Player Matchup

Cernunnos
Cernunnos
DasGermanEagle
Cernunnos
Level 21
God Stats
21W - 21L
1,896 SR
Queue Stats
89W - 109L
1,580 Elo+
Party 2
Raijin
Raijin
Guche-Slapper
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,611 Elo+
Solo
Sol
Sol
SaltySam199467
Sol
Level 23
God Stats
17W - 25L
1,636 SR
Queue Stats
33W - 36L
1,532 Elo+
Solo
Khepri
Khepri
coolmiser
Khepri
Level 29
God Stats
6W - 10L
1,488 SR
Queue Stats
153W - 182L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
elC4cas1009xd
Zhong Kui
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,484 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,550 Elo+

VS

Team Averages
Level 17
1,535 SR
1,638 Elo+
Anubis
Anubis
Andreslc88
Anubis
Level 22
God Stats
21W - 28L
1,485 SR
Queue Stats
493W - 468L
1,456 Elo+
Solo
Chaac
Chaac
Boost63nubz
Chaac
Level 4
God Stats
4W - 1L
1,723 SR
Queue Stats
4W - 2L
1,718 Elo+
Party 1
Chang'e
Chang'e
LowkeyStrats
Chang'e
Level 25
God Stats
6W - 2L
1,244 SR
Queue Stats
111W - 69L
1,629 Elo+
Party 1
Mercury
Mercury
SAYLEE0016
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,718 Elo+
Party 1
Danzaburou
Danzaburou
kashmoneyPhD
Danzaburou
Level 29
God Stats
33W - 25L
1,725 SR
Queue Stats
176W - 111L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DasGermanEagle
Cernunnos
10
2 / 5 / 0
6,150
439
6,582
9,259
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 3
6,728
481
2,451
8,583
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,334
452
2,390
7,820
1,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
coolmiser
Khepri
10
0 / 2 / 4
6,658
476
2,715
7,415
4,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
elC4cas1009xd
Zhong Kui
11
3 / 3 / 0
6,924
495
5,101
9,569
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andreslc88
Anubis
12
4 / 2 / 5
7,607
543
5,475
6,596
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 3
9,710
694
9,709
13,220
10,354
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
LowkeyStrats
Chang'e
11
6 / 2 / 4
7,984
570
4,955
8,362
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
SAYLEE0016
Mercury
12
2 / 2 / 2
7,771
555
3,746
8,466
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
kashmoneyPhD
Danzaburou
11
0 / 2 / 7
7,094
507
4,232
8,145
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
18
18
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Andreslc88
Anubis
4
2
5
3.25
W
6
0
3
7.5
L
Cernunnos
DasGermanEagle
Cernunnos
2
5
0
0.4
L
0
5
3
0.3
W
Chang'e
LowkeyStrats
Chang'e
6
2
4
4
W
Mercury
SAYLEE0016
Mercury
2
2
2
1.5
L
2
3
0
0.67
L
Khepri
coolmiser
Khepri
0
2
4
1
L
Zhong Kui
elC4cas1009xd
Zhong Kui
3
3
0
1
W
Danzaburou
kashmoneyPhD
Danzaburou
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
28,117
42,646
Taken
44,789
17,128
Mitigated
22,488
10,572
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Andreslc88
Anubis
5,475
386
0
1,773
6,596
2,852
384
3,790
2,670
28,891
0
W
9,709
2,501
0
6,594
13,220
10,354
1,931
2,454
10,636
0
71,104
L
Cernunnos
DasGermanEagle
Cernunnos
6,582
2,459
0
2,532
9,259
2,844
0
3,867
5,392
0
34,213
L
2,451
501
0
1,119
8,583
2,904
156
1,543
7,040
32,644
0
W
Chang'e
LowkeyStrats
Chang'e
4,955
555
957
3,029
8,362
4,120
343
2,588
5,774
23,879
0
W
Mercury
SAYLEE0016
Mercury
3,746
1,427
0
2,054
8,466
2,636
8
1,967
6,469
0
38,629
L
2,390
321
99
2,810
7,820
1,993
0
1,885
5,935
24,867
0
L
Khepri
coolmiser
Khepri
2,715
320
0
365
7,415
4,144
0
1,480
5,935
12,790
0
L
Zhong Kui
elC4cas1009xd
Zhong Kui
5,101
598
87
3,560
9,569
5,243
0
1,655
7,914
40,178
0
W
Danzaburou
kashmoneyPhD
Danzaburou
4,232
2,313
0
2,624
8,145
2,526
2,456
1,562
6,583
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
40,166
264
Minions Killed
351
0
Camps Cleared
0
1,327,359
Distance Traveled
1,381,303
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,607
543
46
3
0
252,332
1
W
Chaac
9,710
694
142
10
0
274,291
0
L
Cernunnos
6,150
439
64
5
0
239,208
0
L
Raijin
6,728
481
73
5
0
247,615
5
W
Chang'e
7,984
570
41
3
0
289,250
3
W
Mercury
7,771
555
71
5
0
297,517
5
L
Sol
6,334
452
40
3
0
291,601
1
L
Khepri
6,658
476
24
2
0
279,844
3
L
Zhong Kui
6,924
495
63
5
0
269,091
2
W
Danzaburou
7,094
507
51
4
0
267,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role