Player Matchup

Ganesha
Ganesha
AustinTheSimple
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,639 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blahix I
Tsukuyomi
Level 29
God Stats
9W - 4L
1,517 SR
Queue Stats
282W - 267L
1,569 Elo+
Solo
Osiris
Osiris
LazyDwarfDood
Osiris
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 36L
1,500 Elo+
Solo
Izanami
Izanami
RealFireRed12
Izanami
Level 29
God Stats
10W - 9L
1,584 SR
Queue Stats
113W - 94L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
wazzmosis
Baron Samedi
Level 28
God Stats
24W - 17L
1,681 SR
Queue Stats
52W - 41L
1,520 Elo+
Solo
Team Averages
Level 28
1,556 SR
1,532 Elo+

VS

Team Averages
Level 13
1,437 SR
1,400 Elo+
Sun Wukong
Sun Wukong
SteveyB26
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,409 Elo+
Solo
Cernunnos
Cernunnos
Time-Fallz
Cernunnos
Level 8
God Stats
0W - 5L
1,420 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Arachne
Arachne
ViIIxin
Arachne
Level 28
God Stats
3W - 1L
1,716 SR
Queue Stats
115W - 141L
1,373 Elo+
Solo
Jing Wei
Jing Wei
brettsblaze420
Jing Wei
Level 2
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,038 Elo+
Solo
Sol
Sol
dumpofcome
Sol
Level 17
God Stats
3W - 10L
1,313 SR
Queue Stats
31W - 40L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,333
576
1,718
6,176
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Blahix I
Tsukuyomi
13
6 / 1 / 2
7,516
683
5,552
7,304
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 1 / 1
7,546
686
4,461
5,687
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
11
6 / 2 / 1
6,675
607
5,707
5,653
1,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
wazzmosis
Baron Samedi
11
4 / 5 / 4
6,710
610
3,504
7,125
3,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SteveyB26
Sun Wukong
7
0 / 7 / 2
4,933
448
1,425
6,981
4,004
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Time-Fallz
Cernunnos
8
0 / 5 / 0
4,626
421
1,227
5,326
1,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
ViIIxin
Arachne
10
6 / 6 / 2
6,400
582
5,373
9,930
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
4
0 / 2 / 2
4,049
368
307
2,568
300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 0
7,036
640
6,224
6,531
2,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
11
11
Deaths
22
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Tsukuyomi
Blahix I
Tsukuyomi
6
1
2
7
W
6
1
1
6.5
W
Izanami
6
2
1
3.25
L
Sun Wukong
SteveyB26
Sun Wukong
0
7
2
0.14
L
Cernunnos
Time-Fallz
Cernunnos
0
5
0
0
L
Arachne
ViIIxin
Arachne
6
6
2
1.17
L
Jing Wei
0
2
2
0.5
L
5
2
0
2.5
W
Baron Samedi
wazzmosis
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,942
Damage
14,556
31,945
Taken
31,336
15,510
Mitigated
10,675
9,408
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,718
704
0
984
6,176
3,392
1,084
1,059
5,117
21,394
0
W
Tsukuyomi
Blahix I
Tsukuyomi
5,552
1,536
0
2,989
7,304
2,810
805
1,325
5,979
0
42,214
W
4,461
1,535
0
2,406
5,687
4,054
1,046
424
5,263
0
28,110
W
Izanami
5,707
4,137
0
1,456
5,653
1,820
2,923
333
5,320
0
36,461
L
Sun Wukong
SteveyB26
Sun Wukong
1,425
709
0
32
6,981
4,004
194
1,886
5,095
0
16,149
L
Cernunnos
Time-Fallz
Cernunnos
1,227
796
0
892
5,326
1,305
0
0
5,326
0
11,399
L
Arachne
ViIIxin
Arachne
5,373
3,515
0
1,293
9,930
2,664
0
821
9,109
0
19,978
L
Jing Wei
307
118
0
0
2,568
300
0
434
2,134
0
3,657
L
6,224
1,085
0
2,684
6,531
2,402
89
2,081
4,450
39,621
0
W
Baron Samedi
wazzmosis
Baron Samedi
3,504
121
0
1,573
7,125
3,434
96
3,083
4,042
26,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
27,044
349
Minions Killed
175
0
Camps Cleared
0
1,029,061
Distance Traveled
811,245
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,333
576
17
2
0
211,027
2
W
Tsukuyomi
7,516
683
93
8
0
243,267
1
W
Osiris
7,546
686
73
7
0
194,464
0
W
Izanami
6,675
607
98
9
0
187,402
1
L
Sun Wukong
4,933
448
34
3
0
186,980
1
L
Cernunnos
4,626
421
26
2
0
124,871
0
L
Arachne
6,400
582
35
3
0
203,326
2
L
Jing Wei
4,049
368
7
1
0
93,632
1
L
Sol
7,036
640
73
7
0
202,436
0
W
Baron Samedi
6,710
610
68
6
0
192,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role