Player Matchup

Cu Chulainn
Cu Chulainn
DACORNERMAN
Cu Chulainn
Level 107
God Stats
3W - 2L
1,557 SR
Queue Stats
6W - 7L
1,604 Elo+
Party 2
Chang'e
Chang'e
J4ck Tr1pper
Chang'e
Level 117
God Stats
4W - 5L
1,728 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 2
Neith
Neith
Ranger28396
Neith
Level 147
God Stats
1W - 4L
1,702 SR
Queue Stats
23W - 21L
1,524 Elo+
Party 2
Team Averages
Level 124
1,662 SR
1,548 Elo+

VS

Team Averages
Level 130
1,479 SR
1,547 Elo+
Neith
Neith
SINxCRUSADER
Neith
Level 155
God Stats
21W - 12L
1,723 SR
Queue Stats
441W - 338L
1,568 Elo+
Party 1
Poseidon
Poseidon
Sharpshooter811
Poseidon
Level 82
God Stats
4W - 8L
1,233 SR
Queue Stats
97W - 73L
1,522 Elo+
Party 1
Da Ji
Da Ji
tlbanks
Da Ji
Level 152
God Stats
28W - 25L
1,482 SR
Queue Stats
277W - 225L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DACORNERMAN
Cu Chulainn
14
3 / 7 / 3
10,764
673
4,808
14,894
9,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
J4ck Tr1pper
Chang'e
12
0 / 9 / 5
9,259
579
5,724
16,388
4,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 8 / 2
11,588
724
8,676
15,286
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
11,839
740
14,081
6,911
2,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
15
8 / 3 / 11
11,689
731
10,062
9,313
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
tlbanks
Da Ji
15
10 / 3 / 13
12,448
778
12,458
9,842
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
24
24
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DACORNERMAN
Cu Chulainn
3
7
3
0.64
L
Chang'e
J4ck Tr1pper
Chang'e
0
9
5
0.28
L
5
8
2
0.75
W
6
2
14
6.5
W
Poseidon
8
3
11
4.5
W
Da Ji
tlbanks
Da Ji
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
36,601
46,568
Taken
26,066
19,717
Mitigated
10,905
10,709
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DACORNERMAN
Cu Chulainn
4,808
1,364
0
1,364
14,894
9,518
54
3,577
11,111
4,013
25,246
L
Chang'e
J4ck Tr1pper
Chang'e
5,724
361
2,841
4,279
16,388
4,920
0
2,161
13,953
33,151
0
L
8,676
2,765
0
2,225
15,286
5,279
350
3,718
11,292
0
44,978
W
14,081
2,569
0
2,656
6,911
2,748
3,267
1,866
5,045
0
76,932
W
Poseidon
10,062
1,420
549
1,618
9,313
3,044
245
2,352
6,961
30,605
0
W
Da Ji
tlbanks
Da Ji
12,458
2,712
0
150
9,842
5,113
0
2,093
7,749
0
26,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
35,976
165
Minions Killed
170
0
Camps Cleared
0
673,309
Distance Traveled
797,058
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,764
673
40
3
0
218,701
2
L
Chang'e
9,259
579
52
3
0
237,619
0
L
Neith
11,588
724
73
5
0
216,989
0
W
Neith
11,839
740
114
7
0
266,853
2
W
Poseidon
11,689
731
34
2
0
252,527
0
W
Da Ji
12,448
778
22
1
0
277,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role