Player Matchup

Tsukuyomi
Tsukuyomi
DeathZ7108
Tsukuyomi
Level 22
God Stats
4W - 3L
1,530 SR
Queue Stats
109W - 129L
1,552 Elo+
Solo
Neith
Neith
GCRAC
Neith
Level 7
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Bellona
Bellona
SpringyGrunt91
Bellona
Level 7
God Stats
3W - 2L
1,451 SR
Queue Stats
8W - 14L
1,740 Elo+
Party 1
Athena
Athena
UnicornHorn67
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,740 Elo+
Party 1
Hera
Hera
ragingchaos242
Hera
Level 18
God Stats
9W - 9L
1,555 SR
Queue Stats
88W - 79L
1,516 Elo+
Solo
Team Averages
Level 12
1,474 SR
1,638 Elo+

VS

Team Averages
Level 25
1,699 SR
1,560 Elo+
Chaac
Chaac
ATalkingMudcrab
Chaac
Level 20
God Stats
3W - 2L
1,890 SR
Queue Stats
36W - 30L
1,573 Elo+
Solo
Thoth
Thoth
T1T4N M4N
Thoth
Level 24
God Stats
6W - 6L
1,814 SR
Queue Stats
75W - 72L
1,516 Elo+
Party 2
Fafnir
Fafnir
TheJaskoolest
Fafnir
Level 26
God Stats
5W - 6L
1,607 SR
Queue Stats
322W - 183L
1,711 Elo+
Solo
Heimdallr
Heimdallr
mrjokes3235
Heimdallr
Level 28
God Stats
17W - 12L
1,441 SR
Queue Stats
96W - 86L
1,518 Elo+
Solo
Pele
Pele
xPaintbalin97x
Pele
Level 26
God Stats
14W - 5L
1,744 SR
Queue Stats
90W - 83L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathZ7108
Tsukuyomi
12
3 / 6 / 3
7,505
500
5,324
11,322
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
GCRAC
Neith
11
1 / 4 / 1
6,786
452
2,194
7,015
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 9 / 1
7,254
484
4,700
12,335
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 9 / 4
6,585
439
4,434
16,293
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 7 / 4
7,825
522
7,123
8,208
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,043
536
5,618
9,978
6,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
T1T4N M4N
Thoth
13
5 / 2 / 5
8,140
543
6,591
5,337
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 13
8,866
591
5,030
11,000
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
mrjokes3235
Heimdallr
13
9 / 2 / 2
8,618
575
12,566
8,487
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
11 / 3 / 7
8,960
597
12,069
9,084
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
34
35
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Tsukuyomi
DeathZ7108
Tsukuyomi
3
6
3
0.75
L
Neith
GCRAC
Neith
1
4
1
0.38
L
3
9
1
0.39
W
Thoth
T1T4N M4N
Thoth
5
2
5
3.75
W
6
1
13
12.5
L
1
9
4
0.33
W
Heimdallr
mrjokes3235
Heimdallr
9
2
2
5
L
3
7
4
0.71
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
41,874
55,173
Taken
43,886
24,416
Mitigated
24,852
7,080
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,618
765
0
2,548
9,978
6,407
1,043
1,021
8,957
211
34,103
L
Tsukuyomi
DeathZ7108
Tsukuyomi
5,324
1,870
0
2,140
11,322
4,316
617
1,889
9,433
0
33,447
L
Neith
GCRAC
Neith
2,194
519
0
1,600
7,015
2,064
616
718
6,297
0
26,202
L
4,700
1,645
0
88
12,335
8,593
166
1,430
10,905
0
17,721
W
Thoth
T1T4N M4N
Thoth
6,591
65
342
759
5,337
1,696
276
2,797
2,338
48,584
0
W
5,030
1,472
0
4,697
11,000
10,049
17
2,957
7,917
15,294
0
L
4,434
1,195
0
2,509
16,293
6,736
0
3,620
12,673
15,296
0
W
Heimdallr
mrjokes3235
Heimdallr
12,566
6,347
330
2,651
8,487
3,451
2,159
2,348
6,139
0
49,434
L
7,123
2,307
0
743
8,208
2,707
198
4,152
4,056
40,558
0
W
12,069
4,433
612
2,944
9,084
3,249
1,192
1,954
6,978
0
41,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
42,627
248
Minions Killed
345
0
Camps Cleared
0
1,372,046
Distance Traveled
1,407,187
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,043
536
71
5
0
311,257
0
L
Tsukuyomi
7,505
500
73
5
0
238,259
0
L
Neith
6,786
452
59
4
0
255,949
1
L
Bellona
7,254
484
26
2
0
322,997
0
W
Thoth
8,140
543
89
6
0
267,079
3
W
Fafnir
8,866
591
15
1
0
276,566
4
L
Athena
6,585
439
14
1
0
304,038
3
W
Heimdallr
8,618
575
96
6
0
220,778
3
L
Hera
7,825
522
76
5
0
250,803
1
W
Pele
8,960
597
74
5
0
331,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role