Player Matchup

Fafnir
Fafnir
Alaawyo
Fafnir
Level 160
God Stats
27W - 10L
1,678 SR
Queue Stats
1,159W - 388L
1,763 Elo+
Party 2
Rama
Rama
Guenjtsu
Rama
Level 157
God Stats
16W - 6L
1,294 SR
Queue Stats
943W - 256L
1,756 Elo+
Party 2
Osiris
Osiris
Mar5oos
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
iKhalid
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
iTzMonKZz
Thoth
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 149
1,494 SR
1,604 Elo+

VS

Team Averages
Level 130
1,630 SR
1,576 Elo+
Mulan
Mulan
BagofIce
Mulan
Level 142
God Stats
10W - 8L
1,471 SR
Queue Stats
39W - 41L
1,570 Elo+
Party 1
Chaac
Chaac
DawgHallMonitor
Chaac
Level 160
God Stats
2W - 1L
1,837 SR
Queue Stats
239W - 253L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
HeyItsMinn
Jing Wei
Level 132
God Stats
2W - 2L
1,697 SR
Queue Stats
105W - 117L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RIKELME777
Tsukuyomi
Level 54
God Stats
2W - 5L
1,591 SR
Queue Stats
140W - 143L
1,546 Elo+
Solo
Tiamat
Tiamat
TwoCrabs
Tiamat
Level 160
God Stats
38W - 27L
1,553 SR
Queue Stats
240W - 251L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alaawyo
Fafnir
14
0 / 1 / 11
9,149
508
4,973
14,526
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
18
2 / 0 / 2
11,032
613
9,012
15,382
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Mar5oos
Osiris
17
8 / 1 / 7
10,812
601
11,618
12,113
11,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
iKhalid
King Arthur
15
0 / 3 / 2
9,612
534
6,974
17,889
15,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
iTzMonKZz
Thoth
17
11 / 1 / 3
10,787
599
14,762
6,357
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BagofIce
Mulan
14
1 / 4 / 2
8,789
488
4,909
10,847
5,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 4 / 1
7,218
401
5,107
16,300
8,480
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
HeyItsMinn
Jing Wei
15
1 / 3 / 0
8,541
475
7,817
9,887
3,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
RIKELME777
Tsukuyomi
12
1 / 8 / 1
7,513
417
4,764
14,017
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
TwoCrabs
Tiamat
17
2 / 2 / 0
9,964
554
13,688
13,627
14,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
6
6
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Alaawyo
Fafnir
0
1
11
5.5
L
Mulan
BagofIce
Mulan
1
4
2
0.5
L
1
4
1
0.38
W
Rama
2
0
2
3
L
Jing Wei
HeyItsMinn
Jing Wei
1
3
0
0.33
W
Osiris
Mar5oos
Osiris
8
1
7
11.5
L
Tsukuyomi
RIKELME777
Tsukuyomi
1
8
1
0.19
L
Tiamat
TwoCrabs
Tiamat
2
2
0
1
W
King Arthur
iKhalid
King Arthur
0
3
2
0.33
W
Thoth
iTzMonKZz
Thoth
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
36,285
66,267
Taken
64,678
51,602
Mitigated
35,469
26,839
Healing
20,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Alaawyo
Fafnir
4,973
1,687
0
3,949
14,526
16,989
43
598
13,928
22,115
0
L
Mulan
BagofIce
Mulan
4,909
477
0
1,506
10,847
5,126
0
4,078
6,769
0
48,032
L
5,107
844
339
3,780
16,300
8,480
0
6,839
9,461
0
30,685
W
Rama
9,012
7,750
0
10,924
15,382
5,656
168
0
15,382
0
96,219
L
Jing Wei
HeyItsMinn
Jing Wei
7,817
5,553
0
3,481
9,887
3,237
0
501
9,386
0
63,231
W
Osiris
Mar5oos
Osiris
11,618
5,198
0
4,744
12,113
11,096
324
1,818
10,295
0
68,699
L
Tsukuyomi
RIKELME777
Tsukuyomi
4,764
872
0
4,287
14,017
3,723
0
5,646
8,371
0
36,945
L
Tiamat
TwoCrabs
Tiamat
13,688
1,827
0
7,580
13,627
14,903
341
2,671
10,728
81,421
0
W
King Arthur
iKhalid
King Arthur
6,974
1,218
0
6,107
17,889
15,528
12
10,465
7,424
0
64,652
W
Thoth
iTzMonKZz
Thoth
14,762
244
0
1,115
6,357
2,333
1,421
807
5,550
79,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
42,025
659
Minions Killed
493
0
Camps Cleared
0
1,798,905
Distance Traveled
1,665,749
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,149
508
25
1
0
361,880
5
L
Mulan
8,789
488
111
6
0
346,373
6
L
Chaac
7,218
401
43
2
0
357,153
8
W
Rama
11,032
613
187
10
0
313,195
4
L
Jing Wei
8,541
475
124
7
0
318,550
3
W
Osiris
10,812
601
108
6
0
400,417
4
L
Tsukuyomi
7,513
417
54
3
0
328,485
3
L
Tiamat
9,964
554
161
9
0
315,188
7
W
King Arthur
9,612
534
183
10
0
371,571
2
W
Thoth
10,787
599
156
9
0
351,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role