Player Matchup

King Arthur
King Arthur
BloodRexi
King Arthur
Level 123
God Stats
4W - 5L
1,605 SR
Queue Stats
120W - 126L
1,531 Elo+
Solo
Ullr
Ullr
Jadiru
Ullr
Level 112
God Stats
27W - 29L
1,681 SR
Queue Stats
122W - 100L
1,544 Elo+
Party 1
Thoth
Thoth
Kiburu
Thoth
Level 137
God Stats
36W - 36L
1,620 SR
Queue Stats
464W - 409L
1,559 Elo+
Party 1
Serqet
Serqet
Nöro
Serqet
Level 155
God Stats
4W - 2L
1,622 SR
Queue Stats
39W - 42L
1,433 Elo+
Party 3
Scylla
Scylla
Parthur
Scylla
Level 159
God Stats
2W - 3L
1,559 SR
Queue Stats
56W - 62L
1,461 Elo+
Party 3
Team Averages
Level 137
1,617 SR
1,506 Elo+

VS

Team Averages
Level 91
1,630 SR
1,609 Elo+
Hercules
Hercules
SirKnight121
Hercules
Level 109
God Stats
2W - 6L
1,335 SR
Queue Stats
397W - 378L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
StopDrinkingMax
Baron Samedi
Level 106
God Stats
5W - 4L
1,682 SR
Queue Stats
49W - 53L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zoriya
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 44L
1,633 Elo+
Party 2
Neith
Neith
danjbw
Neith
Level 89
God Stats
0W - 1L
1,905 SR
Queue Stats
73W - 46L
1,633 Elo+
Party 2
Fafnir
Fafnir
stevarn
Fafnir
Level 67
God Stats
3W - 1L
1,727 SR
Queue Stats
58W - 37L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodRexi
King Arthur
14
2 / 1 / 7
7,817
711
6,744
14,110
10,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Jadiru
Ullr
16
3 / 0 / 8
8,788
799
7,367
3,019
1,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Kiburu
Thoth
15
1 / 1 / 7
7,886
717
12,410
4,129
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Nöro
Serqet
14
6 / 1 / 6
8,994
818
5,816
5,845
2,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Parthur
Scylla
16
3 / 1 / 8
9,059
824
11,491
5,926
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SirKnight121
Hercules
13
2 / 3 / 1
7,295
663
3,895
14,523
10,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
StopDrinkingMax
Baron Samedi
13
0 / 4 / 2
7,037
640
5,499
9,386
4,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zoriya
Tsukuyomi
12
0 / 2 / 1
6,306
573
6,235
7,640
2,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
danjbw
Neith
14
2 / 2 / 2
8,029
730
8,898
8,566
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
stevarn
Fafnir
12
0 / 4 / 1
6,955
632
2,043
12,534
8,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
15
Kills
4
4
Deaths
15
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodRexi
King Arthur
2
1
7
5.5
W
Ullr
Jadiru
Ullr
3
0
8
7
W
Thoth
Kiburu
Thoth
1
1
7
4.5
W
Serqet
Nöro
Serqet
6
1
6
9
W
Scylla
Parthur
Scylla
3
1
8
7
L
Hercules
SirKnight121
Hercules
2
3
1
0.83
L
Baron Samedi
StopDrinkingMax
Baron Samedi
0
4
2
0.25
L
Tsukuyomi
Zoriya
Tsukuyomi
0
2
1
0.25
L
Neith
danjbw
Neith
2
2
2
1.5
L
Fafnir
stevarn
Fafnir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
26,570
33,029
Taken
52,649
17,675
Mitigated
28,898
6,045
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodRexi
King Arthur
6,744
747
0
2,946
14,110
10,593
62
2,687
11,324
0
20,501
W
Ullr
Jadiru
Ullr
7,367
2,684
0
483
3,019
1,249
1,139
925
2,094
0
34,027
W
Thoth
Kiburu
Thoth
12,410
42
0
660
4,129
1,387
0
836
3,243
38,929
0
W
Serqet
Nöro
Serqet
5,816
969
0
595
5,845
2,376
309
1,633
4,187
0
10,530
W
Scylla
Parthur
Scylla
11,491
1,264
0
1,361
5,926
2,070
892
1,761
4,090
41,963
0
L
Hercules
SirKnight121
Hercules
3,895
1,402
150
3,874
14,523
10,490
0
6,948
7,119
0
17,358
L
Baron Samedi
StopDrinkingMax
Baron Samedi
5,499
388
564
2,271
9,386
4,240
0
3,384
5,718
28,059
0
L
Tsukuyomi
Zoriya
Tsukuyomi
6,235
1,501
0
462
7,640
2,613
0
3,053
4,372
0
17,538
L
Neith
danjbw
Neith
8,898
3,596
0
2,823
8,566
2,856
0
4,416
4,058
0
24,154
L
Fafnir
stevarn
Fafnir
2,043
467
0
1,264
12,534
8,699
0
5,955
6,278
5,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
35,622
286
Minions Killed
164
12
Camps Cleared
5
1,102,128
Distance Traveled
1,011,769
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,817
711
25
2
3
233,483
3
W
Ullr
8,788
799
94
9
2
208,426
2
W
Thoth
7,886
717
67
6
3
207,572
1
W
Serqet
8,994
818
14
1
2
236,629
3
W
Scylla
9,059
824
86
8
2
216,018
3
L
Hercules
7,295
663
29
3
1
215,911
0
L
Baron Samedi
7,037
640
53
5
3
166,145
0
L
Tsukuyomi
6,306
573
37
3
1
226,941
0
L
Neith
8,029
730
42
4
0
194,986
2
L
Fafnir
6,955
632
3
0
0
207,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role