Player Matchup

Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MoonGodArts
Mulan
Level 160
God Stats
1W - 0L
1,634 SR
Queue Stats
83W - 97L
1,513 Elo+
Party 1
Fenrir
Fenrir
Vicious IN
Fenrir
Level 160
God Stats
1W - 0L
1,523 SR
Queue Stats
29W - 27L
1,514 Elo+
Party 1
Da Ji
Da Ji
kittykitty4201
Da Ji
Level 40
God Stats
3W - 1L
1,257 SR
Queue Stats
30W - 51L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
xfoxxe
Aphrodite
Level 42
God Stats
52W - 54L
1,566 SR
Queue Stats
74W - 90L
1,572 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,520 Elo+

VS

Team Averages
Level 45
1,577 SR
1,547 Elo+
Apollo
Apollo
Clean5head
Apollo
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 28L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
Gogetto07
Guan Yu
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 2L
1,628 Elo+
Solo
The Morrigan
The Morrigan
KJHUTH
The Morrigan
Level 16
God Stats
0W - 5L
1,217 SR
Queue Stats
1W - 6L
1,347 Elo+
Solo
Cerberus
Cerberus
LostHeartUwU
Cerberus
Level 28
God Stats
6W - 9L
1,609 SR
Queue Stats
52W - 46L
1,593 Elo+
Party 2
Mercury
Mercury
Randomguy20
Mercury
Level 128
God Stats
1W - 2L
1,822 SR
Queue Stats
64W - 58L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
12 / 5 / 11
15,416
964
25,553
22,448
8,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 6 / 19
14,000
875
23,740
24,766
24,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Vicious IN
Fenrir
20
12 / 4 / 13
14,138
884
23,548
20,804
25,903
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 6 / 12
11,929
746
8,987
15,139
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
xfoxxe
Aphrodite
18
6 / 5 / 18
12,853
803
13,430
15,719
12,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Clean5head
Apollo
18
3 / 8 / 15
12,058
754
12,853
17,493
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Gogetto07
Guan Yu
19
6 / 7 / 15
13,625
852
18,390
26,484
28,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
KJHUTH
The Morrigan
16
2 / 11 / 8
10,854
678
5,266
15,559
6,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
LostHeartUwU
Cerberus
19
4 / 8 / 12
13,452
841
9,068
32,073
29,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Randomguy20
Mercury
20
11 / 8 / 11
14,842
928
27,056
18,803
9,286
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
87
42
Kills
26
26
Deaths
42
73
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
5
11
3.5
L
Apollo
Clean5head
Apollo
3
8
15
1.31
L
Guan Yu
Gogetto07
Guan Yu
6
7
15
1.93
L
The Morrigan
KJHUTH
The Morrigan
2
11
8
0.55
L
Cerberus
LostHeartUwU
Cerberus
4
8
12
1.25
W
7
6
19
2.75
L
Mercury
Randomguy20
Mercury
11
8
11
2.06
W
Fenrir
Vicious IN
Fenrir
12
4
13
4.63
W
5
6
12
1.83
W
Aphrodite
xfoxxe
Aphrodite
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,258
Damage
72,633
98,876
Taken
110,412
77,830
Mitigated
80,260
35,531
Healing
25,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
25,553
9,037
0
10,180
22,448
8,747
912
3,283
19,165
61,428
0
L
Apollo
Clean5head
Apollo
12,853
6,276
0
2,103
17,493
7,336
77
4,085
13,062
0
27,962
L
Guan Yu
Gogetto07
Guan Yu
18,390
3,123
4,233
9,245
26,484
28,270
0
7,873
17,862
0
39,473
L
The Morrigan
KJHUTH
The Morrigan
5,266
2,097
0
448
15,559
6,039
1,147
3,275
11,988
24,425
324
L
Cerberus
LostHeartUwU
Cerberus
9,068
1,143
646
8,557
32,073
29,329
26
15,396
16,200
20,597
0
W
23,740
3,289
0
3,047
24,766
24,844
1,836
2,063
22,678
0
47,468
L
Mercury
Randomguy20
Mercury
27,056
13,117
0
0
18,803
9,286
0
7,904
10,594
0
46,495
W
Fenrir
Vicious IN
Fenrir
23,548
6,066
0
3,052
20,804
25,903
312
3,330
17,474
0
44,495
W
8,987
1,433
0
54
15,139
6,034
92
1,959
13,180
0
26,411
W
Aphrodite
xfoxxe
Aphrodite
13,430
187
11,441
7,757
15,719
12,302
731
3,800
11,919
34,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,336
Gold Earned
64,831
288
Minions Killed
241
9
Camps Cleared
4
1,367,153
Distance Traveled
1,322,539
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,416
964
84
5
1
245,423
0
L
Apollo
12,058
754
49
3
0
266,937
1
L
Guan Yu
13,625
852
51
3
0
290,128
1
L
The Morrigan
10,854
678
51
3
1
211,018
0
L
Cerberus
13,452
841
33
2
0
250,697
0
W
Mulan
14,000
875
64
4
2
273,488
1
L
Mercury
14,842
928
57
4
3
303,759
0
W
Fenrir
14,138
884
51
3
0
301,432
0
W
Da Ji
11,929
746
39
2
3
254,567
0
W
Aphrodite
12,853
803
50
3
3
292,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role