Player Matchup

Odin
Odin
HarrySpidyStyles
Odin
Level 25
God Stats
20W - 10L
1,611 SR
Queue Stats
42W - 25L
1,462 Elo+
Party 2
Neith
Neith
Razer_X_Brisk
Neith
Level 62
God Stats
12W - 22L
1,441 SR
Queue Stats
71W - 64L
1,420 Elo+
Party 2
Izanami
Izanami
piggs214
Izanami
Level 28
God Stats
35W - 21L
1,533 SR
Queue Stats
64W - 52L
1,437 Elo+
Party 2
Team Averages
Level 38
1,528 SR
1,440 Elo+

VS

Team Averages
Level 43
1,779 SR
1,577 Elo+
Ganesha
Ganesha
IHaveDepression
Ganesha
Level 28
God Stats
13W - 3L
1,912 SR
Queue Stats
47W - 22L
1,630 Elo+
Party 1
Anubis
Anubis
ImProAtNinja
Anubis
Level 87
God Stats
11W - 10L
1,556 SR
Queue Stats
265W - 337L
1,432 Elo+
Solo
Anhur
Anhur
camskyfish
Anhur
Level 13
God Stats
14W - 2L
1,868 SR
Queue Stats
91W - 52L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,269
559
5,370
10,048
7,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 4 / 2
8,030
618
8,988
11,120
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
piggs214
Izanami
11
4 / 6 / 1
8,583
660
4,620
10,732
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
8,439
649
5,863
10,186
8,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
10
1 / 4 / 4
7,740
595
6,717
7,700
3,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
11 / 1 / 1
10,192
784
14,133
9,517
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
1
11
6.5
W
Anubis
1
4
4
0.75
L
1
4
2
0.5
W
Anhur
11
1
1
11.5
L
Izanami
piggs214
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
26,713
31,900
Taken
27,403
12,295
Mitigated
18,082
5,249
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,370
960
0
150
10,048
7,433
0
3,965
6,083
0
12,554
W
5,863
516
0
250
10,186
8,441
437
0
10,111
18,691
0
W
Anubis
6,717
281
0
2,407
7,700
3,035
411
24
7,576
30,172
0
L
8,988
4,880
306
3,206
11,120
2,442
0
5,255
5,865
0
35,315
W
Anhur
14,133
8,035
0
3,684
9,517
6,606
485
0
9,392
0
36,739
L
Izanami
piggs214
Izanami
4,620
3,254
489
1,098
10,732
2,420
0
3,360
7,372
0
25,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
26,371
124
Minions Killed
105
0
Camps Cleared
0
620,460
Distance Traveled
623,917
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,269
559
14
1
0
244,764
0
W
Ganesha
8,439
649
0
0
0
229,238
2
W
Anubis
7,740
595
48
4
0
200,460
3
L
Neith
8,030
618
62
5
0
202,794
2
W
Anhur
10,192
784
57
4
0
194,219
3
L
Izanami
8,583
660
48
4
0
172,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role