Player Matchup

Izanami
Izanami
Silver IV
cr33p3r20xd
Izanami
Silver IV
Level 88
God Stats
3W - 2L
1,571 SR
Queue Stats
7W - 11L
1,311 MMR
Party 1
Artio
Artio
Silver I
shNoah106
Artio
Silver I
Level 117
God Stats
3W - 1L
1,452 SR
Queue Stats
14W - 14L
1,629 MMR
Party 1
Merlin
Merlin
Silver II
the-angelosh0w
Merlin
Silver II
Level 89
God Stats
1W - 0L
1,526 SR
Queue Stats
7W - 8L
1,487 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,516 SR
1,476 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,378 SR
1,468 MMR
Achilles
Achilles
Bronze III
NAngryMonkey
Achilles
Bronze III
Level 78
God Stats
46W - 40L
1,500 SR
Queue Stats
129W - 106L
1,500 MMR
Party 2
Hades
Hades
Silver IV
SabinsALoudGuy
Hades
Silver IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,403 MMR
Solo
Cerberus
Cerberus
Bronze III
Sweetbananaman
Cerberus
Bronze III
Level 108
God Stats
0W - 1L
1,134 SR
Queue Stats
15W - 13L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
cr33p3r20xd
Izanami
18
8 / 6 / 7
14,894
709
19,363
18,485
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
shNoah106
Artio
16
2 / 3 / 13
13,168
627
15,907
31,055
29,013
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
8 / 1 / 10
14,741
702
25,638
11,090
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaCthulhuKumbhakarnaPoseidonCupid

VS

Bans
ChaacZeusSkadiDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NAngryMonkey
Achilles
15
2 / 5 / 4
12,204
581
12,858
25,899
36,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 7 / 4
13,355
636
16,202
20,901
13,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
16
4 / 6 / 4
13,062
622
16,884
26,608
28,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
10
10
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
NAngryMonkey
Achilles
2
5
4
0.8
L
4
7
4
0.86
L
Cerberus
4
6
4
1
W
Izanami
cr33p3r20xd
Izanami
8
6
7
1.92
W
Artio
shNoah106
Artio
2
3
13
2.83
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,908
Damage
45,944
60,630
Taken
73,408
39,245
Mitigated
78,976
18,299
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
NAngryMonkey
Achilles
12,858
4,501
173
1,806
25,899
36,083
19
13,645
11,404
64
31,020
L
16,202
257
1,374
5,742
20,901
13,968
0
14,527
5,820
78,209
0
L
Cerberus
16,884
632
0
7,238
26,608
28,925
0
11,393
14,579
74,591
0
W
Izanami
cr33p3r20xd
Izanami
19,363
12,601
0
4,245
18,485
6,401
2,035
13,078
5,407
0
106,893
W
Artio
shNoah106
Artio
15,907
1,465
2,609
9,130
31,055
29,013
26
12,643
18,412
48,403
0
W
25,638
1,579
0
2,315
11,090
3,831
739
8,102
2,988
76,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
38,621
252
Minions Killed
313
0
Camps Cleared
0
1,089,014
Distance Traveled
1,129,142
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,204
581
29
1
0
372,006
1
L
Hades
13,355
636
134
6
0
357,366
3
L
Cerberus
13,062
622
150
7
0
399,770
4
W
Izanami
14,894
709
128
6
0
326,038
3
W
Artio
13,168
627
44
2
0
389,818
6
W
Merlin
14,741
702
80
4
0
373,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role