Player Matchup

Freya
Freya
Dibujitos
Freya
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 41L
1,732 Elo+
Party 3
Ganesha
Ganesha
R-_-Ronin
Ganesha
Level 72
God Stats
6W - 12L
1,408 SR
Queue Stats
45W - 51L
1,485 Elo+
Party 2
Arachne
Arachne
Tadeinn
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,828 Elo+
Party 3
Merlin
Merlin
TheKingArcane
Merlin
Level 97
God Stats
5W - 5L
1,462 SR
Queue Stats
90W - 78L
1,517 Elo+
Party 2
Camazotz
Camazotz
willibruno
Camazotz
Level 141
God Stats
1W - 2L
1,260 SR
Queue Stats
86W - 123L
1,358 Elo+
Solo
Team Averages
Level 99
1,426 SR
1,584 Elo+

VS

Team Averages
Level 53
1,611 SR
1,548 Elo+
Odin
Odin
Lordnik23
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Sketik18
Cabrakan
Level 49
God Stats
8W - 10L
1,860 SR
Queue Stats
277W - 194L
1,571 Elo+
Party 1
Chang'e
Chang'e
Tajes
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xFranco148
Danzaburou
Level 26
God Stats
12W - 13L
1,694 SR
Queue Stats
365W - 250L
1,627 Elo+
Party 1
Nemesis
Nemesis
xMati_B9
Nemesis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 142L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dibujitos
Freya
20
11 / 2 / 4
14,332
623
16,185
21,200
10,699
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
R-_-Ronin
Ganesha
17
0 / 1 / 14
11,649
506
2,886
12,177
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Tadeinn
Arachne
20
9 / 2 / 9
14,040
610
17,930
25,759
11,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

19
4 / 1 / 8
12,672
551
14,670
6,916
3,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
willibruno
Camazotz
20
3 / 2 / 4
13,271
577
8,110
17,131
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 5 / 0
10,277
447
8,234
14,877
9,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Sketik18
Cabrakan
17
2 / 6 / 3
11,065
481
7,216
18,720
29,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Tajes
Chang'e
17
1 / 5 / 2
10,844
471
7,190
15,356
5,794
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
xFranco148
Danzaburou
18
4 / 8 / 2
11,635
506
16,500
21,555
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Nemesis
xMati_B9
Nemesis
17
0 / 3 / 4
10,563
459
5,729
13,325
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
27
Kills
8
8
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
Dibujitos
Freya
11
2
4
6.5
L
Odin
1
5
0
0.2
W
Ganesha
R-_-Ronin
Ganesha
0
1
14
7
L
Cabrakan
Sketik18
Cabrakan
2
6
3
0.58
W
Arachne
Tadeinn
Arachne
9
2
9
6.75
L
Chang'e
Tajes
Chang'e
1
5
2
0.4
W
4
1
8
8
W
Camazotz
willibruno
Camazotz
3
2
4
2.5
L
Danzaburou
xFranco148
Danzaburou
4
8
2
0.63
L
Nemesis
xMati_B9
Nemesis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,781
Damage
44,869
83,183
Taken
83,833
47,309
Mitigated
60,774
41,664
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Dibujitos
Freya
16,185
4,754
0
14,100
21,200
10,699
1,420
3,825
17,375
99,910
0
L
Odin
8,234
2,919
0
2,985
14,877
9,778
0
493
14,044
0
56,218
W
Ganesha
R-_-Ronin
Ganesha
2,886
345
0
2,645
12,177
11,016
0
4,405
7,772
30,049
0
L
Cabrakan
Sketik18
Cabrakan
7,216
853
923
2,572
18,720
29,217
0
8,742
9,978
44,782
0
W
Arachne
Tadeinn
Arachne
17,930
10,914
0
14,768
25,759
11,057
978
6,470
19,289
0
122,941
L
Chang'e
Tajes
Chang'e
7,190
239
1,140
5,038
15,356
5,794
1,141
9,515
5,816
64,223
0
W
14,670
1,376
0
1,363
6,916
3,885
740
2,900
4,016
96,298
0
W
Camazotz
willibruno
Camazotz
8,110
1,620
0
8,788
17,131
10,652
1,600
0
17,131
0
82,803
L
Danzaburou
xFranco148
Danzaburou
16,500
8,890
0
7,680
21,555
9,817
570
10,958
10,573
0
117,261
L
Nemesis
xMati_B9
Nemesis
5,729
1,970
0
5,216
13,325
6,168
0
4,033
9,242
0
77,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,964
Gold Earned
54,384
605
Minions Killed
610
0
Camps Cleared
0
2,215,544
Distance Traveled
2,064,285
37
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,332
623
136
6
0
407,436
8
L
Odin
10,277
447
107
5
0
431,813
0
W
Ganesha
11,649
506
13
1
0
436,523
6
L
Cabrakan
11,065
481
71
3
0
419,500
4
W
Arachne
14,040
610
165
7
0
507,421
10
L
Chang'e
10,844
471
134
6
0
375,818
0
W
Merlin
12,672
551
153
7
0
439,776
7
W
Camazotz
13,271
577
138
6
0
424,388
6
L
Danzaburou
11,635
506
160
7
0
342,772
5
L
Nemesis
10,563
459
138
6
0
494,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role