Player Matchup

Sol
Sol
LeMoN MAST3R
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,673 Elo+
Party 2
Baron Samedi
Baron Samedi
MastersGuru
Baron Samedi
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 5L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
RUST3D449260
Cthulhu
Level 49
God Stats
28W - 11L
1,603 SR
Queue Stats
345W - 325L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
SauceTosser
Hou Yi
Level 134
God Stats
18W - 14L
1,517 SR
Queue Stats
382W - 386L
1,612 Elo+
Party 2
Fenrir
Fenrir
SoberMuch
Fenrir
Level 105
God Stats
50W - 52L
1,587 SR
Queue Stats
805W - 763L
1,571 Elo+
Party 2
Team Averages
Level 67
1,587 SR
1,568 Elo+

VS

Team Averages
Level 66
1,765 SR
1,711 Elo+
Tiamat
Tiamat
Firesideash4
Tiamat
Level 106
God Stats
40W - 27L
1,798 SR
Queue Stats
50W - 36L
1,656 Elo+
Party 1
Hel
Hel
TheyCallMeDivine
Hel
Level 29
God Stats
11W - 11L
1,651 SR
Queue Stats
70W - 42L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
ThirstyKane07
Danzaburou
Level 29
God Stats
9W - 4L
2,029 SR
Queue Stats
92W - 53L
1,728 Elo+
Party 1
Fenrir
Fenrir
flagnog
Fenrir
Level 121
God Stats
4W - 3L
1,659 SR
Queue Stats
343W - 296L
1,701 Elo+
Party 1
Thanatos
Thanatos
nono5290
Thanatos
Level 45
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 7L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 3
11,240
511
8,659
17,908
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
MastersGuru
Baron Samedi
15
3 / 13 / 5
9,782
445
9,675
20,632
7,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
RUST3D449260
Cthulhu
17
3 / 8 / 2
11,070
503
14,045
21,460
11,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
18
5 / 6 / 9
11,665
530
10,745
19,192
7,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SoberMuch
Fenrir
19
12 / 5 / 4
12,502
568
15,920
19,231
14,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 3 / 9
13,687
622
17,741
15,734
23,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 3 / 13
12,765
580
15,441
15,826
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThirstyKane07
Danzaburou
20
15 / 4 / 12
14,689
668
23,170
22,396
12,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
flagnog
Fenrir
17
4 / 5 / 14
12,354
562
12,814
24,416
21,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
nono5290
Thanatos
18
10 / 10 / 9
12,633
574
10,852
21,552
8,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
25
Kills
40
40
Deaths
25
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
3
9
3.17
L
2
8
3
0.44
L
Baron Samedi
MastersGuru
Baron Samedi
3
13
5
0.42
L
Cthulhu
RUST3D449260
Cthulhu
3
8
2
0.5
L
Hou Yi
5
6
9
1.58
L
Fenrir
SoberMuch
Fenrir
12
5
4
2.8
W
6
3
13
4.17
W
Danzaburou
ThirstyKane07
Danzaburou
15
4
12
5.25
W
Fenrir
flagnog
Fenrir
4
5
14
2.2
W
Thanatos
nono5290
Thanatos
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,044
Damage
80,018
98,423
Taken
99,924
45,980
Mitigated
73,241
20,712
Healing
54,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,741
3,033
0
8,004
15,734
23,874
5,569
7,107
8,627
81,586
0
L
8,659
1,164
0
6,465
17,908
4,764
1,757
1,775
16,133
81,345
0
L
Baron Samedi
MastersGuru
Baron Samedi
9,675
599
1,357
3,779
20,632
7,899
531
6,816
13,816
33,162
0
L
Cthulhu
RUST3D449260
Cthulhu
14,045
1,762
106
3,902
21,460
11,928
132
12,503
8,957
62,064
0
L
Hou Yi
10,745
4,908
0
1,043
19,192
7,015
1,223
6,472
12,535
0
67,478
L
Fenrir
SoberMuch
Fenrir
15,920
4,402
0
4,060
19,231
14,374
0
5,616
13,615
0
87,356
W
15,441
1,412
11,933
9,634
15,826
7,146
2,725
5,142
10,684
91,206
0
W
Danzaburou
ThirstyKane07
Danzaburou
23,170
15,236
0
7,985
22,396
12,378
5,071
10,104
12,145
0
115,813
W
Fenrir
flagnog
Fenrir
12,814
1,820
0
4,940
24,416
21,150
1,162
5,682
18,734
0
36,109
W
Thanatos
nono5290
Thanatos
10,852
2,780
0
12,132
21,552
8,693
344
4,344
17,208
0
56,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,259
Gold Earned
66,128
586
Minions Killed
541
0
Camps Cleared
0
2,003,258
Distance Traveled
2,091,560
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,687
622
141
6
0
389,750
0
L
Sol
11,240
511
146
7
0
375,703
2
L
Baron Samedi
9,782
445
42
2
0
371,663
7
L
Cthulhu
11,070
503
154
7
0
405,427
2
L
Hou Yi
11,665
530
119
5
0
407,402
0
L
Fenrir
12,502
568
125
6
0
443,063
1
W
Hel
12,765
580
150
7
0
452,030
1
W
Danzaburou
14,689
668
145
7
0
389,539
0
W
Fenrir
12,354
562
29
1
0
470,090
3
W
Thanatos
12,633
574
76
3
0
390,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role