Player Matchup

Pele
Pele
Alegont
Pele
Level 144
God Stats
10W - 10L
1,644 SR
Queue Stats
99W - 78L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Phakdee123
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheLastArcane
Danzaburou
Level 127
God Stats
48W - 30L
1,675 SR
Queue Stats
161W - 136L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
allynon
Sun Wukong
Level 140
God Stats
2W - 1L
1,561 SR
Queue Stats
87W - 92L
1,517 Elo+
Party 1
Sobek
Sobek
inmortal4455
Sobek
Level 144
God Stats
2W - 1L
1,508 SR
Queue Stats
63W - 47L
1,567 Elo+
Solo
Team Averages
Level 135
1,577 SR
1,557 Elo+

VS

Team Averages
Level 101
1,532 SR
1,568 Elo+
Pele
Pele
Hoovasaurus Rex
Pele
Level 143
God Stats
3W - 5L
1,514 SR
Queue Stats
389W - 343L
1,620 Elo+
Party 2
Nox
Nox
InfernoKipperz
Nox
Level 126
God Stats
2W - 3L
1,298 SR
Queue Stats
320W - 280L
1,620 Elo+
Party 2
Medusa
Medusa
LIL__MIKE510
Medusa
Level 88
God Stats
12W - 13L
1,647 SR
Queue Stats
467W - 465L
1,525 Elo+
Solo
Cthulhu
Cthulhu
PatrioticDuck2
Cthulhu
Level 53
God Stats
22W - 21L
1,635 SR
Queue Stats
46W - 44L
1,558 Elo+
Party 2
Vulcan
Vulcan
The Pro Hobo44
Vulcan
Level 96
God Stats
0W - 1L
1,568 SR
Queue Stats
55W - 52L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alegont
Pele
15
2 / 3 / 8
9,220
542
6,493
12,524
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
16
6 / 4 / 8
9,942
585
10,837
10,798
3,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheLastArcane
Danzaburou
17
14 / 1 / 3
11,454
674
14,804
11,869
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
allynon
Sun Wukong
15
1 / 2 / 6
9,073
534
4,595
10,707
5,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 14
9,003
530
8,952
16,803
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,492
558
9,937
15,374
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 0
8,574
504
5,343
6,105
2,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
1 / 8 / 2
7,693
453
6,533
12,979
4,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 8
7,802
459
9,435
16,571
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 6 / 2
7,749
456
9,624
8,422
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
25
Kills
13
13
Deaths
25
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
Alegont
Pele
2
3
8
2
L
5
3
3
2.17
L
1
2
0
0.5
L
Medusa
1
8
2
0.25
L
1
6
8
0.83
W
Nu Wa
6
4
8
2.5
L
5
6
2
1
W
Danzaburou
TheLastArcane
Danzaburou
14
1
3
15.5
W
Sun Wukong
allynon
Sun Wukong
1
2
6
2
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,681
Damage
40,872
62,701
Taken
59,451
31,891
Mitigated
29,783
23,975
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Alegont
Pele
6,493
1,355
0
4,941
12,524
5,891
0
3,422
9,062
0
62,970
L
9,937
1,373
0
6,392
15,374
6,124
0
4,639
10,735
0
79,378
L
5,343
169
0
1,054
6,105
2,155
0
2,048
4,057
53,388
0
L
Medusa
6,533
3,645
0
2,769
12,979
4,085
1,199
2,964
10,015
0
39,572
L
9,435
682
0
1,184
16,571
14,469
30
6,002
10,569
28,484
0
W
Nu Wa
10,837
3,800
0
3,776
10,798
3,477
404
6,037
4,531
65,277
0
L
9,624
4,260
0
250
8,422
2,950
510
4,136
4,286
43,570
0
W
Danzaburou
TheLastArcane
Danzaburou
14,804
7,403
0
6,079
11,869
4,246
1,200
5,089
6,750
0
62,717
W
Sun Wukong
allynon
Sun Wukong
4,595
815
0
2,540
10,707
5,972
595
2,742
7,925
0
53,085
W
8,952
644
0
6,639
16,803
12,305
132
6,706
10,031
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
41,310
471
Minions Killed
438
0
Camps Cleared
0
1,621,491
Distance Traveled
1,538,716
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,220
542
114
7
0
316,144
7
L
Pele
9,492
558
139
8
0
355,285
3
L
Nox
8,574
504
119
7
0
322,831
3
L
Medusa
7,693
453
60
4
0
277,071
6
L
Cthulhu
7,802
459
54
3
0
299,565
0
W
Nu Wa
9,942
585
112
7
0
295,354
4
L
Vulcan
7,749
456
66
4
0
283,964
4
W
Danzaburou
11,454
674
94
6
0
346,180
3
W
Sun Wukong
9,073
534
121
7
0
327,152
8
W
Sobek
9,003
530
30
2
0
336,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role