Player Matchup

Cthulhu
Cthulhu
BigNi99a123
Cthulhu
Level 3
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
DixonCider69x
Anubis
Level 13
God Stats
2W - 2L
1,705 SR
Queue Stats
34W - 28L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
IflyMortal
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,488 Elo+
Party 2
Set
Set
Jay202426
Set
Level 48
God Stats
2W - 2L
1,385 SR
Queue Stats
13W - 16L
1,365 Elo+
Party 3
Bellona
Bellona
YvngVoid
Bellona
Level 13
God Stats
6W - 9L
1,113 SR
Queue Stats
8W - 14L
1,222 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,406 Elo+

VS

Team Averages
Level 19
1,476 SR
1,265 Elo+
Merlin
Merlin
A rock537
Merlin
Level 15
God Stats
1W - 11L
1,016 SR
Queue Stats
46W - 122L
1,130 Elo+
Party 1
Odin
Odin
Ragezorz
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,290 Elo+
Solo
Cerberus
Cerberus
Shagretor
Cerberus
Level 28
God Stats
4W - 4L
1,616 SR
Queue Stats
76W - 87L
1,296 Elo+
Solo
Thanatos
Thanatos
Wohat
Thanatos
Level 18
God Stats
2W - 1L
1,748 SR
Queue Stats
16W - 17L
1,478 Elo+
Solo
Apollo
Apollo
piperQdoneER
Apollo
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 171L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigNi99a123
Cthulhu
11
1 / 2 / 4
7,241
453
4,987
7,663
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
12 / 0 / 3
10,575
661
12,276
9,096
5,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IflyMortal
Danzaburou
14
9 / 1 / 6
9,583
599
12,587
7,716
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 6
9,448
591
5,962
7,341
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
YvngVoid
Bellona
14
5 / 6 / 2
8,871
554
5,920
11,199
7,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A rock537
Merlin
9
0 / 7 / 1
6,351
397
2,662
8,334
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
3 / 7 / 2
7,940
496
6,315
11,370
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Shagretor
Cerberus
9
1 / 6 / 0
6,652
416
3,386
13,945
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Wohat
Thanatos
13
1 / 5 / 3
7,917
495
5,726
13,514
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
12
4 / 6 / 0
7,756
485
4,311
10,668
3,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
31
Kills
9
9
Deaths
31
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
A rock537
Merlin
0
7
1
0.07
W
Cthulhu
BigNi99a123
Cthulhu
1
2
4
1.5
W
12
0
3
13.5
W
Danzaburou
IflyMortal
Danzaburou
9
1
6
12
W
4
0
6
7
L
Odin
3
7
2
0.57
L
Cerberus
Shagretor
Cerberus
1
6
0
0.17
L
Thanatos
Wohat
Thanatos
1
5
3
0.5
W
Bellona
YvngVoid
Bellona
5
6
2
1
L
Apollo
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
22,400
43,015
Taken
57,831
26,108
Mitigated
24,461
15,155
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A rock537
Merlin
2,662
526
0
421
8,334
1,922
661
378
7,906
26,325
0
W
Cthulhu
BigNi99a123
Cthulhu
4,987
493
0
750
7,663
7,344
920
1,424
6,169
18,666
0
W
12,276
730
0
6,302
9,096
5,520
2,098
139
8,907
73,582
0
W
Danzaburou
IflyMortal
Danzaburou
12,587
5,928
0
3,270
7,716
2,579
1,875
3,300
4,391
0
47,248
W
5,962
2,341
0
3,885
7,341
3,034
1,263
414
6,927
0
56,842
L
Odin
6,315
2,937
0
373
11,370
8,184
585
3,864
7,406
0
35,104
L
Cerberus
Shagretor
Cerberus
3,386
407
0
3,037
13,945
7,100
0
4,192
9,453
14,170
0
L
Thanatos
Wohat
Thanatos
5,726
2,832
0
10,606
13,514
3,887
290
3,767
9,697
0
50,967
W
Bellona
YvngVoid
Bellona
5,920
1,870
0
948
11,199
7,631
264
771
10,168
0
40,070
L
Apollo
4,311
2,089
0
808
10,668
3,368
101
4,512
6,106
0
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
36,616
444
Minions Killed
290
0
Camps Cleared
0
1,567,276
Distance Traveled
1,304,426
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,351
397
54
3
0
266,958
0
W
Cthulhu
7,241
453
31
2
0
338,068
0
W
Anubis
10,575
661
151
9
0
309,314
4
W
Danzaburou
9,583
599
64
4
0
291,882
1
W
Set
9,448
591
108
7
0
363,320
3
L
Odin
7,940
496
66
4
0
242,651
2
L
Cerberus
6,652
416
21
1
0
233,629
0
L
Thanatos
7,917
495
92
6
0
283,986
1
W
Bellona
8,871
554
90
6
0
264,692
1
L
Apollo
7,756
485
57
4
0
277,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role