Player Matchup

Fafnir
Fafnir
BigMcCool
Fafnir
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 60L
1,426 Elo+
Party 1
Izanami
Izanami
ItsLoopin
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 24L
1,434 Elo+
Party 1
Bellona
Bellona
Ninjagaiden750
Bellona
Level 8
God Stats
20W - 17L
1,346 SR
Queue Stats
36W - 36L
1,366 Elo+
Solo
Vulcan
Vulcan
RapsIn6ix
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,433 Elo+
Solo
Bakasura
Bakasura
TechXander
Bakasura
Level 22
God Stats
11W - 5L
1,506 SR
Queue Stats
14W - 10L
1,560 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,444 Elo+

VS

Team Averages
Level 25
1,502 SR
1,476 Elo+
Sol
Sol
TDREDDOGG101
Sol
Level 17
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 3L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBurningBush69
Tsukuyomi
Level 29
God Stats
7W - 7L
1,822 SR
Queue Stats
214W - 215L
1,531 Elo+
Solo
Aphrodite
Aphrodite
cuccubus
Aphrodite
Level 28
God Stats
2W - 5L
1,421 SR
Queue Stats
132W - 138L
1,532 Elo+
Solo
Bacchus
Bacchus
owen11
Bacchus
Level 29
God Stats
16W - 16L
1,534 SR
Queue Stats
66W - 66L
1,402 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xPlunkster13
Cu Chulainn
Level 23
God Stats
14W - 14L
1,495 SR
Queue Stats
22W - 20L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigMcCool
Fafnir
13
7 / 1 / 4
9,690
606
6,692
9,312
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ItsLoopin
Izanami
13
6 / 4 / 7
8,947
559
7,301
9,749
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 0
9,617
601
8,765
13,000
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
RapsIn6ix
Vulcan
14
1 / 2 / 1
8,937
559
4,927
5,896
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TechXander
Bakasura
15
2 / 1 / 1
8,916
557
6,303
11,415
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,269
454
6,714
10,284
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
16
4 / 2 / 1
8,918
557
11,356
11,455
6,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
cuccubus
Aphrodite
11
0 / 1 / 0
6,887
430
494
6,614
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
owen11
Bacchus
10
3 / 5 / 0
7,116
445
5,874
9,231
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
xPlunkster13
Cu Chulainn
12
1 / 2 / 1
7,272
455
3,964
13,960
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
10
10
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BigMcCool
Fafnir
7
1
4
9
W
Izanami
ItsLoopin
Izanami
6
4
7
2.38
W
3
2
0
1.5
W
Vulcan
RapsIn6ix
Vulcan
1
2
1
0.75
L
2
9
1
0.28
W
Bakasura
TechXander
Bakasura
2
1
1
2.5
L
Tsukuyomi
4
2
1
2.25
L
Aphrodite
cuccubus
Aphrodite
0
1
0
0
L
Bacchus
owen11
Bacchus
3
5
0
0.6
L
Cu Chulainn
xPlunkster13
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
28,402
49,372
Taken
51,544
28,177
Mitigated
25,136
13,772
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BigMcCool
Fafnir
6,692
2,581
0
2,828
9,312
6,667
676
5,568
3,679
24,025
0
W
Izanami
ItsLoopin
Izanami
7,301
4,455
0
786
9,749
4,046
2,935
5,703
4,021
0
42,673
W
8,765
3,124
0
5,249
13,000
9,504
0
276
12,596
0
50,760
W
Vulcan
RapsIn6ix
Vulcan
4,927
2,967
0
1,365
5,896
2,269
2,284
415
5,306
51,390
0
L
6,714
2,777
0
1,618
10,284
3,502
1,078
3,526
6,672
30,924
1,452
W
Bakasura
TechXander
Bakasura
6,303
5,070
0
3,544
11,415
5,691
0
681
10,609
0
60,259
L
Tsukuyomi
11,356
2,882
0
1,671
11,455
6,784
0
405
10,953
0
63,893
L
Aphrodite
cuccubus
Aphrodite
494
28
114
4,214
6,614
1,618
0
337
6,277
37,271
0
L
Bacchus
owen11
Bacchus
5,874
1,084
0
556
9,231
6,667
62
3,463
5,743
17,494
0
L
Cu Chulainn
xPlunkster13
Cu Chulainn
3,964
680
0
3,677
13,960
6,565
84
3,628
9,594
0
38,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
37,462
453
Minions Killed
359
0
Camps Cleared
0
1,520,691
Distance Traveled
1,248,497
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,690
606
32
2
0
311,478
0
W
Izanami
8,947
559
83
5
0
285,899
2
W
Bellona
9,617
601
117
7
0
300,401
0
W
Vulcan
8,937
559
110
7
0
300,255
1
L
Sol
7,269
454
60
4
0
269,006
1
W
Bakasura
8,916
557
111
7
0
322,658
2
L
Tsukuyomi
8,918
557
125
8
0
304,231
5
L
Aphrodite
6,887
430
89
6
0
166,805
4
L
Bacchus
7,116
445
26
2
0
229,442
1
L
Cu Chulainn
7,272
455
59
4
0
279,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role