Player Matchup

Olorun
Olorun
D0RKYDUDE
Olorun
Level 63
God Stats
20W - 14L
1,500 SR
Queue Stats
425W - 399L
1,409 Elo+
Party 1
Da Ji
Da Ji
Fergel
Da Ji
Level 64
God Stats
11W - 5L
1,500 SR
Queue Stats
427W - 418L
1,412 Elo+
Party 1
Fenrir
Fenrir
XerxesThe5th
Fenrir
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 228L
1,504 Elo+
Party 1
Yemoja
Yemoja
esketet
Yemoja
Level 29
God Stats
4W - 3L
1,395 SR
Queue Stats
14W - 39L
1,114 Elo+
Party 1
Baron Samedi
Baron Samedi
fridchikin
Baron Samedi
Level 42
God Stats
14W - 26L
1,323 SR
Queue Stats
60W - 94L
1,255 Elo+
Party 1
Team Averages
Level 57
1,444 SR
1,339 Elo+

VS

Team Averages
Level 62
1,584 SR
1,501 Elo+
Cupid
Cupid
AlexOprea
Cupid
Level 17
God Stats
2W - 2L
1,540 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 3
Fenrir
Fenrir
Crysìs
Fenrir
Level 78
God Stats
30W - 28L
1,452 SR
Queue Stats
733W - 694L
1,542 Elo+
Party 2
Chaac
Chaac
Jetzu23
Chaac
Level 109
God Stats
2W - 5L
1,633 SR
Queue Stats
206W - 191L
1,547 Elo+
Solo
Fafnir
Fafnir
Telriel
Fafnir
Level 83
God Stats
16W - 10L
1,684 SR
Queue Stats
526W - 486L
1,447 Elo+
Party 3
Tiamat
Tiamat
Wyndborne
Tiamat
Level 25
God Stats
12W - 9L
1,610 SR
Queue Stats
62W - 67L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D0RKYDUDE
Olorun
20
4 / 6 / 5
12,691
529
16,530
23,276
10,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Fergel
Da Ji
17
1 / 10 / 7
10,860
453
8,295
23,581
9,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
20
9 / 7 / 3
14,123
588
25,905
29,873
28,066
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
esketet
Yemoja
17
4 / 7 / 6
12,161
507
7,955
18,447
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
fridchikin
Baron Samedi
16
1 / 9 / 4
10,264
428
3,142
18,048
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlexOprea
Cupid
19
4 / 4 / 11
12,296
512
10,222
11,356
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Crysìs
Fenrir
20
21 / 3 / 13
15,094
629
26,060
23,404
21,146
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Jetzu23
Chaac
18
4 / 7 / 4
12,372
516
18,679
28,799
29,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
Telriel
Fafnir
18
3 / 3 / 17
11,915
496
7,424
25,262
28,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Wyndborne
Tiamat
20
7 / 2 / 15
15,757
657
23,431
9,353
7,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
19
Kills
39
39
Deaths
19
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cupid
AlexOprea
Cupid
4
4
11
2.38
W
Fenrir
Crysìs
Fenrir
21
3
13
9.17
L
Olorun
D0RKYDUDE
Olorun
4
6
5
1.08
L
Da Ji
Fergel
Da Ji
1
10
7
0.45
W
Chaac
Jetzu23
Chaac
4
7
4
0.86
W
Fafnir
Telriel
Fafnir
3
3
17
3.83
W
Tiamat
Wyndborne
Tiamat
7
2
15
7.25
L
Fenrir
9
7
3
1.5
L
Yemoja
esketet
Yemoja
4
7
6
1
L
Baron Samedi
fridchikin
Baron Samedi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,827
Damage
85,816
113,225
Taken
98,174
69,137
Mitigated
90,339
35,717
Healing
39,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AlexOprea
Cupid
10,222
3,720
1,260
2,179
11,356
4,295
1,936
7,240
4,076
0
68,160
W
Fenrir
Crysìs
Fenrir
26,060
7,747
0
10,610
23,404
21,146
1,635
7,028
16,340
0
115,773
L
Olorun
D0RKYDUDE
Olorun
16,530
7,815
1,504
11,442
23,276
10,376
1,641
5,597
17,679
121,963
0
L
Da Ji
Fergel
Da Ji
8,295
1,744
0
5,023
23,581
9,739
0
2,939
20,482
0
57,870
W
Chaac
Jetzu23
Chaac
18,679
5,126
0
10,844
28,799
29,590
1,119
3,597
25,202
0
80,354
W
Fafnir
Telriel
Fafnir
7,424
1,358
1,241
9,652
25,262
28,083
1,073
11,087
14,087
43,060
0
W
Tiamat
Wyndborne
Tiamat
23,431
4,437
0
4,047
9,353
7,225
5,308
2,434
6,757
113,490
0
L
Fenrir
25,905
14,099
0
11,892
29,873
28,066
342
4,966
24,531
0
88,404
L
Yemoja
esketet
Yemoja
7,955
1,279
1,972
1,519
18,447
13,983
174
9,436
8,593
28,696
0
L
Baron Samedi
fridchikin
Baron Samedi
3,142
276
229
2,136
18,048
6,973
341
7,283
10,765
51,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
67,434
629
Minions Killed
627
0
Camps Cleared
0
1,945,994
Distance Traveled
2,234,333
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,296
512
101
4
0
441,034
0
W
Fenrir
15,094
629
130
5
0
474,642
1
L
Olorun
12,691
529
196
8
0
367,621
0
L
Da Ji
10,860
453
116
5
0
437,069
5
W
Chaac
12,372
516
131
5
0
417,129
1
W
Fafnir
11,915
496
40
2
0
438,552
1
W
Tiamat
15,757
657
225
9
0
462,976
4
L
Fenrir
14,123
588
130
5
0
398,579
0
L
Yemoja
12,161
507
62
3
0
371,316
0
L
Baron Samedi
10,264
428
125
5
0
371,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role