Player Matchup

Sun Wukong
Sun Wukong
Digz313
Sun Wukong
Level 44
God Stats
2W - 15L
1,304 SR
Queue Stats
109W - 124L
1,428 Elo+
Party 3
Nox
Nox
GulcasaLich
Nox
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 164L
1,414 Elo+
Solo
Scylla
Scylla
MysteryText
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Nickone32
Cthulhu
Level 5
God Stats
5W - 4L
1,687 SR
Queue Stats
39W - 39L
1,423 Elo+
Solo
Camazotz
Camazotz
Wizkiddxsillev
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,672 Elo+
Party 3
Team Averages
Level 22
1,498 SR
1,473 Elo+

VS

Team Averages
Level 38
1,537 SR
1,451 Elo+
Chaac
Chaac
Cyratics
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 1
Thor
Thor
Drizzys Maddox
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 2
Fenrir
Fenrir
HECTIC REAPER 4
Fenrir
Level 23
God Stats
2W - 0L
1,687 SR
Queue Stats
4W - 4L
1,309 Elo+
Party 2
Vulcan
Vulcan
PlagueUnborn
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,248 Elo+
Party 2
Bacchus
Bacchus
StarGoki
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Digz313
Sun Wukong
19
6 / 15 / 6
13,795
920
17,876
31,550
16,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 8
14,753
984
16,055
21,124
19,887
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
19
7 / 5 / 6
13,506
900
12,777
23,698
8,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Nickone32
Cthulhu
20
1 / 6 / 8
13,058
871
11,343
25,951
26,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
19
1 / 17 / 8
12,415
828
11,470
31,903
12,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cyratics
Chaac
20
4 / 5 / 23
14,317
954
14,867
18,557
20,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 9 / 19
13,552
903
13,995
18,690
8,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 16
14,048
937
19,570
19,466
12,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
18 / 0 / 14
16,290
1,086
57,634
7,217
3,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
StarGoki
Bacchus
20
13 / 1 / 27
16,781
1,119
21,405
18,910
36,882
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
144
21
Kills
45
45
Deaths
21
36
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cyratics
Chaac
4
5
23
3.1
L
Sun Wukong
Digz313
Sun Wukong
6
15
6
0.6
W
3
9
19
1.39
L
6
2
8
5
W
7
6
16
2.5
L
Scylla
7
5
6
2
L
Cthulhu
Nickone32
Cthulhu
1
6
8
0.83
W
Vulcan
18
0
14
25
W
Bacchus
StarGoki
Bacchus
13
1
27
26.5
L
Camazotz
1
17
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,521
Damage
127,471
134,226
Taken
82,840
84,645
Mitigated
82,895
6,487
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cyratics
Chaac
14,867
3,823
0
2,983
18,557
20,812
0
9,872
8,685
0
31,044
L
Sun Wukong
Digz313
Sun Wukong
17,876
9,836
0
974
31,550
16,942
0
17,779
13,771
374
34,896
W
13,995
4,756
0
0
18,690
8,974
0
8,431
9,807
0
20,475
L
16,055
1,842
471
1,597
21,124
19,887
0
10,982
10,142
37,461
0
W
19,570
7,843
0
1,180
19,466
12,309
0
10,943
8,068
0
29,668
L
Scylla
12,777
2,720
0
138
23,698
8,474
0
12,214
11,484
22,566
0
L
Cthulhu
Nickone32
Cthulhu
11,343
1,366
508
0
25,951
26,651
0
17,522
8,429
41,735
0
W
Vulcan
57,634
23,678
0
997
7,217
3,918
0
3,220
3,997
91,780
0
W
Bacchus
StarGoki
Bacchus
21,405
3,126
80
262
18,910
36,882
0
7,952
10,958
43,806
0
L
Camazotz
11,470
6,123
0
2,799
31,903
12,691
0
20,542
11,361
0
18,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,527
Gold Earned
74,988
207
Minions Killed
184
5
Camps Cleared
5
1,321,679
Distance Traveled
1,362,604
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,317
954
32
2
2
306,463
0
L
Sun Wukong
13,795
920
35
2
2
254,980
0
W
Thor
13,552
903
9
1
0
231,809
0
L
Nox
14,753
984
51
3
1
276,210
0
W
Fenrir
14,048
937
12
1
0
243,052
0
L
Scylla
13,506
900
22
1
0
271,169
2
L
Cthulhu
13,058
871
81
5
2
274,256
0
W
Vulcan
16,290
1,086
84
6
0
309,958
0
W
Bacchus
16,781
1,119
47
3
3
271,322
0
L
Camazotz
12,415
828
18
1
0
245,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role