Player Matchup

Susano
Susano
GanreakWarmaker
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,369 Elo+
Party 1
King Arthur
King Arthur
TG reaper7023
King Arthur
Level 45
God Stats
8W - 14L
1,521 SR
Queue Stats
144W - 150L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
llAccuratx
Jormungandr
Level 29
God Stats
3W - 10L
1,403 SR
Queue Stats
145W - 207L
1,356 Elo+
Solo
Cernunnos
Cernunnos
steel-untidy317
Cernunnos
Level 18
God Stats
16W - 27L
1,401 SR
Queue Stats
101W - 140L
1,178 Elo+
Solo
Discordia
Discordia
uwubait
Discordia
Level 9
God Stats
12W - 12L
1,308 SR
Queue Stats
187W - 224L
1,186 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,290 Elo+

VS

Team Averages
Level 25
1,453 SR
1,294 Elo+
Ra
Ra
FunkehMonkeh69
Ra
Level 28
God Stats
10W - 6L
1,375 SR
Queue Stats
149W - 140L
1,434 Elo+
Party 2
King Arthur
King Arthur
WhiskeryVirus77
King Arthur
Level 25
God Stats
4W - 5L
1,393 SR
Queue Stats
95W - 135L
1,162 Elo+
Solo
Yemoja
Yemoja
gimpho
Yemoja
Level 16
God Stats
8W - 8L
1,469 SR
Queue Stats
30W - 39L
1,290 Elo+
Party 2
Arachne
Arachne
mvrquisf
Arachne
Level 27
God Stats
30W - 19L
1,561 SR
Queue Stats
82W - 111L
1,177 Elo+
Solo
Danzaburou
Danzaburou
rameen135
Danzaburou
Level 27
God Stats
12W - 6L
1,467 SR
Queue Stats
88W - 92L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 10
10,248
366
8,325
22,775
10,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
TG reaper7023
King Arthur
20
12 / 3 / 4
14,020
501
29,467
21,215
17,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
llAccuratx
Jormungandr
17
5 / 9 / 10
12,343
441
16,370
27,827
34,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
steel-untidy317
Cernunnos
16
2 / 12 / 5
11,325
404
23,706
24,841
10,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
uwubait
Discordia
19
4 / 12 / 1
13,270
474
12,477
18,186
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 8
15,077
538
30,645
18,052
7,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WhiskeryVirus77
King Arthur
18
0 / 7 / 7
11,718
419
5,240
34,526
19,459
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
gimpho
Yemoja
18
4 / 4 / 18
12,626
451
6,496
19,813
15,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
mvrquisf
Arachne
20
9 / 4 / 8
14,596
521
15,251
22,210
9,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
rameen135
Danzaburou
20
15 / 7 / 7
14,912
533
29,187
30,205
13,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
23
Kills
46
50
Deaths
25
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
18
3
8
7.33
L
0
14
10
0.36
L
King Arthur
TG reaper7023
King Arthur
12
3
4
4.67
W
King Arthur
WhiskeryVirus77
King Arthur
0
7
7
0.5
W
Yemoja
gimpho
Yemoja
4
4
18
3.25
L
Jormungandr
llAccuratx
Jormungandr
5
9
10
1.11
W
Arachne
mvrquisf
Arachne
9
4
8
3.25
W
Danzaburou
rameen135
Danzaburou
15
7
7
2.64
L
Cernunnos
steel-untidy317
Cernunnos
2
12
5
0.38
L
Discordia
uwubait
Discordia
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,345
Damage
86,819
114,844
Taken
124,806
79,914
Mitigated
65,713
11,836
Healing
49,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,645
3,786
4,948
8,773
18,052
7,904
1,727
5,746
11,868
108,125
0
L
8,325
2,274
0
2,690
22,775
10,046
470
6,685
16,090
0
53,199
L
King Arthur
TG reaper7023
King Arthur
29,467
2,526
0
4,232
21,215
17,369
21
7,107
13,950
14,564
81,253
W
King Arthur
WhiskeryVirus77
King Arthur
5,240
578
0
10,770
34,526
19,459
74
3,041
31,462
0
52,067
W
Yemoja
gimpho
Yemoja
6,496
2,616
5,377
2,014
19,813
15,786
926
7,930
11,519
19,794
0
L
Jormungandr
llAccuratx
Jormungandr
16,370
4,597
290
536
27,827
34,612
0
9,391
18,246
47,388
0
W
Arachne
mvrquisf
Arachne
15,251
10,373
335
8,623
22,210
9,362
4,730
5,985
15,991
0
96,187
W
Danzaburou
rameen135
Danzaburou
29,187
16,119
0
8,810
30,205
13,202
5,462
9,831
20,326
0
96,338
L
Cernunnos
steel-untidy317
Cernunnos
23,706
15,796
0
3,816
24,841
10,490
146
6,902
17,939
0
85,808
L
Discordia
uwubait
Discordia
12,477
1,419
0
272
18,186
7,397
2,520
7,056
11,130
65,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,206
Gold Earned
68,929
522
Minions Killed
572
0
Camps Cleared
0
2,115,444
Distance Traveled
2,367,064
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,077
538
169
6
0
530,545
4
L
Susano
10,248
366
71
3
0
394,702
0
L
King Arthur
14,020
501
148
5
0
520,363
0
W
King Arthur
11,718
419
87
3
0
491,054
1
W
Yemoja
12,626
451
29
1
0
488,093
0
L
Jormungandr
12,343
441
69
2
0
410,245
0
W
Arachne
14,596
521
152
5
0
463,038
0
W
Danzaburou
14,912
533
135
5
0
394,334
2
L
Cernunnos
11,325
404
110
4
0
427,307
0
L
Discordia
13,270
474
124
4
0
362,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role