Player Matchup

Cerberus
Cerberus
Joqsan
Cerberus
Level 155
God Stats
2W - 0L
1,479 SR
Queue Stats
96W - 52L
1,683 Elo+
Party 2
Arachne
Arachne
JulyEstrella
Arachne
Level 125
God Stats
2W - 1L
1,701 SR
Queue Stats
117W - 76L
1,639 Elo+
Party 2
Tyr
Tyr
Mercy0nlyF
Tyr
Level 29
God Stats
1W - 0L
1,768 SR
Queue Stats
37W - 16L
1,723 Elo+
Party 2
Serqet
Serqet
NanoMePlz6835
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 36L
1,687 Elo+
Party 2
Artemis
Artemis
NightKiller2798
Artemis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 264L
1,588 Elo+
Solo
Team Averages
Level 113
1,590 SR
1,664 Elo+

VS

Team Averages
Level 118
1,495 SR
1,558 Elo+
Terra
Terra
Antuu
Terra
Level 148
God Stats
1W - 1L
1,592 SR
Queue Stats
16W - 12L
1,655 Elo+
Solo
Kuzenbo
Kuzenbo
Bblazed
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,548 Elo+
Party 1
Eset
Eset
Euly
Eset
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
68W - 61L
1,594 Elo+
Party 1
Scylla
Scylla
Kerrasu
Scylla
Level 146
God Stats
2W - 9L
1,173 SR
Queue Stats
418W - 435L
1,470 Elo+
Solo
Olorun
Olorun
Regratio
Olorun
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 149L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joqsan
Cerberus
20
11 / 5 / 19
15,461
773
28,210
33,312
48,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
JulyEstrella
Arachne
20
3 / 5 / 22
12,998
650
16,268
19,344
11,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 23
14,082
704
24,933
30,548
43,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 5 / 9
12,903
645
7,923
12,487
14,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
11 / 7 / 15
15,147
757
34,917
20,929
9,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Antuu
Terra
19
0 / 4 / 14
11,751
588
8,926
24,689
35,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Bblazed
Kuzenbo
19
3 / 11 / 13
12,637
632
20,923
33,707
49,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
Euly
Eset
16
1 / 13 / 11
11,510
576
12,374
21,018
12,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Kerrasu
Scylla
20
14 / 3 / 7
15,870
794
27,796
21,574
11,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Regratio
Olorun
20
7 / 5 / 9
14,830
742
24,626
21,822
11,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
79
36
Kills
25
26
Deaths
36
88
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Terra
Antuu
Terra
0
4
14
1.75
L
Kuzenbo
Bblazed
Kuzenbo
3
11
13
0.86
L
Eset
Euly
Eset
1
13
11
0.5
W
Cerberus
Joqsan
Cerberus
11
5
19
4.1
W
Arachne
JulyEstrella
Arachne
3
5
22
2.8
L
Scylla
Kerrasu
Scylla
14
3
7
5.83
W
7
4
23
4.63
W
4
5
9
1.7
W
11
7
15
2.64
L
Olorun
Regratio
Olorun
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,251
Damage
94,645
116,620
Taken
122,810
128,166
Mitigated
120,700
51,065
Healing
42,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Antuu
Terra
8,926
597
9,477
7,219
24,689
35,901
259
5,904
18,254
18,741
0
L
Kuzenbo
Bblazed
Kuzenbo
20,923
6,123
829
1,735
33,707
49,801
179
4,217
28,329
40,257
0
L
Eset
Euly
Eset
12,374
1,259
4,117
1,789
21,018
12,369
393
6,104
14,655
29,443
0
W
Cerberus
Joqsan
Cerberus
28,210
953
325
13,716
33,312
48,213
244
25,344
7,968
48,778
0
W
Arachne
JulyEstrella
Arachne
16,268
12,942
1,776
6,031
19,344
11,934
1,086
17,349
1,995
0
30,714
L
Scylla
Kerrasu
Scylla
27,796
2,873
1,029
4,757
21,574
11,289
1,351
4,444
16,824
62,693
0
W
24,933
2,485
201
12,317
30,548
43,989
825
23,223
7,325
0
50,348
W
7,923
1,754
446
3,047
12,487
14,134
182
10,496
1,991
0
11,664
W
34,917
16,224
4,713
8,493
20,929
9,896
3,556
18,233
2,696
0
83,086
L
Olorun
Regratio
Olorun
24,626
15,323
4,115
7,325
21,822
11,340
1,254
6,500
14,664
59,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,591
Gold Earned
66,598
238
Minions Killed
244
0
Camps Cleared
0
1,651,390
Distance Traveled
1,549,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,751
588
18
1
0
310,568
0
L
Kuzenbo
12,637
632
24
1
0
337,053
0
L
Eset
11,510
576
28
1
0
278,296
0
W
Cerberus
15,461
773
57
3
0
321,365
0
W
Arachne
12,998
650
29
1
0
373,491
0
L
Scylla
15,870
794
88
4
0
340,651
2
W
Tyr
14,082
704
58
3
0
389,156
0
W
Serqet
12,903
645
13
1
0
279,186
1
W
Artemis
15,147
757
81
4
0
288,192
1
L
Olorun
14,830
742
86
4
0
283,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role