Player Matchup

Cu Chulainn
Cu Chulainn
CaptGrimm
Cu Chulainn
Level 109
God Stats
18W - 13L
1,522 SR
Queue Stats
151W - 116L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsJhelo
Tsukuyomi
Level 14
God Stats
5W - 8L
1,451 SR
Queue Stats
184W - 184L
1,617 Elo+
Party 1
Baron Samedi
Baron Samedi
OneiricVision
Baron Samedi
Level 35
God Stats
1W - 2L
1,603 SR
Queue Stats
7W - 6L
1,574 Elo+
Solo
Terra
Terra
ProBuffalo7174
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,555 Elo+
Party 1
Ullr
Ullr
lFirelx
Ullr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 121L
1,465 Elo+
Solo
Team Averages
Level 54
1,515 SR
1,566 Elo+

VS

Team Averages
Level 75
1,510 SR
1,547 Elo+
Mercury
Mercury
Emancus09
Mercury
Level 106
God Stats
1W - 1L
1,326 SR
Queue Stats
33W - 35L
1,519 Elo+
Party 2
King Arthur
King Arthur
KitsuneInferno
King Arthur
Level 43
God Stats
8W - 6L
1,629 SR
Queue Stats
294W - 238L
1,605 Elo+
Solo
Ymir
Ymir
TOMMA5
Ymir
Level 28
God Stats
26W - 20L
1,564 SR
Queue Stats
31W - 32L
1,519 Elo+
Party 2
Janus
Janus
mtime
Janus
Level 94
God Stats
8W - 5L
1,519 SR
Queue Stats
30W - 25L
1,554 Elo+
Party 2
Apollo
Apollo
xsantori
Apollo
Level 106
God Stats
6W - 6L
1,514 SR
Queue Stats
30W - 27L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptGrimm
Cu Chulainn
16
5 / 6 / 2
10,703
465
17,709
27,121
34,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ItsJhelo
Tsukuyomi
17
10 / 8 / 6
12,070
525
15,794
18,871
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OneiricVision
Baron Samedi
14
2 / 11 / 2
9,758
424
10,214
17,391
8,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 3
9,068
394
5,349
17,085
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
lFirelx
Ullr
13
1 / 6 / 2
8,812
383
8,575
15,225
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emancus09
Mercury
20
6 / 5 / 9
13,065
568
13,171
19,467
10,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KitsuneInferno
King Arthur
19
6 / 7 / 10
12,392
539
19,561
21,687
22,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
TOMMA5
Ymir
15
3 / 2 / 10
9,857
429
7,318
16,701
17,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
mtime
Janus
18
12 / 4 / 8
12,495
543
23,968
16,752
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xsantori
Apollo
17
7 / 3 / 10
11,405
496
11,703
13,672
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
20
Kills
34
34
Deaths
21
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaptGrimm
Cu Chulainn
5
6
2
1
W
Mercury
Emancus09
Mercury
6
5
9
2.1
L
Tsukuyomi
ItsJhelo
Tsukuyomi
10
8
6
1.63
W
King Arthur
KitsuneInferno
King Arthur
6
7
10
1.57
L
Baron Samedi
OneiricVision
Baron Samedi
2
11
2
0.27
L
2
3
3
1.17
W
Ymir
TOMMA5
Ymir
3
2
10
4
L
Ullr
lFirelx
Ullr
1
6
2
0.33
W
Janus
mtime
Janus
12
4
8
4
W
Apollo
xsantori
Apollo
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
75,721
95,693
Taken
88,279
73,002
Mitigated
62,264
23,572
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaptGrimm
Cu Chulainn
17,709
4,032
0
8,672
27,121
34,936
13
4,643
22,478
0
69,549
W
Mercury
Emancus09
Mercury
13,171
7,809
0
500
19,467
10,009
1,369
3,544
15,476
0
107,352
L
Tsukuyomi
ItsJhelo
Tsukuyomi
15,794
3,917
0
3,877
18,871
7,519
0
5,910
12,811
0
48,354
W
King Arthur
KitsuneInferno
King Arthur
19,561
3,983
0
2,232
21,687
22,417
589
2,242
18,761
105
77,981
L
Baron Samedi
OneiricVision
Baron Samedi
10,214
226
0
2,870
17,391
8,237
299
8,731
8,660
34,011
0
L
5,349
185
2,589
4,361
17,085
14,880
164
6,745
10,340
17,723
0
W
Ymir
TOMMA5
Ymir
7,318
858
960
2,000
16,701
17,856
238
2,630
13,578
24,287
0
L
Ullr
lFirelx
Ullr
8,575
2,318
0
1,203
15,225
7,430
644
5,362
9,863
0
58,655
W
Janus
mtime
Janus
23,968
1,380
314
5,031
16,752
6,113
698
5,033
11,047
89,156
0
W
Apollo
xsantori
Apollo
11,703
6,269
0
4,392
13,672
5,869
3,156
1,235
12,177
0
78,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
59,214
353
Minions Killed
526
0
Camps Cleared
0
2,039,111
Distance Traveled
2,232,886
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,703
465
123
5
0
409,227
3
W
Mercury
13,065
568
138
6
0
482,383
1
L
Tsukuyomi
12,070
525
69
3
0
439,157
1
W
King Arthur
12,392
539
140
6
0
420,734
3
L
Baron Samedi
9,758
424
55
2
0
372,308
0
L
Terra
9,068
394
20
1
0
453,781
2
W
Ymir
9,857
429
32
1
0
469,630
4
L
Ullr
8,812
383
86
4
0
364,638
0
W
Janus
12,495
543
125
5
0
448,772
3
W
Apollo
11,405
496
91
4
0
411,367
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role