Player Matchup

Ares
Ares
Enk1dnu
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,521 Elo+
Party 2
King Arthur
King Arthur
Monsieur Ory
King Arthur
Level 11
God Stats
19W - 23L
1,383 SR
Queue Stats
40W - 39L
1,246 Elo+
Party 2
The Morrigan
The Morrigan
Rosanante
The Morrigan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,296 Elo+
Party 2
Team Averages
Level 12
1,461 SR
1,354 Elo+

VS

Team Averages
Level 36
1,430 SR
1,472 Elo+
Zeus
Zeus
K0oobeE 24
Zeus
Level 56
God Stats
272W - 248L
1,351 SR
Queue Stats
581W - 712L
1,352 Elo+
Party 1
Set
Set
Soggy Lanius
Set
Level 27
God Stats
0W - 1L
1,711 SR
Queue Stats
5W - 16L
1,697 Elo+
Solo
Chaac
Chaac
straightouttamas
Chaac
Level 25
God Stats
15W - 20L
1,226 SR
Queue Stats
350W - 451L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Enk1dnu
Ares
12
7 / 1 / 7
9,188
919
9,610
11,328
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Monsieur Ory
King Arthur
10
2 / 1 / 9
7,478
748
3,283
8,887
6,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Rosanante
The Morrigan
11
5 / 1 / 6
8,208
821
5,778
4,732
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,382
638
7,318
6,046
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 7 / 0
7,265
727
3,727
9,704
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 3
6,529
653
6,260
7,563
4,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
Enk1dnu
Ares
7
1
7
10.5
L
0
4
2
0.25
W
King Arthur
Monsieur Ory
King Arthur
2
1
9
6.5
W
The Morrigan
Rosanante
The Morrigan
5
1
6
8
L
3
7
0
0.43
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,671
Damage
17,305
24,947
Taken
23,313
20,627
Mitigated
10,529
2,513
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Enk1dnu
Ares
9,610
856
0
1,895
11,328
11,986
476
2,561
8,767
18,580
0
L
7,318
707
0
1,214
6,046
2,145
0
4,331
1,609
23,084
0
W
King Arthur
Monsieur Ory
King Arthur
3,283
509
0
0
8,887
6,605
93
2,867
6,020
0
14,536
W
The Morrigan
Rosanante
The Morrigan
5,778
747
0
618
4,732
2,036
1,203
1,964
2,768
33,545
0
L
3,727
1,672
0
677
9,704
3,900
0
5,774
3,788
0
16,552
L
6,260
1,384
0
552
7,563
4,484
0
4,890
2,481
0
24,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
20,176
105
Minions Killed
105
0
Camps Cleared
0
587,752
Distance Traveled
550,835
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,188
919
16
2
0
204,319
3
L
Zeus
6,382
638
50
5
0
166,576
1
W
King Arthur
7,478
748
25
3
0
207,428
0
W
The Morrigan
8,208
821
64
6
0
176,005
2
L
Set
7,265
727
20
2
0
182,536
3
L
Chaac
6,529
653
35
4
0
201,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role