,313
4,006
3,149
4,350
5,729
65,168
0
L
Nemesis
Nixrye
Nemesis
3,255
1,466
0
281
12,663
3,314
0
4,838
7,825
0
8,846
L
Ares
Relius
Ares
2,630
0
0
1,306
10,681
6,080
0
5,393
5,288
18,456
0
W
Chang'e
UltMeHarder
Chang'e
17,883
2,172
2,895
9,936
14,631
13,165
3,131
2,439
12,090
85,691
0
W
19,052
5,225
0
4,678
17,237
7,429
1,454
4,908
12,173
0
63,054
W
9,360
363
640
2,863
13,511
13,262
405
3,062
10,389
26,694
0
L
King Arthur
iOSBLowZz
King Arthur
5,315
700
0
3,598
21,592
13,095
0
12,718
8,874
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,194
Gold Earned
40,211
531
Minions Killed
328
0
Camps Cleared
0
1,614,398
Distance Traveled
1,474,745
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,869
548
111
6
0
296,319
1
W
Izanami
11,094
616
161
9
0
296,504
1
L
Agni
9,332
518
121
7
0
302,507
0
W
Ra
10,693
594
102
6
0
324,799
2
L
Nemesis
6,932
385
16
1
0
286,834
0
L
Ares
6,469
359
25
1
0
306,973
1
W
Chang'e
12,528
696
140
8
0
331,513
1
W
Susano
11,638
647
93
5
0
355,764
4
W
Ares
11,241
625
35
2
0
305,818
6
L
King Arthur
7,609
423
55
3
0
282,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role