Player Matchup

Tiamat
Tiamat
HornyBread
Tiamat
Level 160
God Stats
85W - 75L
1,579 SR
Queue Stats
599W - 607L
1,617 Elo+
Solo
Da Ji
Da Ji
Jesucristo
Da Ji
Level 155
God Stats
25W - 16L
1,707 SR
Queue Stats
260W - 241L
1,628 Elo+
Solo
Khepri
Khepri
MasterSwaine
Khepri
Level 77
God Stats
21W - 11L
1,607 SR
Queue Stats
37W - 33L
1,488 Elo+
Solo
Chang'e
Chang'e
mikeyman6
Chang'e
Level 142
God Stats
29W - 20L
1,519 SR
Queue Stats
772W - 744L
1,543 Elo+
Solo
Xbalanque
Xbalanque
moisey715
Xbalanque
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo
Team Averages
Level 120
1,582 SR
1,555 Elo+

VS

Team Averages
Level 81
1,544 SR
1,526 Elo+
Hel
Hel
Coracoideus
Hel
Level 38
God Stats
18W - 20L
1,413 SR
Queue Stats
142W - 151L
1,570 Elo+
Solo
Tiamat
Tiamat
Etienne7
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hregni
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,526 Elo+
Party 1
Cerberus
Cerberus
SuKuLaKaNKa
Cerberus
Level 46
God Stats
2W - 1L
1,816 SR
Queue Stats
53W - 57L
1,518 Elo+
Party 1
Hercules
Hercules
iNGЕN
Hercules
Level 146
God Stats
6W - 3L
1,490 SR
Queue Stats
107W - 103L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HornyBread
Tiamat
19
7 / 1 / 22
12,434
1,130
23,717
10,337
18,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
19
18 / 4 / 8
14,272
1,297
27,876
15,018
10,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
17
4 / 1 / 16
11,088
1,008
6,271
12,048
17,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
mikeyman6
Chang'e
18
1 / 3 / 18
10,766
979
11,913
12,944
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
moisey715
Xbalanque
16
1 / 2 / 13
10,119
920
9,943
11,079
5,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

204

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
10,798
982
8,335
14,566
7,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Etienne7
Tiamat
17
6 / 6 / 3
11,803
1,073
18,865
13,641
10,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Hregni
Apollo
17
1 / 9 / 5
10,404
946
10,359
14,156
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SuKuLaKaNKa
Cerberus
17
1 / 6 / 7
10,678
971
10,240
22,256
26,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
iNGЕN
Hercules
17
1 / 3 / 6
10,292
936
9,961
21,014
19,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
31
Kills
11
11
Deaths
31
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Tiamat
Etienne7
Tiamat
6
6
3
1.25
W
Tiamat
HornyBread
Tiamat
7
1
22
18
L
Apollo
Hregni
Apollo
1
9
5
0.39
W
Da Ji
18
4
8
5.5
W
Khepri
4
1
16
12
L
Cerberus
SuKuLaKaNKa
Cerberus
1
6
7
0.75
L
Hercules
iNGЕN
Hercules
1
3
6
1.33
W
Chang'e
mikeyman6
Chang'e
1
3
18
3.33
W
Xbalanque
moisey715
Xbalanque
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,720
Damage
57,760
61,426
Taken
85,633
58,887
Mitigated
69,209
11,258
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,335
558
4,873
3,791
14,566
7,215
0
8,803
5,763
19,384
0
L
Tiamat
Etienne7
Tiamat
18,865
3,327
94
1,511
13,641
10,547
0
6,247
7,394
55,532
0
W
Tiamat
HornyBread
Tiamat
23,717
1,712
0
2,505
10,337
18,103
0
6,161
4,176
44,612
0
L
Apollo
Hregni
Apollo
10,359
5,003
0
35
14,156
5,301
0
5,916
8,240
0
45,868
W
Da Ji
27,876
8,556
0
130
15,018
10,350
0
9,393
5,625
0
41,049
W
Khepri
6,271
113
0
0
12,048
17,060
0
6,440
5,608
8,550
0
L
Cerberus
SuKuLaKaNKa
Cerberus
10,240
453
0
1,977
22,256
26,950
0
10,087
11,745
23,877
0
L
Hercules
iNGЕN
Hercules
9,961
3,333
0
3,760
21,014
19,196
0
10,848
9,494
0
17,911
W
Chang'e
mikeyman6
Chang'e
11,913
1,334
4,537
4,086
12,944
7,479
0
8,404
4,540
37,683
0
W
Xbalanque
moisey715
Xbalanque
9,943
4,818
0
0
11,079
5,895
0
7,042
4,037
0
26,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
53,975
209
Minions Killed
249
7
Camps Cleared
9
1,097,668
Distance Traveled
1,066,412
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,798
982
31
3
1
215,403
1
L
Tiamat
11,803
1,073
101
9
5
216,554
3
W
Tiamat
12,434
1,130
57
5
2
238,587
0
L
Apollo
10,404
946
66
6
2
175,533
0
W
Da Ji
14,272
1,297
39
4
2
217,359
1
W
Khepri
11,088
1,008
10
1
2
239,035
0
L
Cerberus
10,678
971
33
3
1
209,147
0
L
Hercules
10,292
936
18
2
0
249,775
0
W
Chang'e
10,766
979
60
5
1
225,186
1
W
Xbalanque
10,119
920
43
4
0
177,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role