Player Matchup

Tiamat
Tiamat
ArmorMangus
Tiamat
Level 53
God Stats
2W - 6L
1,378 SR
Queue Stats
29W - 33L
1,495 Elo+
Solo
Chronos
Chronos
Deady17
Chronos
Level 42
God Stats
1W - 4L
1,249 SR
Queue Stats
35W - 26L
1,661 Elo+
Party 2
Geb
Geb
ElmataP3rras
Geb
Level 25
God Stats
5W - 5L
1,681 SR
Queue Stats
84W - 96L
1,546 Elo+
Party 3
Artemis
Artemis
Jeva03RIP
Artemis
Level 42
God Stats
72W - 84L
1,556 SR
Queue Stats
76W - 91L
1,529 Elo+
Party 3
Hercules
Hercules
NEVERLOKI
Hercules
Level 43
God Stats
0W - 1L
1,289 SR
Queue Stats
36W - 40L
1,581 Elo+
Party 2
Team Averages
Level 41
1,430 SR
1,562 Elo+

VS

Team Averages
Level 109
1,687 SR
1,738 Elo+
Hel
Hel
Aeods
Hel
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Aggrosaurus
Chaac
Level 157
God Stats
14W - 11L
1,895 SR
Queue Stats
636W - 360L
1,776 Elo+
Party 1
Hercules
Hercules
DarkAnjel
Hercules
Level 148
God Stats
12W - 7L
1,618 SR
Queue Stats
353W - 178L
1,768 Elo+
Party 1
Baron Samedi
Baron Samedi
Eggtoastham
Baron Samedi
Level 128
God Stats
21W - 10L
1,922 SR
Queue Stats
224W - 152L
1,824 Elo+
Party 1
Cerberus
Cerberus
Hawkmann96
Cerberus
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
327W - 135L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 7 / 3
9,169
834
19,606
15,701
15,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Deady17
Chronos
15
0 / 7 / 3
9,570
870
15,280
16,285
4,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 13 / 3
10,365
942
6,833
26,621
25,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Jeva03RIP
Artemis
15
0 / 8 / 4
9,370
852
11,533
18,002
6,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NEVERLOKI
Hercules
15
3 / 10 / 1
10,432
948
13,767
26,810
13,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aeods
Hel
18
6 / 0 / 29
11,597
1,054
9,160
7,222
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 1 / 34
12,701
1,155
22,955
25,925
37,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
DarkAnjel
Hercules
18
9 / 2 / 26
11,814
1,074
14,272
15,252
16,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Eggtoastham
Baron Samedi
19
10 / 0 / 33
12,877
1,171
29,692
17,617
18,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Hawkmann96
Cerberus
19
10 / 2 / 28
12,352
1,123
20,524
20,742
20,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
195
5
Kills
45
45
Deaths
5
14
Assists
150
Player
Kills
Deaths
Assists
KDA
W
Hel
Aeods
Hel
6
0
29
20.5
W
10
1
34
27
L
Tiamat
0
7
3
0.21
W
Hercules
DarkAnjel
Hercules
9
2
26
11
L
Chronos
Deady17
Chronos
0
7
3
0.21
W
Baron Samedi
Eggtoastham
Baron Samedi
10
0
33
26.5
L
2
13
3
0.27
W
Cerberus
Hawkmann96
Cerberus
10
2
28
12
L
Artemis
Jeva03RIP
Artemis
0
8
4
0.25
L
Hercules
NEVERLOKI
Hercules
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,019
Damage
96,603
103,419
Taken
86,758
66,948
Mitigated
96,626
5,380
Healing
57,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Aeods
Hel
9,160
1,020
13,408
4,101
7,222
4,004
0
4,079
3,043
22,481
0
W
22,955
3,880
3,458
10,965
25,925
37,583
0
9,722
15,664
840
42,627
L
Tiamat
19,606
1,208
0
922
15,701
15,978
0
8,310
7,176
29,624
0
W
Hercules
DarkAnjel
Hercules
14,272
5,009
0
5,263
15,252
16,025
0
6,402
7,054
0
23,839
L
Chronos
Deady17
Chronos
15,280
1,976
0
1,107
16,285
4,885
0
9,596
6,564
35,414
0
W
Baron Samedi
Eggtoastham
Baron Samedi
29,692
7,468
7,657
6,024
17,617
18,310
0
8,625
8,656
45,144
0
L
6,833
959
0
0
26,621
25,852
0
13,260
12,764
20,318
0
W
Cerberus
Hawkmann96
Cerberus
20,524
1,368
0
6,262
20,742
20,704
0
11,200
9,188
35,365
0
L
Artemis
Jeva03RIP
Artemis
11,533
6,968
0
0
18,002
6,524
0
9,570
8,125
0
25,223
L
Hercules
NEVERLOKI
Hercules
13,767
3,990
219
3,132
26,810
13,709
0
18,163
8,348
0
22,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
61,341
151
Minions Killed
210
3
Camps Cleared
3
938,538
Distance Traveled
1,110,533
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,597
1,054
35
3
2
229,893
0
W
Chaac
12,701
1,155
50
5
0
231,920
3
L
Tiamat
9,169
834
41
4
0
188,621
0
W
Hercules
11,814
1,074
23
2
0
229,932
1
L
Chronos
9,570
870
55
5
1
210,201
1
W
Baron Samedi
12,877
1,171
35
3
0
204,641
0
L
Geb
10,365
942
11
1
1
175,863
0
W
Cerberus
12,352
1,123
67
6
1
214,147
0
L
Artemis
9,370
852
23
2
0
174,018
0
L
Hercules
10,432
948
21
2
1
189,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role