Player Matchup

Kukulkan
Kukulkan
ALVLOSMORRILLOS
Kukulkan
Level 18
God Stats
76W - 51L
1,550 SR
Queue Stats
89W - 86L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Dilohunter4444
Jormungandr
Level 23
God Stats
8W - 14L
1,190 SR
Queue Stats
130W - 128L
1,546 Elo+
Solo
Mercury
Mercury
ItsMeNightmare
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,419 Elo+
Solo
Cthulhu
Cthulhu
RiddleSkittle
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Ullr
Ullr
VeeFive
Ullr
Level 11
God Stats
4W - 8L
1,354 SR
Queue Stats
8W - 18L
1,164 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,371 Elo+

VS

Team Averages
Level 18
1,341 SR
1,310 Elo+
Danzaburou
Danzaburou
HI3R0PHANT
Danzaburou
Level 25
God Stats
4W - 3L
1,421 SR
Queue Stats
44W - 33L
1,320 Elo+
Solo
Nu Wa
Nu Wa
Roysen
Nu Wa
Level 18
God Stats
1W - 0L
1,227 SR
Queue Stats
34W - 25L
1,398 Elo+
Solo
Hades
Hades
SpawnDead
Hades
Level 15
God Stats
18W - 17L
1,309 SR
Queue Stats
52W - 48L
1,307 Elo+
Solo
Set
Set
TqpANUBISqpT
Set
Level 26
God Stats
1W - 2L
1,246 SR
Queue Stats
11W - 15L
1,380 Elo+
Party 1
Ra
Ra
qpRAqp
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 1 / 1
11,229
749
1,261
3,228
1,124
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Dilohunter4444
Jormungandr
20
7 / 5 / 18
16,348
1,090
26,730
33,633
43,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 7 / 16
18,194
1,213
24,543
25,772
10,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
20
0 / 16 / 17
13,432
895
2,688
32,372
14,548
Ullr
VeeFive
Ullr
20
15 / 2 / 13
17,448
1,163
36,724
23,626
10,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HI3R0PHANT
Danzaburou
20
14 / 3 / 12
16,510
1,101
24,336
13,468
8,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Roysen
Nu Wa
20
4 / 7 / 22
15,893
1,060
34,936
16,260
7,384
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
SpawnDead
Hades
20
2 / 2 / 21
14,476
965
12,908
17,823
10,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 12 / 17
14,153
944
16,021
31,436
27,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
20
6 / 10 / 18
14,595
973
20,673
18,813
9,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
121
34
Kills
31
31
Deaths
34
65
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
1
1
0.5
L
Jormungandr
Dilohunter4444
Jormungandr
7
5
18
3.2
W
Danzaburou
HI3R0PHANT
Danzaburou
14
3
12
6.67
L
12
7
16
2.86
L
Cthulhu
0
16
17
0.53
W
Nu Wa
Roysen
Nu Wa
4
7
22
2.14
W
Hades
SpawnDead
Hades
2
2
21
6.25
W
5
12
17
1.13
L
Ullr
VeeFive
Ullr
15
2
13
10.75
W
Ra
6
10
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,946
Damage
108,874
118,631
Taken
97,800
79,764
Mitigated
63,091
14,227
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,261
89
0
0
3,228
1,124
0
2,466
762
7,540
0
L
Jormungandr
Dilohunter4444
Jormungandr
26,730
6,433
0
4,033
33,633
43,885
0
20,180
13,453
86,566
0
W
Danzaburou
HI3R0PHANT
Danzaburou
24,336
12,804
0
4,368
13,468
8,525
0
4,184
9,066
0
62,870
L
24,543
12,890
900
5,656
25,772
10,080
0
14,589
11,183
0
57,595
L
Cthulhu
2,688
1,143
0
0
32,372
14,548
0
18,033
14,339
11,678
0
W
Nu Wa
Roysen
Nu Wa
34,936
11,500
0
2,023
16,260
7,384
0
5,148
10,869
65,276
0
W
Hades
SpawnDead
Hades
12,908
3,305
1,127
4,622
17,823
10,610
0
5,316
11,787
29,151
0
W
16,021
7,160
0
544
31,436
27,457
0
7,895
23,263
0
35,229
L
Ullr
VeeFive
Ullr
36,724
27,613
0
3,638
23,626
10,127
0
13,249
10,377
0
76,524
W
Ra
20,673
4,779
1,430
602
18,813
9,115
0
6,424
12,031
49,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,651
Gold Earned
75,627
295
Minions Killed
291
7
Camps Cleared
10
1,087,944
Distance Traveled
1,302,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,229
749
17
1
0
43,641
0
L
Jormungandr
16,348
1,090
111
7
1
270,815
0
W
Danzaburou
16,510
1,101
71
5
6
288,659
1
L
Mercury
18,194
1,213
77
5
3
315,096
0
L
Cthulhu
13,432
895
8
1
0
169,498
0
W
Nu Wa
15,893
1,060
72
5
0
217,796
0
W
Hades
14,476
965
54
4
2
269,154
3
W
Set
14,153
944
27
2
1
282,444
1
L
Ullr
17,448
1,163
82
5
3
288,894
0
W
Ra
14,595
973
67
4
1
244,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role