Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JAC_Mafia_97
Izanami
Level 125
God Stats
4W - 6L
1,201 SR
Queue Stats
58W - 83L
1,371 Elo+
Party 1
Ah Puch
Ah Puch
sgt_snowball70
Ah Puch
Level 45
God Stats
11W - 2L
1,500 SR
Queue Stats
31W - 51L
1,161 Elo+
Party 1
Team Averages
Level 92
1,400 SR
1,344 Elo+

VS

Team Averages
Level 117
1,587 SR
1,473 Elo+
Artemis
Artemis
Bcollins2016
Artemis
Level 104
God Stats
10W - 16L
1,427 SR
Queue Stats
268W - 325L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
King Husky Nara
Kukulkan
Level 118
God Stats
0W - 1L
1,834 SR
Queue Stats
34W - 44L
1,485 Elo+
Party 2
Bacchus
Bacchus
Rocketpower100
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 199L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 1 / 5
9,887
706
5,667
9,635
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
JAC_Mafia_97
Izanami
13
3 / 1 / 6
9,168
655
5,623
7,474
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 6
8,917
637
4,315
3,181
1,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bcollins2016
Artemis
12
1 / 4 / 0
8,167
583
5,605
7,143
2,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
11
0 / 2 / 1
8,012
572
3,741
4,051
971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 1
7,791
557
5,698
8,527
8,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
5
6.5
L
Artemis
Bcollins2016
Artemis
1
4
0
0.25
W
Izanami
JAC_Mafia_97
Izanami
3
1
6
6
L
Kukulkan
0
2
1
0.25
L
1
3
1
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
15,044
20,290
Taken
19,721
14,575
Mitigated
11,325
5,104
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,667
0
761
2,080
9,635
10,189
253
4,075
5,560
8,389
0
L
Artemis
Bcollins2016
Artemis
5,605
1,602
0
361
7,143
2,191
0
2,998
4,145
0
38,228
W
Izanami
JAC_Mafia_97
Izanami
5,623
3,257
0
139
7,474
3,152
1,158
3,945
3,529
0
50,691
L
Kukulkan
3,741
387
0
306
4,051
971
0
2,786
1,265
41,756
0
L
5,698
176
246
2,192
8,527
8,163
0
4,294
4,233
12,761
0
W
4,315
119
900
1,224
3,181
1,234
58
1,479
1,702
22,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
23,970
151
Minions Killed
168
0
Camps Cleared
0
663,189
Distance Traveled
629,010
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,887
706
12
1
0
195,432
3
L
Artemis
8,167
583
69
5
0
216,644
4
W
Izanami
9,168
655
94
7
0
220,922
1
L
Kukulkan
8,012
572
89
6
0
187,921
5
L
Bacchus
7,791
557
10
1
0
224,445
2
W
Ah Puch
8,917
637
45
3
0
246,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role