Player Matchup

Danzaburou
Danzaburou
BATMAN1012
Danzaburou
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 3
Baron Samedi
Baron Samedi
EVILsnails
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Jackson C137
Da Ji
Level 126
God Stats
2W - 3L
1,172 SR
Queue Stats
218W - 214L
1,521 Elo+
Solo
Achilles
Achilles
TRYN 4 FUN
Achilles
Level 99
God Stats
3W - 3L
1,485 SR
Queue Stats
129W - 117L
1,491 Elo+
Party 1
Merlin
Merlin
TRYN_4_FUN
Merlin
Level 121
God Stats
3W - 3L
1,513 SR
Queue Stats
98W - 98L
1,480 Elo+
Party 1
Team Averages
Level 121
1,434 SR
1,472 Elo+

VS

Team Averages
Level 141
1,576 SR
1,490 Elo+
Ra
Ra
Chaacs daddy
Ra
Level 125
God Stats
2W - 1L
1,841 SR
Queue Stats
113W - 111L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
JackieDenard0
Erlang Shen
Level 159
God Stats
2W - 1L
1,496 SR
Queue Stats
179W - 159L
1,479 Elo+
Party 2
Fenrir
Fenrir
Jaebandit
Fenrir
Level 140
God Stats
8W - 9L
1,518 SR
Queue Stats
299W - 276L
1,596 Elo+
Solo
Awilix
Awilix
SupaDupaFLY24
Awilix
Level 123
God Stats
1W - 2L
1,536 SR
Queue Stats
181W - 206L
1,454 Elo+
Solo
Geb
Geb
xTNTxCARLOS
Geb
Level 157
God Stats
5W - 2L
1,491 SR
Queue Stats
279W - 294L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BATMAN1012
Danzaburou
17
3 / 2 / 21
10,386
742
21,285
10,836
6,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
EVILsnails
Baron Samedi
17
3 / 3 / 24
10,847
775
17,847
20,767
20,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 3 / 13
10,973
784
11,960
13,007
6,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TRYN 4 FUN
Achilles
18
5 / 3 / 17
10,544
753
14,775
21,003
19,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
TRYN_4_FUN
Merlin
18
9 / 2 / 15
11,242
803
25,353
11,752
5,946
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,760
769
16,438
14,772
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JackieDenard0
Erlang Shen
16
2 / 4 / 5
9,777
698
13,085
24,976
22,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Jaebandit
Fenrir
17
2 / 8 / 9
9,966
712
16,473
17,973
9,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 5 / 6
10,086
720
9,272
13,100
11,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 7 / 7
9,422
673
9,433
30,794
20,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
28
Kills
11
13
Deaths
28
90
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BATMAN1012
Danzaburou
3
2
21
6.75
L
4
4
4
1.5
W
Baron Samedi
EVILsnails
Baron Samedi
3
3
24
5
L
Erlang Shen
JackieDenard0
Erlang Shen
2
4
5
1.13
W
8
3
13
4.83
L
Fenrir
Jaebandit
Fenrir
2
8
9
0.81
L
3
5
6
1.2
W
Achilles
TRYN 4 FUN
Achilles
5
3
17
4.5
W
Merlin
TRYN_4_FUN
Merlin
9
2
15
8.25
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,220
Damage
64,701
77,365
Taken
101,615
58,935
Mitigated
70,936
30,655
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BATMAN1012
Danzaburou
21,285
7,948
29
735
10,836
6,175
1,114
3,729
7,107
0
39,725
L
16,438
437
5,872
4,188
14,772
7,167
965
6,220
8,552
47,418
0
W
Baron Samedi
EVILsnails
Baron Samedi
17,847
3,418
7,943
7,873
20,767
20,757
204
8,800
11,967
27,305
0
L
Erlang Shen
JackieDenard0
Erlang Shen
13,085
6,064
2,030
8,522
24,976
22,440
415
10,733
14,243
0
22,441
W
11,960
1,456
2,264
957
13,007
6,734
0
4,817
8,190
0
18,466
L
Fenrir
Jaebandit
Fenrir
16,473
3,869
1,536
2,530
17,973
9,987
1,569
6,693
11,280
0
22,417
L
9,272
3,900
1,323
622
13,100
11,160
1,179
6,811
6,289
0
14,404
W
Achilles
TRYN 4 FUN
Achilles
14,775
5,065
2,409
5,102
21,003
19,323
930
5,872
15,131
0
29,550
W
Merlin
TRYN_4_FUN
Merlin
25,353
2,247
1,457
1,886
11,752
5,946
572
2,653
9,099
40,801
0
L
9,433
527
507
7,916
30,794
20,182
0
12,743
18,051
15,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,992
Gold Earned
50,011
146
Minions Killed
129
0
Camps Cleared
0
1,171,330
Distance Traveled
1,286,631
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,386
742
44
3
0
205,088
0
L
Ra
10,760
769
68
5
0
276,635
0
W
Baron Samedi
10,847
775
29
2
0
228,369
3
L
Erlang Shen
9,777
698
20
1
0
260,757
2
W
Da Ji
10,973
784
20
1
0
235,275
4
L
Fenrir
9,966
712
14
1
0
241,608
3
L
Awilix
10,086
720
17
1
0
259,569
0
W
Achilles
10,544
753
17
1
0
268,680
0
W
Merlin
11,242
803
36
3
0
233,918
3
L
Geb
9,422
673
10
1
0
248,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role