Player Matchup

Ymir
Ymir
Avatuur
Ymir
Level 27
God Stats
57W - 37L
1,554 SR
Queue Stats
157W - 139L
1,595 Elo+
Party 3
Danzaburou
Danzaburou
JungleOrJungle
Danzaburou
Level 44
God Stats
30W - 22L
1,671 SR
Queue Stats
249W - 191L
1,544 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OMG-StepDog
Cu Chulainn
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,676 Elo+
Party 1
Achilles
Achilles
palmerhazen321
Achilles
Level 14
God Stats
24W - 29L
1,416 SR
Queue Stats
29W - 41L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
rc350f
Kukulkan
Level 9
God Stats
6W - 5L
1,570 SR
Queue Stats
30W - 31L
1,513 Elo+
Party 3
Team Averages
Level 22
1,542 SR
1,547 Elo+

VS

Team Averages
Level 40
1,433 SR
1,599 Elo+
Arachne
Arachne
MonumentalGamer
Arachne
Level 124
God Stats
1W - 2L
1,215 SR
Queue Stats
17W - 17L
1,586 Elo+
Party 2
Fafnir
Fafnir
Scion7
Fafnir
Level 28
God Stats
7W - 11L
1,455 SR
Queue Stats
167W - 180L
1,473 Elo+
Solo
Chernobog
Chernobog
chocolaterane
Chernobog
Level 5
God Stats
0W - 3L
1,151 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 2
Guan Yu
Guan Yu
sistiik
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
tbonzz
Kukulkan
Level 17
God Stats
3W - 1L
1,843 SR
Queue Stats
11W - 11L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
7
1 / 1 / 4
5,243
583
2,181
4,301
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JungleOrJungle
Danzaburou
9
3 / 2 / 2
5,965
663
4,765
5,167
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
OMG-StepDog
Cu Chulainn
8
1 / 3 / 3
5,398
600
3,099
8,122
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
8
3 / 5 / 0
4,998
555
3,902
6,791
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
rc350f
Kukulkan
9
2 / 1 / 2
5,513
613
2,099
2,567
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 3 / 1
6,165
685
6,454
8,308
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Scion7
Fafnir
4
0 / 3 / 1
3,871
430
1,389
5,069
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
chocolaterane
Chernobog
1
0 / 0 / 0
1,776
197
0
0
0
Guan Yu
sistiik
Guan Yu
8
3 / 2 / 5
5,148
572
3,048
5,444
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
tbonzz
Kukulkan
9
1 / 2 / 5
5,459
607
3,850
3,458
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
12
12
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Avatuur
Ymir
1
1
4
3
W
Danzaburou
JungleOrJungle
Danzaburou
3
2
2
2
L
8
3
1
2.83
W
Cu Chulainn
OMG-StepDog
Cu Chulainn
1
3
3
0.83
L
Fafnir
Scion7
Fafnir
0
3
1
0.17
L
Chernobog
chocolaterane
Chernobog
0
0
0
0
W
Achilles
3
5
0
0.6
W
Kukulkan
rc350f
Kukulkan
2
1
2
3
L
Guan Yu
sistiik
Guan Yu
3
2
5
2.75
L
Kukulkan
tbonzz
Kukulkan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
14,741
26,948
Taken
22,279
10,609
Mitigated
10,032
5,363
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Avatuur
Ymir
2,181
525
0
554
4,301
1,762
463
1,177
3,078
12,340
0
W
Danzaburou
JungleOrJungle
Danzaburou
4,765
1,803
0
1,480
5,167
1,503
1,008
1,151
4,016
0
29,965
L
6,454
4,007
0
3,144
8,308
2,341
0
1,422
6,673
0
21,456
W
Cu Chulainn
OMG-StepDog
Cu Chulainn
3,099
916
0
2,550
8,122
2,672
0
872
7,150
0
21,995
L
Fafnir
Scion7
Fafnir
1,389
484
0
1,625
5,069
2,412
0
496
4,523
3,486
918
L
Chernobog
chocolaterane
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
3,902
798
0
779
6,791
3,934
40
1,169
5,469
0
10,741
W
Kukulkan
rc350f
Kukulkan
2,099
296
0
0
2,567
738
0
717
1,825
16,395
0
L
Guan Yu
sistiik
Guan Yu
3,048
367
520
1,826
5,444
4,129
0
1,769
3,522
0
12,472
L
Kukulkan
tbonzz
Kukulkan
3,850
183
0
510
3,458
1,150
0
353
2,956
24,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
22,419
204
Minions Killed
118
0
Camps Cleared
0
935,169
Distance Traveled
675,576
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,243
583
13
1
0
197,732
2
W
Danzaburou
5,965
663
57
6
0
173,348
2
L
Arachne
6,165
685
36
4
0
200,281
1
W
Cu Chulainn
5,398
600
57
6
0
189,380
0
L
Fafnir
3,871
430
8
1
0
117,810
0
L
Chernobog
1,776
197
0
0
0
0
0
W
Achilles
4,998
555
22
2
0
189,987
2
W
Kukulkan
5,513
613
55
6
0
184,722
1
L
Guan Yu
5,148
572
24
3
0
176,175
1
L
Kukulkan
5,459
607
50
6
0
181,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role