Player Matchup

Hel
Hel
DatBoiBrandon3
Hel
Level 27
God Stats
4W - 3L
1,847 SR
Queue Stats
774W - 729L
1,415 Elo+
Party 3
Scylla
Scylla
OtterOnTheMoon
Scylla
Level 67
God Stats
16W - 10L
1,656 SR
Queue Stats
314W - 315L
1,531 Elo+
Party 1
Achilles
Achilles
k2suave
Achilles
Level 14
God Stats
2W - 2L
1,705 SR
Queue Stats
14W - 10L
1,618 Elo+
Party 1
Chronos
Chronos
killerbro231
Chronos
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
25W - 30L
1,421 Elo+
Party 3
Bakasura
Bakasura
kwakeeezzy
Bakasura
Level 18
God Stats
2W - 2L
1,648 SR
Queue Stats
35W - 23L
1,572 Elo+
Party 1
Team Averages
Level 31
1,645 SR
1,511 Elo+

VS

Team Averages
Level 24
1,674 SR
1,484 Elo+
Freya
Freya
HeraYourQueen
Freya
Level 28
God Stats
6W - 2L
1,815 SR
Queue Stats
34W - 32L
1,598 Elo+
Solo
Chang'e
Chang'e
PsycoAvenger1
Chang'e
Level 25
God Stats
16W - 13L
1,538 SR
Queue Stats
76W - 66L
1,524 Elo+
Party 2
Nike
Nike
Therodox
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Kumbhakarna
Kumbhakarna
dangerranger54
Kumbhakarna
Level 10
God Stats
11W - 5L
1,766 SR
Queue Stats
102W - 101L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
wulfthing
Amaterasu
Level 27
God Stats
4W - 2L
1,754 SR
Queue Stats
107W - 96L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 4
7,539
397
8,009
17,148
5,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 8 / 3
9,265
488
8,205
13,989
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
k2suave
Achilles
15
4 / 4 / 1
9,334
491
8,495
12,379
11,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
killerbro231
Chronos
12
3 / 9 / 5
7,920
417
11,078
18,934
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
kwakeeezzy
Bakasura
14
3 / 7 / 6
8,703
458
11,727
17,576
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 7
12,011
632
14,201
13,010
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
19 / 4 / 6
13,157
692
26,832
17,816
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
15
2 / 7 / 12
9,964
524
10,174
14,544
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
dangerranger54
Kumbhakarna
15
3 / 2 / 17
10,651
561
6,114
16,700
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
wulfthing
Amaterasu
15
4 / 2 / 1
9,541
502
5,742
14,905
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
17
Kills
39
39
Deaths
18
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
11
3
7
4.83
L
5
8
3
0.81
W
Chang'e
19
4
6
5.5
W
Nike
2
7
12
1.14
W
Kumbhakarna
dangerranger54
Kumbhakarna
3
2
17
5.75
L
Achilles
k2suave
Achilles
4
4
1
1.13
L
Chronos
killerbro231
Chronos
3
9
5
0.61
L
Bakasura
kwakeeezzy
Bakasura
3
7
6
0.86
W
Amaterasu
wulfthing
Amaterasu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,514
Damage
63,063
80,026
Taken
76,975
35,108
Mitigated
40,760
21,475
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,009
1,258
4,884
5,171
17,148
5,788
459
11,559
5,589
30,941
0
W
14,201
5,018
0
3,478
13,010
5,832
3,420
5,157
7,789
60,314
4,729
L
8,205
929
0
1,283
13,989
4,909
631
9,118
4,871
45,611
0
W
Chang'e
26,832
2,456
4,601
8,753
17,816
7,319
3,414
5,598
11,876
82,370
0
W
Nike
10,174
3,427
0
2,544
14,544
6,160
749
3,737
10,092
0
53,828
W
Kumbhakarna
dangerranger54
Kumbhakarna
6,114
1,586
0
1,712
16,700
11,417
341
11,055
4,940
25,387
0
L
Achilles
k2suave
Achilles
8,495
1,894
0
2,199
12,379
11,285
0
4,961
7,418
0
45,834
L
Chronos
killerbro231
Chronos
11,078
2,869
0
2,596
18,934
6,870
648
12,167
6,767
33,374
2,096
L
Bakasura
kwakeeezzy
Bakasura
11,727
10,115
0
5,342
17,576
6,256
0
8,608
8,968
0
42,267
W
Amaterasu
wulfthing
Amaterasu
5,742
2,864
0
5,184
14,905
10,032
230
872
13,783
0
57,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
55,324
355
Minions Killed
385
0
Camps Cleared
0
1,624,392
Distance Traveled
1,885,250
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,539
397
37
2
0
309,614
0
W
Freya
12,011
632
94
5
0
365,464
3
L
Scylla
9,265
488
88
5
0
313,159
2
W
Chang'e
13,157
692
114
6
0
357,512
2
W
Nike
9,964
524
75
4
0
384,875
0
W
Kumbhakarna
10,651
561
27
1
0
367,809
0
L
Achilles
9,334
491
74
4
0
343,213
2
L
Chronos
7,920
417
58
3
0
305,979
1
L
Bakasura
8,703
458
98
5
0
352,427
5
W
Amaterasu
9,541
502
75
4
0
409,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role