Player Matchup

Xbalanque
Xbalanque
BenevolentReaper
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 84L
1,636 Elo+
Party 1
Khepri
Khepri
Mezo29
Khepri
Level 26
God Stats
7W - 5L
1,614 SR
Queue Stats
23W - 22L
1,515 Elo+
Solo
Bastet
Bastet
ZeroTheLaoch
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
jakobw98
Kukulkan
Level 6
God Stats
26W - 14L
1,944 SR
Queue Stats
142W - 115L
1,726 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stormhawk32
Cu Chulainn
Level 16
God Stats
3W - 0L
1,776 SR
Queue Stats
67W - 22L
1,798 Elo+
Solo
Team Averages
Level 37
1,667 SR
1,648 Elo+

VS

Team Averages
Level 24
1,452 SR
1,546 Elo+
Merlin
Merlin
Ekoliko
Merlin
Level 24
God Stats
1W - 2L
1,290 SR
Queue Stats
59W - 54L
1,404 Elo+
Solo
Medusa
Medusa
Rubberhood
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
SweetNutz
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,554 Elo+
Solo
Yemoja
Yemoja
Zedaack
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 88L
1,544 Elo+
Solo
Arachne
Arachne
xZohan
Arachne
Level 26
God Stats
5W - 7L
1,471 SR
Queue Stats
39W - 28L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
7 / 1 / 13
15,470
573
15,588
13,421
6,129
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Mezo29
Khepri
18
2 / 4 / 14
13,441
498
8,792
21,869
22,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
19
8 / 8 / 8
14,265
528
12,079
25,450
15,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jakobw98
Kukulkan
20
12 / 6 / 12
15,577
577
36,039
13,518
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
stormhawk32
Cu Chulainn
20
8 / 5 / 9
15,231
564
29,007
27,139
25,261
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ekoliko
Merlin
14
0 / 9 / 4
9,453
350
8,088
15,462
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rubberhood
Medusa
18
5 / 7 / 4
12,214
452
14,771
27,056
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SweetNutz
Sun Wukong
19
3 / 8 / 8
12,685
470
15,020
34,809
37,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Zedaack
Yemoja
17
3 / 7 / 8
12,168
451
6,143
24,156
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
xZohan
Arachne
20
13 / 6 / 1
14,149
524
21,233
27,418
16,050
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
37
Kills
24
24
Deaths
37
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
7
1
13
13.5
L
Merlin
Ekoliko
Merlin
0
9
4
0.22
W
Khepri
Mezo29
Khepri
2
4
14
2.25
L
Medusa
Rubberhood
Medusa
5
7
4
1
L
Sun Wukong
SweetNutz
Sun Wukong
3
8
8
0.88
L
Yemoja
Zedaack
Yemoja
3
7
8
1
W
Bastet
8
8
8
1.5
W
Kukulkan
jakobw98
Kukulkan
12
6
12
3
W
Cu Chulainn
stormhawk32
Cu Chulainn
8
5
9
2.5
L
Arachne
xZohan
Arachne
13
6
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,505
Damage
65,255
101,397
Taken
128,901
75,772
Mitigated
94,230
26,996
Healing
37,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
15,588
8,572
0
7,732
13,421
6,129
10,318
1,580
11,757
0
111,783
L
Merlin
Ekoliko
Merlin
8,088
976
0
555
15,462
8,375
0
7,573
7,889
37,147
0
W
Khepri
Mezo29
Khepri
8,792
1,090
0
4,899
21,869
22,476
220
5,384
16,150
38,453
0
L
Medusa
Rubberhood
Medusa
14,771
9,176
0
7,714
27,056
11,691
0
11,579
15,477
0
91,286
L
Sun Wukong
SweetNutz
Sun Wukong
15,020
2,487
0
9,683
34,809
37,426
514
11,750
23,059
0
83,540
L
Yemoja
Zedaack
Yemoja
6,143
1,601
6,385
3,132
24,156
20,688
0
12,876
11,280
28,112
0
W
Bastet
12,079
5,206
0
6,961
25,450
15,490
9
3,342
21,806
0
75,054
W
Kukulkan
jakobw98
Kukulkan
36,039
2,468
0
693
13,518
6,416
267
1,533
11,773
103,915
0
W
Cu Chulainn
stormhawk32
Cu Chulainn
29,007
7,076
0
6,711
27,139
25,261
1,275
4,846
21,525
13,525
84,828
L
Arachne
xZohan
Arachne
21,233
13,073
0
10,176
27,418
16,050
0
9,497
17,921
0
119,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,984
Gold Earned
60,669
581
Minions Killed
526
0
Camps Cleared
0
2,551,526
Distance Traveled
2,336,264
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,470
573
161
6
0
520,741
2
L
Merlin
9,453
350
61
2
0
465,288
7
W
Khepri
13,441
498
38
1
0
557,804
3
L
Medusa
12,214
452
114
4
0
468,887
1
L
Sun Wukong
12,685
470
136
5
0
401,836
1
L
Yemoja
12,168
451
67
2
0
477,859
1
W
Bastet
14,265
528
104
4
0
460,507
1
W
Kukulkan
15,577
577
136
5
0
504,686
5
W
Cu Chulainn
15,231
564
142
5
0
507,788
5
L
Arachne
14,149
524
148
5
0
522,394
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role