Player Matchup

Olorun
Olorun
Ballanaar
Olorun
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,445 Elo+
Party 1
Chang'e
Chang'e
Lalriel
Chang'e
Level 25
God Stats
24W - 22L
1,306 SR
Queue Stats
43W - 42L
1,434 Elo+
Party 1
Bellona
Bellona
NarupA
Bellona
Level 18
God Stats
1W - 2L
1,124 SR
Queue Stats
54W - 50L
1,449 Elo+
Party 1
Jing Wei
Jing Wei
Stortliro
Jing Wei
Level 29
God Stats
3W - 0L
1,810 SR
Queue Stats
10W - 6L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
haladines
Erlang Shen
Level 27
God Stats
3W - 0L
1,756 SR
Queue Stats
92W - 95L
1,445 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,453 Elo+

VS

Team Averages
Level 27
1,460 SR
1,399 Elo+
Scylla
Scylla
AkiraFenix
Scylla
Level 27
God Stats
2W - 4L
1,477 SR
Queue Stats
16W - 22L
1,414 Elo+
Solo
The Morrigan
The Morrigan
LukScope
The Morrigan
Level 27
God Stats
26W - 34L
1,641 SR
Queue Stats
80W - 114L
1,450 Elo+
Solo
Set
Set
Titan BR3584
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,410 Elo+
Solo
Izanami
Izanami
titulo-pessimo
Izanami
Level 29
God Stats
4W - 7L
1,408 SR
Queue Stats
59W - 69L
1,442 Elo+
Solo
Geb
Geb
yZurgBR
Geb
Level 26
God Stats
2W - 3L
1,276 SR
Queue Stats
63W - 105L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ballanaar
Olorun
14
3 / 2 / 9
9,307
490
9,133
8,910
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Lalriel
Chang'e
14
1 / 1 / 15
9,045
476
4,374
7,276
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NarupA
Bellona
17
5 / 1 / 3
10,638
560
5,126
10,051
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Stortliro
Jing Wei
17
11 / 1 / 3
10,926
575
13,207
11,596
4,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
haladines
Erlang Shen
15
5 / 1 / 8
9,985
526
5,267
15,688
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkiraFenix
Scylla
10
0 / 11 / 3
6,739
355
5,305
11,264
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
LukScope
The Morrigan
15
1 / 5 / 2
8,803
463
7,984
10,390
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 2
6,816
359
1,032
7,912
2,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 1
10,601
558
10,416
12,523
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
12
1 / 1 / 3
8,278
436
1,859
8,644
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
25
Kills
6
6
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
AkiraFenix
Scylla
0
11
3
0.14
W
Olorun
Ballanaar
Olorun
3
2
9
3.75
W
Chang'e
Lalriel
Chang'e
1
1
15
8.5
L
The Morrigan
LukScope
The Morrigan
1
5
2
0.4
W
Bellona
NarupA
Bellona
5
1
3
6.5
W
Jing Wei
Stortliro
Jing Wei
11
1
3
12.5
L
0
5
2
0.2
W
Erlang Shen
haladines
Erlang Shen
5
1
8
9
L
4
4
1
1.13
L
Geb
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
26,596
53,521
Taken
50,733
29,068
Mitigated
20,239
21,793
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AkiraFenix
Scylla
5,305
412
0
0
11,264
2,778
0
2,939
8,263
21,932
0
W
Olorun
Ballanaar
Olorun
9,133
2,601
0
1,702
8,910
3,529
2,953
3,019
5,659
39,866
0
W
Chang'e
Lalriel
Chang'e
4,374
458
7,330
3,650
7,276
5,180
1,558
2,587
4,511
25,712
0
L
The Morrigan
LukScope
The Morrigan
7,984
1,620
0
1,947
10,390
3,954
688
1,678
8,583
49,403
872
W
Bellona
NarupA
Bellona
5,126
624
0
1,838
10,051
7,374
817
3,246
6,313
0
59,397
W
Jing Wei
Stortliro
Jing Wei
13,207
11,204
671
3,800
11,596
4,075
4,538
1,607
9,890
0
60,852
L
1,032
535
0
18
7,912
2,942
0
1,968
5,806
0
20,483
W
Erlang Shen
haladines
Erlang Shen
5,267
2,116
0
2,802
15,688
8,910
1,713
2,690
12,872
0
54,033
L
10,416
8,392
0
4,838
12,523
4,605
0
4,030
8,337
0
92,365
L
Geb
1,859
186
0
504
8,644
5,960
0
2,492
6,140
19,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
41,237
421
Minions Killed
375
0
Camps Cleared
0
1,768,074
Distance Traveled
1,516,094
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,739
355
41
2
0
322,781
3
W
Olorun
9,307
490
64
3
0
342,467
0
W
Chang'e
9,045
476
53
3
0
338,411
4
L
The Morrigan
8,803
463
96
5
0
270,217
1
W
Bellona
10,638
560
113
6
0
376,650
3
W
Jing Wei
10,926
575
106
6
0
316,644
0
L
Set
6,816
359
42
2
0
300,354
5
W
Erlang Shen
9,985
526
85
4
0
393,902
1
L
Izanami
10,601
558
161
8
0
300,867
3
L
Geb
8,278
436
35
2
0
321,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role