Player Matchup

Ganesha
Ganesha
Silver IV
Rogen-sama
Ganesha
Silver IV
Level 60
God Stats
0W - 1L
1,564 SR
Queue Stats
23W - 32L
1,049 MMR
Party 1
Sol
Sol
Bronze II
d1mian
Sol
Bronze II
Level 87
God Stats
9W - 14L
1,558 SR
Queue Stats
10W - 22L
849 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
thenuhfenator
Hou Yi
Silver IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,307 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,541 SR
1,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,522 SR
997 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
CarlitosDiiJey
Apollo
Silver IV
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 299L
613 MMR
Solo
Cthulhu
Cthulhu
Silver III
GOLDENGOD247
Cthulhu
Silver III
Level 106
God Stats
10W - 8L
1,565 SR
Queue Stats
151W - 188L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rogen-sama
Ganesha
11
1 / 5 / 4
8,440
603
4,687
13,177
9,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
d1mian
Sol
12
1 / 4 / 5
8,811
629
8,112
9,565
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 2
9,004
643
10,352
10,894
3,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ZeusChaacKumbhakarnaScyllaAphrodite

VS

Bans
CupidDanzaburouVulcanNeithHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
7 / 2 / 6
11,038
788
12,194
7,692
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 9
10,357
740
7,697
12,056
4,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
GOLDENGOD247
Cthulhu
13
3 / 0 / 5
9,925
709
8,522
11,760
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
6
5
W
3
4
9
1.88
W
Cthulhu
GOLDENGOD247
Cthulhu
3
0
5
5.5
L
Ganesha
Rogen-sama
Ganesha
1
5
4
0.6
L
Sol
d1mian
Sol
1
4
5
0.88
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
28,413
33,636
Taken
31,508
16,951
Mitigated
16,670
7,890
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,194
2,667
0
0
7,692
2,784
511
2,616
5,076
47,458
0
W
7,697
3,983
1,099
3,230
12,056
4,578
1,604
5,819
6,237
0
59,837
W
Cthulhu
GOLDENGOD247
Cthulhu
8,522
302
251
3,870
11,760
9,308
0
4,460
7,300
26,039
0
L
Ganesha
Rogen-sama
Ganesha
4,687
232
0
1,760
13,177
9,900
0
7,342
5,835
19,629
0
L
Sol
d1mian
Sol
8,112
1,548
0
2,255
9,565
3,260
0
5,382
4,183
52,266
0
L
10,352
5,005
684
3,191
10,894
3,791
0
8,044
2,850
0
27,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
31,320
146
Minions Killed
175
0
Camps Cleared
0
734,156
Distance Traveled
742,507
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,038
788
61
4
0
262,092
1
W
Apollo
10,357
740
85
6
0
224,895
2
W
Cthulhu
9,925
709
29
2
0
255,520
1
L
Ganesha
8,440
603
1
0
0
256,813
2
L
Sol
8,811
629
94
7
0
246,540
1
L
Hou Yi
9,004
643
51
4
0
230,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role