Player Matchup

Cthulhu
Cthulhu
Bronze III
FIDO259
Cthulhu
Bronze III
Level 126
God Stats
0W - 1L
1,472 SR
Queue Stats
43W - 34L
1,470 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
JRGKING99
Tsukuyomi
Bronze III
Level 114
God Stats
1W - 1L
1,635 SR
Queue Stats
29W - 39L
1,512 MMR
Party 2
Scylla
Scylla
Gold V
My2ndary
Scylla
Gold V
Level 44
God Stats
7W - 7L
1,635 SR
Queue Stats
35W - 41L
1,530 MMR
Party 1
Achilles
Achilles
Bronze III
sonofshark1
Achilles
Bronze III
Level 124
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 2L
1,446 MMR
Party 2
Cupid
Cupid
Gold IV
xYoungTitanx
Cupid
Gold IV
Level 104
God Stats
8W - 9L
1,509 SR
Queue Stats
1,232W - 1,267L
1,477 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,543 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,397 SR
1,487 MMR
Xbalanque
Xbalanque
Bronze III
Alf9501
Xbalanque
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Hershey-Squirt_z
Horus
Gold III
Level 154
God Stats
9W - 14L
1,489 SR
Queue Stats
509W - 521L
1,487 MMR
Solo
Chaac
Chaac
Gold II
WastingUDP
Chaac
Gold II
Level 124
God Stats
7W - 7L
1,289 SR
Queue Stats
383W - 379L
1,478 MMR
Solo
Thanatos
Thanatos
Gold IV
warriorblack132
Thanatos
Gold IV
Level 85
God Stats
3W - 4L
1,186 SR
Queue Stats
166W - 174L
1,467 MMR
Solo
Chang'e
Chang'e
Gold II
xLESSONxOWNED
Chang'e
Gold II
Level 160
God Stats
20W - 20L
1,520 SR
Queue Stats
976W - 958L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FIDO259
Cthulhu
20
2 / 6 / 7
13,076
484
20,389
25,774
37,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JRGKING99
Tsukuyomi
18
8 / 9 / 7
12,111
449
31,273
29,485
13,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
My2ndary
Scylla
20
3 / 5 / 5
13,005
482
18,551
20,621
7,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sonofshark1
Achilles
18
4 / 7 / 9
11,305
419
16,272
25,242
28,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 8 / 5
11,271
417
17,353
23,935
10,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetDanzaburouTiamatSun WukongApollo

VS

Bans
AthenaCu ChulainnKing ArthurOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alf9501
Xbalanque
19
4 / 7 / 10
13,915
515
18,778
28,666
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 5 / 10
11,965
443
5,685
34,479
34,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
20
1 / 4 / 12
15,968
591
23,474
37,584
39,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
20
10 / 3 / 8
16,607
615
14,246
23,540
11,470
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
20
20 / 1 / 7
18,199
674
35,592
34,530
17,129
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
19
Kills
35
35
Deaths
20
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alf9501
Xbalanque
4
7
10
1.29
L
Cthulhu
FIDO259
Cthulhu
2
6
7
0.92
W
0
5
10
1
L
Tsukuyomi
JRGKING99
Tsukuyomi
8
9
7
1.28
L
Scylla
My2ndary
Scylla
3
5
5
1.1
W
Chaac
1
4
12
1.75
L
Achilles
sonofshark1
Achilles
4
7
9
1.21
W
Thanatos
10
3
8
4.67
W
Chang'e
20
1
7
23.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,838
Damage
97,775
125,057
Taken
158,799
97,533
Mitigated
113,349
32,227
Healing
107,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alf9501
Xbalanque
18,778
8,805
0
10,029
28,666
11,174
5,626
4,744
23,922
0
94,008
L
Cthulhu
FIDO259
Cthulhu
20,389
1,848
419
5,454
25,774
37,302
0
3,677
21,955
93,859
0
W
5,685
2,117
5,418
12,481
34,479
34,040
412
6,707
27,772
5,806
34,412
L
Tsukuyomi
JRGKING99
Tsukuyomi
31,273
5,061
0
7,031
29,485
13,686
24
9,249
20,076
0
78,971
L
Scylla
My2ndary
Scylla
18,551
1,782
0
6,253
20,621
7,836
378
6,654
13,729
103,962
0
W
Chaac
23,474
4,639
0
19,331
37,584
39,536
1,132
13,579
24,005
0
114,409
L
Achilles
sonofshark1
Achilles
16,272
5,957
810
3,177
25,242
28,475
866
7,604
17,324
0
44,790
W
Thanatos
14,246
3,763
0
25,355
23,540
11,470
215
5,977
17,563
0
123,896
W
Chang'e
35,592
1,321
11,737
22,810
34,530
17,129
1,812
11,214
23,316
154,157
0
L
17,353
11,591
2,987
6,096
23,935
10,234
0
8,662
15,171
0
83,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,768
Gold Earned
76,654
598
Minions Killed
725
0
Camps Cleared
0
2,307,263
Distance Traveled
2,519,460
17
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,915
515
122
5
0
426,443
2
L
Cthulhu
13,076
484
170
6
0
465,228
4
W
Horus
11,965
443
38
1
0
492,191
13
L
Tsukuyomi
12,111
449
79
3
0
512,178
5
L
Scylla
13,005
482
149
6
0
452,482
4
W
Chaac
15,968
591
194
7
0
504,445
5
L
Achilles
11,305
419
58
2
0
470,867
1
W
Thanatos
16,607
615
173
6
0
582,037
8
W
Chang'e
18,199
674
198
7
0
514,344
8
L
Cupid
11,271
417
142
5
0
406,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role