Player Matchup

Mercury
Mercury
DRiP2rainbow
Mercury
Level 42
God Stats
1W - 3L
1,071 SR
Queue Stats
75W - 141L
1,369 Elo+
Solo
Ra
Ra
J0mister15
Ra
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 309L
1,361 Elo+
Solo
Bacchus
Bacchus
tricityking
Bacchus
Level 66
God Stats
36W - 40L
1,371 SR
Queue Stats
404W - 484L
1,374 Elo+
Solo
Team Averages
Level 49
1,314 SR
1,368 Elo+

VS

Team Averages
Level 93
1,437 SR
1,412 Elo+
Skadi
Skadi
Fenrir_thepuppy
Skadi
Level 68
God Stats
4W - 4L
1,323 SR
Queue Stats
149W - 215L
1,373 Elo+
Solo
Sol
Sol
adamsoandso
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
bacchus18
Yemoja
Level 129
God Stats
1W - 8L
1,489 SR
Queue Stats
183W - 242L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DRiP2rainbow
Mercury
11
5 / 0 / 2
7,383
738
5,333
7,870
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 6
6,895
690
6,024
6,601
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
tricityking
Bacchus
9
2 / 0 / 5
7,068
707
6,311
8,280
4,674
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,202
620
4,820
8,684
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
6,329
633
6,161
7,280
2,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
bacchus18
Yemoja
9
0 / 2 / 0
6,244
624
4,802
5,614
2,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
DRiP2rainbow
Mercury
5
0
2
6
L
0
4
0
0
W
1
0
6
4
L
0
2
0
0
L
Yemoja
bacchus18
Yemoja
0
2
0
0
W
Bacchus
tricityking
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
15,783
22,751
Taken
21,578
9,580
Mitigated
7,260
9,622
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DRiP2rainbow
Mercury
5,333
2,578
0
338
7,870
2,668
0
3,322
4,548
0
12,128
L
4,820
2,001
314
1,184
8,684
2,640
28
3,213
5,351
0
20,902
W
6,024
578
2,494
3,664
6,601
2,238
0
3,418
3,183
28,310
0
L
6,161
1,773
265
2,827
7,280
2,281
68
4,833
2,079
25,020
0
L
Yemoja
bacchus18
Yemoja
4,802
1,582
2,396
1,703
5,614
2,339
0
3,727
1,813
19,443
0
W
Bacchus
tricityking
Bacchus
6,311
1,607
612
2,514
8,280
4,674
0
4,257
4,023
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
18,775
94
Minions Killed
108
0
Camps Cleared
0
657,691
Distance Traveled
498,086
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,383
738
15
2
0
226,861
0
L
Skadi
6,202
620
42
4
0
161,142
1
W
Ra
6,895
690
60
6
0
225,757
0
L
Sol
6,329
633
47
5
0
182,117
0
L
Yemoja
6,244
624
19
2
0
154,827
4
W
Bacchus
7,068
707
19
2
0
205,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role