Player Matchup

Tsukuyomi
Tsukuyomi
Cerberus2102
Tsukuyomi
Level 43
God Stats
21W - 19L
1,582 SR
Queue Stats
672W - 624L
1,507 Elo+
Party 1
Anubis
Anubis
Roderick0128
Anubis
Level 25
God Stats
18W - 21L
1,460 SR
Queue Stats
35W - 39L
1,397 Elo+
Solo
Zeus
Zeus
Sancal
Zeus
Level 27
God Stats
19W - 25L
1,416 SR
Queue Stats
417W - 400L
1,398 Elo+
Party 1
Skadi
Skadi
Sm1tek1ng03
Skadi
Level 104
God Stats
10W - 3L
1,443 SR
Queue Stats
440W - 397L
1,427 Elo+
Party 1
Ymir
Ymir
alele25
Ymir
Level 3
God Stats
5W - 12L
1,500 SR
Queue Stats
10W - 19L
1,684 Elo+
Party 1
Team Averages
Level 40
1,480 SR
1,483 Elo+

VS

Team Averages
Level 26
1,485 SR
1,249 Elo+
Danzaburou
Danzaburou
DatBoiBrandon3
Danzaburou
Level 27
God Stats
7W - 13L
1,744 SR
Queue Stats
774W - 729L
1,405 Elo+
Party 2
Medusa
Medusa
Degran Kobss
Medusa
Level 15
God Stats
16W - 12L
1,182 SR
Queue Stats
41W - 49L
1,202 Elo+
Party 3
Thanatos
Thanatos
LordCamric
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,115 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MikeyDoodleStud
Cu Chulainn
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 60L
1,115 Elo+
Party 3
Thoth
Thoth
killerbro231
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cerberus2102
Tsukuyomi
20
24 / 0 / 17
17,436
623
34,934
22,895
10,783
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
5 / 4 / 12
14,887
532
14,657
14,142
7,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Sancal
Zeus
19
3 / 8 / 12
13,303
475
14,361
17,742
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 3 / 12
17,793
635
32,361
20,255
8,254
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
alele25
Ymir
12
0 / 10 / 5
9,591
343
453
13,648
9,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBoiBrandon3
Danzaburou
18
10 / 10 / 3
13,075
467
14,182
24,831
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
17
4 / 13 / 4
11,583
414
7,422
29,000
12,900
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
LordCamric
Thanatos
15
0 / 12 / 7
9,832
351
6,821
21,656
6,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
MikeyDoodleStud
Cu Chulainn
19
5 / 4 / 1
11,831
423
7,508
21,293
19,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 11 / 9
11,657
416
17,985
22,611
7,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
50
Kills
24
25
Deaths
50
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cerberus2102
Tsukuyomi
24
0
17
32.5
L
Danzaburou
DatBoiBrandon3
Danzaburou
10
10
3
1.15
L
Medusa
4
13
4
0.46
L
Thanatos
LordCamric
Thanatos
0
12
7
0.29
L
Cu Chulainn
MikeyDoodleStud
Cu Chulainn
5
4
1
1.38
W
Anubis
5
4
12
2.75
W
Zeus
Sancal
Zeus
3
8
12
1.13
W
18
3
12
8
W
Ymir
alele25
Ymir
0
10
5
0.25
L
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,766
Damage
53,918
88,682
Taken
119,391
42,879
Mitigated
54,520
31,632
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cerberus2102
Tsukuyomi
34,934
10,090
0
13,872
22,895
10,783
1,085
3,296
19,393
0
140,648
L
Danzaburou
DatBoiBrandon3
Danzaburou
14,182
6,049
0
6,037
24,831
9,351
1,445
3,349
21,267
0
67,200
L
Medusa
7,422
2,796
102
1,496
29,000
12,900
467
9,776
18,415
0
48,314
L
Thanatos
LordCamric
Thanatos
6,821
1,669
0
6,839
21,656
6,229
0
6,431
14,761
0
32,457
L
Cu Chulainn
MikeyDoodleStud
Cu Chulainn
7,508
1,330
0
3,888
21,293
19,039
0
5,451
14,940
0
58,342
W
Anubis
14,657
792
0
6,140
14,142
7,909
2,389
1,478
12,580
90,343
0
W
Zeus
Sancal
Zeus
14,361
1,700
382
3,947
17,742
6,820
1,141
2,132
15,496
71,622
0
W
32,361
16,256
0
7,191
20,255
8,254
9,043
5,678
14,045
0
155,463
W
Ymir
alele25
Ymir
453
363
0
100
13,648
9,113
128
4,151
9,183
3,941
0
L
17,985
1,005
0
3,599
22,611
7,001
390
3,476
19,035
64,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,010
Gold Earned
57,978
665
Minions Killed
444
0
Camps Cleared
0
2,446,770
Distance Traveled
2,144,014
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,436
623
163
6
0
643,967
4
L
Danzaburou
13,075
467
131
5
0
390,668
3
L
Medusa
11,583
414
87
3
0
387,499
0
L
Thanatos
9,832
351
54
2
0
453,479
0
L
Cu Chulainn
11,831
423
88
3
0
501,772
0
W
Anubis
14,887
532
180
6
0
448,073
8
W
Zeus
13,303
475
123
4
0
441,104
0
W
Skadi
17,793
635
191
7
0
491,535
3
W
Ymir
9,591
343
8
0
0
422,091
0
L
Thoth
11,657
416
84
3
0
410,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role