Player Matchup

Zhong Kui
Zhong Kui
Atchison
Zhong Kui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,499 Elo+
Solo
Bacchus
Bacchus
Dr_Dement1a_
Bacchus
Level 108
God Stats
17W - 13L
1,652 SR
Queue Stats
128W - 115L
1,665 Elo+
Solo
Set
Set
KlxBrenda
Set
Level 155
God Stats
2W - 3L
1,704 SR
Queue Stats
803W - 757L
1,646 Elo+
Solo
Medusa
Medusa
THEUnforgiven54
Medusa
Level 158
God Stats
0W - 3L
1,135 SR
Queue Stats
131W - 134L
1,601 Elo+
Party 2
Merlin
Merlin
cwfarrill95
Merlin
Level 160
God Stats
9W - 15L
1,510 SR
Queue Stats
433W - 400L
1,637 Elo+
Party 2
Team Averages
Level 145
1,500 SR
1,610 Elo+

VS

Team Averages
Level 148
1,599 SR
1,670 Elo+
Serqet
Serqet
Death6664
Serqet
Level 160
God Stats
15W - 7L
1,711 SR
Queue Stats
33W - 11L
1,778 Elo+
Solo
Vulcan
Vulcan
FeliTime
Vulcan
Level 123
God Stats
25W - 17L
1,645 SR
Queue Stats
226W - 202L
1,693 Elo+
Party 1
Ares
Ares
Skjaldborgh
Ares
Level 159
God Stats
150W - 125L
1,603 SR
Queue Stats
269W - 241L
1,702 Elo+
Party 1
Apollo
Apollo
uglyDariiin
Apollo
Level 142
God Stats
4W - 3L
1,299 SR
Queue Stats
296W - 241L
1,573 Elo+
Solo
Mulan
Mulan
xXxLoudBlackMan
Mulan
Level 155
God Stats
6W - 1L
1,734 SR
Queue Stats
301W - 284L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atchison
Zhong Kui
15
3 / 4 / 3
9,585
479
14,020
14,377
11,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Dr_Dement1a_
Bacchus
14
7 / 4 / 1
8,859
443
7,961
17,637
14,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 5
8,896
445
5,232
16,819
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 4 / 1
9,518
476
4,384
12,390
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
15
0 / 3 / 3
8,847
442
8,760
9,720
3,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Death6664
Serqet
17
6 / 4 / 8
10,632
532
8,428
15,287
10,113
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
FeliTime
Vulcan
18
4 / 1 / 7
10,643
532
13,274
6,593
2,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 9
9,182
459
7,824
15,449
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
20
7 / 0 / 2
12,029
601
12,046
11,061
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 5
10,183
509
8,312
16,345
16,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
22
22
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Atchison
Zhong Kui
3
4
3
1.13
W
Serqet
Death6664
Serqet
6
4
8
2.5
L
Bacchus
Dr_Dement1a_
Bacchus
7
4
1
1.88
W
Vulcan
FeliTime
Vulcan
4
1
7
7.5
L
0
7
5
0.36
W
2
4
9
1.63
L
1
4
1
0.38
L
Merlin
0
3
3
0.5
W
Apollo
7
0
2
8
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
49,884
70,943
Taken
64,735
42,959
Mitigated
47,060
19,977
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Atchison
Zhong Kui
14,020
1,364
0
5,708
14,377
11,309
564
3,114
10,798
61,328
0
W
Serqet
Death6664
Serqet
8,428
743
0
819
15,287
10,113
100
7,527
7,760
0
59,562
L
Bacchus
Dr_Dement1a_
Bacchus
7,961
1,063
439
2,706
17,637
14,597
0
7,058
10,339
28,261
0
W
Vulcan
FeliTime
Vulcan
13,274
3,288
0
728
6,593
2,646
155
2,630
3,963
106,854
0
L
5,232
2,048
0
4,959
16,819
8,042
0
4,680
11,613
0
59,970
W
7,824
474
0
3,747
15,449
13,537
145
8,689
6,760
19,175
0
L
4,384
2,413
0
4,490
12,390
5,255
0
1,332
10,920
0
77,370
L
Merlin
8,760
540
126
1,549
9,720
3,756
0
4,914
4,806
73,775
0
W
Apollo
12,046
7,433
0
7,284
11,061
4,411
1,010
2,833
8,228
0
97,527
W
8,312
1,454
0
4,968
16,345
16,353
0
9,062
7,283
0
56,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
52,669
561
Minions Killed
580
0
Camps Cleared
0
1,809,795
Distance Traveled
1,998,485
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,585
479
126
6
0
334,683
9
W
Serqet
10,632
532
93
5
0
425,567
6
L
Bacchus
8,859
443
40
2
0
399,113
3
W
Vulcan
10,643
532
183
9
0
401,859
7
L
Set
8,896
445
109
5
0
384,571
2
W
Ares
9,182
459
9
0
0
390,044
2
L
Medusa
9,518
476
140
7
0
338,955
4
L
Merlin
8,847
442
146
7
0
352,473
4
W
Apollo
12,029
601
184
9
0
418,891
6
W
Mulan
10,183
509
111
6
0
362,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role