Player Matchup

Khepri
Khepri
BOSS x BABA
Khepri
Level 12
God Stats
3W - 5L
1,399 SR
Queue Stats
7W - 15L
1,068 Elo+
Party 2
Cthulhu
Cthulhu
NevinOG
Cthulhu
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
192W - 226L
1,068 Elo+
Party 2
Amaterasu
Amaterasu
PKBlue2
Amaterasu
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Scylla
Scylla
TipperT1
Scylla
Level 18
God Stats
8W - 12L
1,333 SR
Queue Stats
159W - 166L
1,021 Elo+
Party 2
Kukulkan
Kukulkan
WearyColt112208
Kukulkan
Level 8
God Stats
11W - 15L
1,271 SR
Queue Stats
20W - 28L
1,068 Elo+
Party 2
Team Averages
Level 9
1,355 SR
1,096 Elo+

VS

Team Averages
Level 17
1,449 SR
1,369 Elo+
Neith
Neith
Emmyshell1997
Neith
Level 5
God Stats
9W - 10L
1,232 SR
Queue Stats
36W - 61L
1,404 Elo+
Party 1
Nemesis
Nemesis
IHave_NoLife99
Nemesis
Level 23
God Stats
1W - 2L
1,355 SR
Queue Stats
20W - 27L
1,350 Elo+
Party 3
Zhong Kui
Zhong Kui
SauceGodd31
Zhong Kui
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 14L
1,397 Elo+
Party 3
Nike
Nike
fairyglitter24
Nike
Level 38
God Stats
2W - 4L
1,429 SR
Queue Stats
55W - 78L
1,352 Elo+
Party 3
Hel
Hel
oOJBOo
Hel
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 83L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
4 / 2 / 4
9,389
494
7,393
10,637
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NevinOG
Cthulhu
14
0 / 1 / 6
8,266
435
6,292
11,116
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
PKBlue2
Amaterasu
15
6 / 1 / 3
9,901
521
13,088
14,128
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
TipperT1
Scylla
16
7 / 5 / 2
10,473
551
10,059
9,030
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
13
4 / 5 / 2
8,823
464
8,873
7,339
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,324
385
3,941
11,395
4,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 2
9,198
484
15,006
17,139
7,339
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SauceGodd31
Zhong Kui
12
1 / 4 / 1
7,442
392
3,336
9,255
6,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 7 / 2
8,079
425
6,632
17,550
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
oOJBOo
Hel
12
1 / 5 / 0
7,213
380
6,481
8,121
2,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
11
14
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
2
4
3
L
0
4
1
0.13
L
7
1
2
8
W
Cthulhu
NevinOG
Cthulhu
0
1
6
3
W
Amaterasu
PKBlue2
Amaterasu
6
1
3
7.5
L
Zhong Kui
SauceGodd31
Zhong Kui
1
4
1
0.38
W
Scylla
TipperT1
Scylla
7
5
2
1.6
W
Kukulkan
4
5
2
1
L
2
7
2
0.43
L
Hel
oOJBOo
Hel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
35,396
52,250
Taken
63,460
31,514
Mitigated
32,010
6,690
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,393
678
0
396
10,637
4,714
426
4,438
6,199
45,486
0
L
3,941
1,629
0
2,312
11,395
4,580
477
5,791
5,562
0
31,725
L
15,006
7,788
0
2,603
17,139
7,339
83
7,171
9,461
0
52,775
W
Cthulhu
NevinOG
Cthulhu
6,292
1,198
0
1,133
11,116
10,270
462
834
9,952
26,197
0
W
Amaterasu
PKBlue2
Amaterasu
13,088
6,177
0
4,215
14,128
10,508
532
2,619
11,438
0
53,033
L
Zhong Kui
SauceGodd31
Zhong Kui
3,336
610
0
789
9,255
6,766
847
5,312
3,452
27,861
0
W
Scylla
TipperT1
Scylla
10,059
1,913
0
946
9,030
3,425
2,067
1,792
7,163
49,339
0
W
Kukulkan
8,873
641
0
0
7,339
2,597
1,802
134
7,155
44,998
0
L
6,632
1,309
0
2,110
17,550
10,661
0
8,814
7,810
0
41,803
L
Hel
oOJBOo
Hel
6,481
1,140
2,319
2,009
8,121
2,664
496
3,563
4,558
34,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
39,256
382
Minions Killed
293
0
Camps Cleared
0
1,915,937
Distance Traveled
1,614,711
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,389
494
73
4
0
391,874
0
L
Neith
7,324
385
67
4
0
292,039
0
L
Nemesis
9,198
484
70
4
0
410,784
2
W
Cthulhu
8,266
435
27
1
0
394,157
4
W
Amaterasu
9,901
521
78
4
0
399,206
1
L
Zhong Kui
7,442
392
47
2
0
297,417
0
W
Scylla
10,473
551
99
5
0
357,798
0
W
Kukulkan
8,823
464
105
6
0
372,902
3
L
Nike
8,079
425
57
3
0
318,026
6
L
Hel
7,213
380
52
3
0
296,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role