Player Matchup

Chang'e
Chang'e
Babycakesssss
Chang'e
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bluntgameking67
Tiamat
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 180L
1,316 Elo+
Party 2
Erlang Shen
Erlang Shen
EpiCXxXNiNJaS
Erlang Shen
Level 21
God Stats
4W - 2L
1,792 SR
Queue Stats
205W - 250L
1,328 Elo+
Party 4
Neith
Neith
THEbbyGOAT77
Neith
Level 49
God Stats
23W - 24L
1,519 SR
Queue Stats
253W - 287L
1,318 Elo+
Solo
Bastet
Bastet
TheInfamousJAG
Bastet
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 213L
1,303 Elo+
Party 4
Team Averages
Level 54
1,562 SR
1,353 Elo+

VS

Team Averages
Level 72
1,569 SR
1,369 Elo+
Ao Kuang
Ao Kuang
QuickStepGaming
Ao Kuang
Level 120
God Stats
8W - 10L
1,720 SR
Queue Stats
88W - 80L
1,448 Elo+
Party 3
Scylla
Scylla
TheSpiderLord009
Scylla
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 3
Artemis
Artemis
blayze1_707
Artemis
Level 61
God Stats
7W - 10L
1,303 SR
Queue Stats
31W - 62L
1,251 Elo+
Solo
Sobek
Sobek
jacquiw
Sobek
Level 104
God Stats
6W - 10L
1,819 SR
Queue Stats
56W - 69L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
originaljacqui5
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 7 / 1
6,442
379
1,330
9,478
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,057
415
4,495
7,478
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
EpiCXxXNiNJaS
Erlang Shen
12
1 / 5 / 2
7,352
432
5,438
13,686
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 2
5,801
341
3,522
5,213
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
5 / 3 / 1
8,592
505
9,851
11,695
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
4 / 1 / 1
9,832
578
5,799
12,683
10,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 6
9,651
568
8,734
7,182
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
blayze1_707
Artemis
16
5 / 1 / 5
9,561
562
8,873
8,169
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
jacquiw
Sobek
13
7 / 2 / 7
8,552
503
7,361
10,457
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
originaljacqui5
Tsukuyomi
15
3 / 2 / 3
8,850
521
3,347
10,083
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
22
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
7
1
0.07
L
1
4
0
0.25
L
Erlang Shen
EpiCXxXNiNJaS
Erlang Shen
1
5
2
0.4
W
Ao Kuang
4
1
1
4.5
L
0
3
2
0.33
L
5
3
1
1.83
W
3
1
6
6
W
Artemis
blayze1_707
Artemis
5
1
5
7.5
W
Sobek
jacquiw
Sobek
7
2
7
5.25
W
Tsukuyomi
originaljacqui5
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
34,114
47,550
Taken
48,574
19,852
Mitigated
29,358
13,081
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
1,330
174
879
1,923
9,478
5,221
0
3,340
5,871
13,718
0
L
4,495
33
0
1,346
7,478
3,574
245
4,470
2,714
34,105
0
L
Erlang Shen
EpiCXxXNiNJaS
Erlang Shen
5,438
3,069
0
4,171
13,686
6,268
0
7,265
6,302
0
33,098
W
Ao Kuang
5,799
2,306
0
8,015
12,683
10,252
846
0
12,683
54,985
0
L
3,522
1,020
0
1,062
5,213
941
0
995
4,093
0
21,496
L
9,851
3,567
0
3,700
11,695
3,848
0
4,806
6,676
0
45,368
W
8,734
420
0
1,384
7,182
2,584
937
2,378
4,466
62,984
0
W
Artemis
blayze1_707
Artemis
8,873
3,873
224
1,317
8,169
3,841
3,913
382
7,787
0
65,770
W
Sobek
jacquiw
Sobek
7,361
661
0
3,583
10,457
8,856
96
2,174
8,185
22,532
0
W
Tsukuyomi
originaljacqui5
Tsukuyomi
3,347
907
0
3,852
10,083
3,825
138
441
9,628
0
47,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
46,446
274
Minions Killed
469
0
Camps Cleared
0
1,312,706
Distance Traveled
1,531,709
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,442
379
22
1
0
282,777
4
L
Tiamat
7,057
415
70
4
0
301,709
7
L
Erlang Shen
7,352
432
60
4
0
262,219
1
W
Ao Kuang
9,832
578
104
6
0
281,086
2
L
Neith
5,801
341
37
2
0
163,514
0
L
Bastet
8,592
505
85
5
0
302,487
1
W
Scylla
9,651
568
128
8
0
332,897
3
W
Artemis
9,561
562
114
7
0
284,895
4
W
Sobek
8,552
503
27
2
0
300,643
0
W
Tsukuyomi
8,850
521
96
6
0
332,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role