Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
Level 28
God Stats
18W - 4L
1,671 SR
Queue Stats
122W - 110L
1,533 Elo+
Party 2
Zeus
Zeus
M3chOP
Zeus
Level 24
God Stats
3W - 4L
1,658 SR
Queue Stats
74W - 66L
1,514 Elo+
Party 2
Sobek
Sobek
TheOneBloy
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 140L
1,510 Elo+
Party 2
Camazotz
Camazotz
acazare
Camazotz
Level 21
God Stats
3W - 3L
1,529 SR
Queue Stats
74W - 68L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
principius
Ao Kuang
Level 14
God Stats
4W - 4L
1,366 SR
Queue Stats
67W - 67L
1,555 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,517 Elo+

VS

Team Averages
Level 20
1,670 SR
1,568 Elo+
Ra
Ra
AC724
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
BubbleOnSmite
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,730 Elo+
Party 1
Bacchus
Bacchus
DaBombGee
Bacchus
Level 28
God Stats
5W - 2L
1,843 SR
Queue Stats
136W - 126L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
Godsintreal
Guan Yu
Level 24
God Stats
1W - 1L
1,815 SR
Queue Stats
59W - 48L
1,639 Elo+
Solo
Hachiman
Hachiman
OceanGangg
Hachiman
Level 18
God Stats
27W - 18L
1,693 SR
Queue Stats
34W - 29L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
17
13 / 4 / 14
11,413
571
21,258
15,847
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
M3chOP
Zeus
14
4 / 5 / 10
9,431
472
10,971
10,500
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
15
4 / 3 / 19
10,240
512
11,117
18,421
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
acazare
Camazotz
16
5 / 2 / 11
10,521
526
12,150
15,843
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
principius
Ao Kuang
17
13 / 1 / 11
11,240
562
14,759
16,021
7,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 10 / 4
7,941
397
7,484
16,331
8,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
BubbleOnSmite
Hun Batz
16
7 / 7 / 2
10,139
507
13,149
16,287
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
DaBombGee
Bacchus
12
2 / 10 / 7
8,471
424
9,312
18,492
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Godsintreal
Guan Yu
15
2 / 6 / 4
9,212
461
12,504
21,745
29,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
OceanGangg
Hachiman
13
3 / 6 / 5
8,484
424
8,085
12,784
4,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
39
Kills
15
15
Deaths
39
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
1
10
4
0.3
L
Hun Batz
BubbleOnSmite
Hun Batz
7
7
2
1.14
L
Bacchus
DaBombGee
Bacchus
2
10
7
0.55
L
Guan Yu
Godsintreal
Guan Yu
2
6
4
0.67
W
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
13
4
14
5
W
Zeus
M3chOP
Zeus
4
5
10
1.8
L
Hachiman
OceanGangg
Hachiman
3
6
5
0.92
W
Sobek
4
3
19
4.5
W
Camazotz
acazare
Camazotz
5
2
11
5.25
W
Ao Kuang
principius
Ao Kuang
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,255
Damage
50,534
76,632
Taken
85,639
45,476
Mitigated
63,894
32,636
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
7,484
1,407
467
1,702
16,331
8,102
129
9,417
6,506
26,549
0
L
Hun Batz
BubbleOnSmite
Hun Batz
13,149
3,783
0
3,693
16,287
6,070
0
6,321
9,846
0
62,927
L
Bacchus
DaBombGee
Bacchus
9,312
816
0
583
18,492
16,179
0
6,877
11,458
19,774
0
L
Guan Yu
Godsintreal
Guan Yu
12,504
1,808
1,592
6,167
21,745
29,400
0
8,374
12,637
0
47,404
W
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
21,258
13,410
0
7,484
15,847
6,562
5,233
4,133
11,714
0
78,595
W
Zeus
M3chOP
Zeus
10,971
947
224
1,550
10,500
2,881
1,142
1,965
8,460
45,789
0
L
Hachiman
OceanGangg
Hachiman
8,085
4,569
0
3,128
12,784
4,143
0
5,219
7,501
0
37,143
W
Sobek
11,117
945
0
6,163
18,421
17,920
128
6,207
12,064
27,990
0
W
Camazotz
acazare
Camazotz
12,150
3,772
0
8,526
15,843
10,988
1,158
1,816
13,477
0
61,171
W
Ao Kuang
principius
Ao Kuang
14,759
4,140
0
8,689
16,021
7,125
464
2,675
13,321
64,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
44,247
438
Minions Killed
352
0
Camps Cleared
0
1,800,675
Distance Traveled
1,742,908
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,941
397
45
2
0
303,490
0
L
Hun Batz
10,139
507
112
6
0
380,532
3
L
Bacchus
8,471
424
29
1
0
374,275
9
L
Guan Yu
9,212
461
88
4
0
373,363
0
W
Ah Muzen Cab
11,413
571
109
5
0
334,356
0
W
Zeus
9,431
472
97
5
0
330,702
1
L
Hachiman
8,484
424
78
4
0
311,248
4
W
Sobek
10,240
512
27
1
0
375,899
6
W
Camazotz
10,521
526
124
6
0
375,058
3
W
Ao Kuang
11,240
562
81
4
0
384,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role