Player Matchup

Chernobog
Chernobog
IceKeem
Chernobog
Level 75
God Stats
3W - 0L
1,383 SR
Queue Stats
15W - 19L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
PillsburyJG
Aphrodite
Level 101
God Stats
1W - 0L
1,855 SR
Queue Stats
30W - 27L
1,653 Elo+
Party 1
Chaac
Chaac
bruhmachine
Chaac
Level 88
God Stats
10W - 1L
1,682 SR
Queue Stats
15W - 5L
1,655 Elo+
Party 1
Ymir
Ymir
sports8fanatic
Ymir
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Team Averages
Level 78
1,605 SR
1,599 Elo+

VS

Team Averages
Level 86
1,617 SR
1,599 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Agent_Winters
Sol
Level 109
God Stats
2W - 5L
1,746 SR
Queue Stats
17W - 16L
1,769 Elo+
Solo
Cerberus
Cerberus
Borraichu
Cerberus
Level 58
God Stats
0W - 2L
1,589 SR
Queue Stats
12W - 19L
1,517 Elo+
Solo
Nu Wa
Nu Wa
BxChory135TH
Nu Wa
Level 108
God Stats
11W - 7L
1,633 SR
Queue Stats
134W - 105L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IceKeem
Chernobog
15
4 / 0 / 7
9,340
934
7,527
5,652
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
PillsburyJG
Aphrodite
14
5 / 2 / 6
8,920
892
5,396
8,346
3,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 9
9,684
968
17,372
12,178
10,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 5
8,546
855
3,191
5,687
2,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 7 / 1
7,654
765
5,874
10,346
3,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 2
8,070
807
4,563
10,958
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Borraichu
Cerberus
13
0 / 2 / 1
7,366
737
5,439
13,582
11,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 4 / 1
8,299
830
5,881
7,976
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
5
5
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
1
0.36
L
1
4
2
0.5
L
Cerberus
Borraichu
Cerberus
0
2
1
0.25
L
2
4
1
0.63
W
Chernobog
IceKeem
Chernobog
4
0
7
7.5
W
Aphrodite
PillsburyJG
Aphrodite
5
2
6
4
W
5
1
9
9.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
21,757
31,863
Taken
42,862
17,992
Mitigated
22,219
16,388
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,874
918
0
733
10,346
3,983
208
1,674
8,485
0
17,892
L
4,563
1,799
0
2,827
10,958
3,934
1,327
1,503
9,245
36,346
0
L
Cerberus
Borraichu
Cerberus
5,439
244
0
3,596
13,582
11,343
0
3,489
9,543
19,894
0
L
5,881
950
0
556
7,976
2,959
340
1,898
5,935
27,933
0
W
Chernobog
IceKeem
Chernobog
7,527
5,040
0
2,150
5,652
1,815
2,035
2,382
3,076
0
38,190
W
Aphrodite
PillsburyJG
Aphrodite
5,396
453
4,595
4,585
8,346
3,214
939
5,408
2,772
18,201
0
W
17,372
3,669
0
4,190
12,178
10,256
904
6,499
5,447
0
46,887
W
3,191
211
478
390
5,687
2,707
816
1,278
3,177
19,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
31,389
215
Minions Killed
188
11
Camps Cleared
10
867,556
Distance Traveled
691,380
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,654
765
21
2
1
187,907
1
L
Sol
8,070
807
64
6
1
166,468
0
L
Cerberus
7,366
737
46
5
2
179,538
1
L
Nu Wa
8,299
830
57
6
6
157,467
2
W
Chernobog
9,340
934
77
8
5
218,313
1
W
Aphrodite
8,920
892
48
5
0
213,091
0
W
Chaac
9,684
968
61
6
3
249,523
0
W
Ymir
8,546
855
29
3
3
186,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role