Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
Alesmo89072
Danzaburou
Gold III
Level 124
God Stats
3W - 0L
1,670 SR
Queue Stats
56W - 42L
1,583 MMR
Solo
Persephone
Persephone
Gold II
DJ_Tuberculosis
Persephone
Gold II
Level 64
God Stats
6W - 1L
1,893 SR
Queue Stats
309W - 303L
1,577 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Jefferson24423
Ah Muzen Cab
Gold II
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
438W - 452L
1,572 MMR
Solo
Aphrodite
Aphrodite
Gold III
nielson1769
Aphrodite
Gold III
Level 127
God Stats
1W - 1L
1,571 SR
Queue Stats
83W - 89L
1,570 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,627 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,638 SR
1,577 MMR
Chronos
Chronos
Gold IV
Alberca777
Chronos
Gold IV
Level 87
God Stats
5W - 11L
1,458 SR
Queue Stats
126W - 127L
1,476 MMR
Party 1
King Arthur
King Arthur
Silver I
EFPT PoKer 01
King Arthur
Silver I
Level 69
God Stats
2W - 1L
1,671 SR
Queue Stats
12W - 8L
1,588 MMR
Solo
Nemesis
Nemesis
Gold III
Lukierpath
Nemesis
Gold III
Level 141
God Stats
1W - 2L
1,662 SR
Queue Stats
65W - 64L
1,586 MMR
Solo
Ah Puch
Ah Puch
Gold III
MrCrazyRobot
Ah Puch
Gold III
Level 157
God Stats
6W - 4L
1,944 SR
Queue Stats
612W - 607L
1,657 MMR
Party 1
Ymir
Ymir
Gold II
Shotz9201
Ymir
Gold II
Level 125
God Stats
2W - 4L
1,453 SR
Queue Stats
141W - 137L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 1 / 6
8,837
631
8,599
9,162
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Alesmo89072
Danzaburou
14
4 / 1 / 4
8,437
603
7,775
8,090
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
DJ_Tuberculosis
Persephone
12
4 / 4 / 9
7,670
548
8,391
9,139
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Jefferson24423
Ah Muzen Cab
12
2 / 4 / 1
7,591
542
8,222
11,900
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
nielson1769
Aphrodite
11
3 / 0 / 8
7,786
556
4,655
6,517
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetScyllaGuan YuLokiTiamat

VS

Bans
SobekGebHeimdallrCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alberca777
Chronos
13
0 / 4 / 0
7,280
520
1,963
9,297
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
EFPT PoKer 01
King Arthur
14
3 / 1 / 1
8,195
585
10,176
17,846
11,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Lukierpath
Nemesis
12
3 / 3 / 1
7,223
516
4,536
9,287
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
MrCrazyRobot
Ah Puch
12
2 / 6 / 1
7,233
517
5,833
9,871
2,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
2 / 6 / 0
6,510
465
3,757
11,893
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
10
10
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
6
9
L
Chronos
Alberca777
Chronos
0
4
0
0
W
Danzaburou
Alesmo89072
Danzaburou
4
1
4
6
W
Persephone
DJ_Tuberculosis
Persephone
4
4
9
2.13
L
King Arthur
EFPT PoKer 01
King Arthur
3
1
1
3.5
W
Ah Muzen Cab
Jefferson24423
Ah Muzen Cab
2
4
1
0.63
L
Nemesis
Lukierpath
Nemesis
3
3
1
1.17
L
Ah Puch
MrCrazyRobot
Ah Puch
2
6
1
0.42
L
Ymir
2
6
0
0.33
W
Aphrodite
nielson1769
Aphrodite
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,642
Damage
26,265
44,808
Taken
58,194
17,975
Mitigated
24,990
23,051
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,599
1,596
0
5,552
9,162
3,876
140
2,815
6,347
0
54,620
L
Chronos
Alberca777
Chronos
1,963
254
0
2,389
9,297
2,792
1,304
1,318
7,915
51,785
0
W
Danzaburou
Alesmo89072
Danzaburou
7,775
3,941
0
5,165
8,090
2,636
426
3,586
4,504
0
61,047
W
Persephone
DJ_Tuberculosis
Persephone
8,391
736
0
1,633
9,139
2,865
122
3,412
5,724
34,326
0
L
King Arthur
EFPT PoKer 01
King Arthur
10,176
1,680
0
6,165
17,846
11,151
0
3,050
14,772
0
56,263
W
Ah Muzen Cab
Jefferson24423
Ah Muzen Cab
8,222
2,900
0
3,412
11,900
5,347
1,035
363
11,537
0
45,767
L
Nemesis
Lukierpath
Nemesis
4,536
1,458
0
591
9,287
3,011
0
1,364
7,759
0
40,019
L
Ah Puch
MrCrazyRobot
Ah Puch
5,833
206
0
2,302
9,871
2,751
235
2,764
6,821
39,926
0
L
Ymir
3,757
809
0
1,565
11,893
5,285
0
3,906
7,881
17,058
0
W
Aphrodite
nielson1769
Aphrodite
4,655
572
2,796
4,493
6,517
3,251
74
1,375
5,142
19,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
36,441
391
Minions Killed
412
0
Camps Cleared
0
1,347,504
Distance Traveled
1,296,662
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,837
631
101
7
0
322,436
2
L
Chronos
7,280
520
104
7
0
258,498
2
W
Danzaburou
8,437
603
106
8
0
239,897
6
W
Persephone
7,670
548
65
5
0
262,711
3
L
King Arthur
8,195
585
122
9
0
285,969
2
W
Ah Muzen Cab
7,591
542
87
6
0
231,852
4
L
Nemesis
7,223
516
82
6
0
309,707
2
L
Ah Puch
7,233
517
82
6
0
223,584
2
L
Ymir
6,510
465
22
2
0
218,904
2
W
Aphrodite
7,786
556
32
2
0
290,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role