Player Matchup

Tyr
Tyr
Bronze III
Afroswine
Tyr
Bronze III
Level 126
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
PlayerNotFound
Zeus
Bronze III
Level 115
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Set
Set
Bronze III
Scioso
Set
Bronze III
Level 98
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,590 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,517 SR
1,432 MMR
Erlang Shen
Erlang Shen
Gold IV
Legionnaire345
Erlang Shen
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze IV
LuckyEpicX
Anubis
Bronze IV
Level 58
God Stats
8W - 2L
1,500 SR
Queue Stats
66W - 134L
1,396 MMR
Solo
Medusa
Medusa
Bronze III
MessorWolf
Medusa
Bronze III
Level 45
God Stats
1W - 2L
1,552 SR
Queue Stats
1W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
11,072
651
7,310
16,482
14,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 9 / 4
11,826
696
18,007
15,956
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Scioso
Set
14
4 / 4 / 3
11,239
661
6,072
14,664
6,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinThothAresTiamatHades

VS

Bans
BacchusCthulhuKumbhakarnaKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Legionnaire345
Erlang Shen
15
6 / 2 / 11
11,972
704
12,185
16,430
15,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
LuckyEpicX
Anubis
17
9 / 2 / 9
13,128
772
17,270
10,159
5,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MessorWolf
Medusa
14
3 / 7 / 13
11,813
695
6,475
12,820
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
18
18
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
W
Erlang Shen
Legionnaire345
Erlang Shen
6
2
11
5.75
W
Anubis
LuckyEpicX
Anubis
9
2
9
6.75
W
Medusa
MessorWolf
Medusa
3
7
13
1.36
L
6
9
4
0.89
L
Set
Scioso
Set
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
35,930
47,102
Taken
39,409
25,990
Mitigated
25,633
10,461
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,310
755
0
3,970
16,482
14,725
89
7,133
9,349
0
40,019
W
Erlang Shen
Legionnaire345
Erlang Shen
12,185
4,224
507
6,017
16,430
15,536
873
6,259
9,844
0
27,712
W
Anubis
LuckyEpicX
Anubis
17,270
250
219
5,014
10,159
5,092
1,686
5,173
4,672
78,688
0
W
Medusa
MessorWolf
Medusa
6,475
2,790
489
1,994
12,820
5,005
1,246
5,716
6,846
0
36,844
L
18,007
3,905
0
4,613
15,956
4,651
403
4,415
11,541
58,755
0
L
Set
Scioso
Set
6,072
2,733
0
1,878
14,664
6,614
399
5,828
8,836
0
31,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
36,913
192
Minions Killed
191
0
Camps Cleared
0
842,518
Distance Traveled
903,103
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,072
651
64
4
0
346,430
4
W
Erlang Shen
11,972
704
27
2
0
342,505
0
W
Anubis
13,128
772
115
7
0
291,611
3
W
Medusa
11,813
695
49
3
0
268,987
4
L
Zeus
11,826
696
75
4
0
235,134
5
L
Set
11,239
661
53
3
0
260,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role