Player Matchup

Cthulhu
Cthulhu
JxckNorton
Cthulhu
Level 13
God Stats
43W - 31L
1,460 SR
Queue Stats
43W - 35L
1,356 Elo+
Party 3
Hachiman
Hachiman
Rex858469
Hachiman
Level 22
God Stats
3W - 6L
1,308 SR
Queue Stats
19W - 13L
1,532 Elo+
Solo
Ullr
Ullr
Sytoclasmic
Ullr
Level 15
God Stats
4W - 8L
1,384 SR
Queue Stats
53W - 51L
1,308 Elo+
Party 3
Susano
Susano
ThenaTlts
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,096 Elo+
Party 2
King Arthur
King Arthur
sikethatsmine
King Arthur
Level 5
God Stats
1W - 7L
1,171 SR
Queue Stats
1W - 13L
1,083 Elo+
Party 2
Team Averages
Level 12
1,365 SR
1,275 Elo+

VS

Team Averages
Level 23
1,546 SR
1,411 Elo+
Bellona
Bellona
Ale_GV050903
Bellona
Level 28
God Stats
28W - 12L
1,633 SR
Queue Stats
187W - 174L
1,483 Elo+
Party 4
Agni
Agni
Golucyra
Agni
Level 18
God Stats
9W - 3L
1,507 SR
Queue Stats
59W - 72L
1,317 Elo+
Solo
Zhong Kui
Zhong Kui
MonkeyPuncher41
Zhong Kui
Level 27
God Stats
57W - 56L
1,604 SR
Queue Stats
94W - 98L
1,411 Elo+
Party 1
Fenrir
Fenrir
SomberFox9823
Fenrir
Level 15
God Stats
47W - 45L
1,487 SR
Queue Stats
122W - 130L
1,373 Elo+
Party 1
Anhur
Anhur
gago98000
Anhur
Level 28
God Stats
7W - 5L
1,496 SR
Queue Stats
207W - 193L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JxckNorton
Cthulhu
19
5 / 6 / 14
12,827
1,069
19,208
31,874
15,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Rex858469
Hachiman
20
10 / 7 / 7
14,832
1,236
28,487
18,879
9,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 11 / 8
11,955
996
13,381
19,101
8,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Susano
ThenaTlts
Susano
18
1 / 14 / 8
11,153
929
7,023
20,485
8,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
sikethatsmine
King Arthur
19
2 / 16 / 15
12,025
1,002
13,187
25,609
32,593
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ale_GV050903
Bellona
19
7 / 7 / 23
13,138
1,095
13,299
16,913
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
20
6 / 4 / 31
12,866
1,072
15,044
14,989
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MonkeyPuncher41
Zhong Kui
20
14 / 4 / 23
14,310
1,193
23,299
17,506
12,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 35
12,665
1,055
21,175
17,139
8,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
gago98000
Anhur
20
22 / 1 / 24
16,005
1,334
35,243
20,373
9,363
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
189
22
Kills
53
54
Deaths
22
52
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ale_GV050903
Bellona
7
7
23
2.64
W
Agni
6
4
31
5.38
L
Cthulhu
JxckNorton
Cthulhu
5
6
14
2
W
Zhong Kui
MonkeyPuncher41
Zhong Kui
14
4
23
6.38
L
Hachiman
Rex858469
Hachiman
10
7
7
1.93
W
4
6
35
3.58
L
4
11
8
0.73
L
Susano
ThenaTlts
Susano
1
14
8
0.36
W
Anhur
gago98000
Anhur
22
1
24
34
L
King Arthur
sikethatsmine
King Arthur
2
16
15
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,286
Damage
108,060
115,948
Taken
86,920
74,799
Mitigated
49,887
9,887
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ale_GV050903
Bellona
13,299
6,478
0
634
16,913
13,572
0
3,689
13,197
0
22,612
W
Agni
15,044
1,916
0
1,046
14,989
6,216
0
2,467
12,522
45,709
0
L
Cthulhu
JxckNorton
Cthulhu
19,208
882
220
6,530
31,874
15,876
0
11,365
20,321
33,829
0
W
Zhong Kui
MonkeyPuncher41
Zhong Kui
23,299
3,619
288
3,487
17,506
12,229
0
2,650
14,856
33,922
0
L
Hachiman
Rex858469
Hachiman
28,487
19,347
0
1,681
18,879
9,237
0
8,221
10,633
0
55,398
W
21,175
6,088
0
1,666
17,139
8,507
0
2,920
14,005
0
28,323
L
13,381
6,938
299
1,157
19,101
8,704
0
5,158
13,893
0
34,370
L
Susano
ThenaTlts
Susano
7,023
2,219
0
0
20,485
8,389
0
7,152
13,255
0
21,249
W
Anhur
gago98000
Anhur
35,243
22,728
0
6,443
20,373
9,363
0
7,482
12,891
0
52,080
L
King Arthur
sikethatsmine
King Arthur
13,187
4,211
0
0
25,609
32,593
0
6,447
18,941
0
26,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,792
Gold Earned
68,984
174
Minions Killed
185
1
Camps Cleared
1
992,220
Distance Traveled
961,983
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,138
1,095
13
1
0
152,902
0
W
Agni
12,866
1,072
86
7
0
195,991
0
L
Cthulhu
12,827
1,069
31
3
0
232,353
0
W
Zhong Kui
14,310
1,193
35
3
0
184,877
0
L
Hachiman
14,832
1,236
56
5
1
211,663
0
W
Fenrir
12,665
1,055
9
1
0
204,384
1
L
Ullr
11,955
996
30
3
0
170,649
0
L
Susano
11,153
929
28
2
0
153,788
1
W
Anhur
16,005
1,334
42
4
1
223,829
0
L
King Arthur
12,025
1,002
29
2
0
223,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role