Player Matchup

Sylvanus
Sylvanus
BIZMO FUNYUNS10
Sylvanus
Level 109
God Stats
10W - 10L
1,658 SR
Queue Stats
64W - 59L
1,517 Elo+
Party 2
Da Ji
Da Ji
CRC62304
Da Ji
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 214L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
ColossalKitten
Erlang Shen
Level 35
God Stats
10W - 13L
1,417 SR
Queue Stats
130W - 136L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
YungHaMiE47
Baron Samedi
Level 106
God Stats
31W - 23L
1,543 SR
Queue Stats
599W - 572L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
dabberrymain
Heimdallr
Level 133
God Stats
14W - 29L
1,294 SR
Queue Stats
296W - 321L
1,438 Elo+
Party 2
Team Averages
Level 82
1,482 SR
1,495 Elo+

VS

Team Averages
Level 105
1,519 SR
1,494 Elo+
Odin
Odin
ALEJO-POTO
Odin
Level 160
God Stats
1W - 1L
1,543 SR
Queue Stats
123W - 129L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gustavorf20
Tsukuyomi
Level 15
God Stats
3W - 1L
1,473 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 1
Agni
Agni
Matsuko_G-G_507
Agni
Level 145
God Stats
3W - 0L
1,453 SR
Queue Stats
33W - 22L
1,667 Elo+
Party 1
Apollo
Apollo
alejoganoza
Apollo
Level 158
God Stats
5W - 3L
1,629 SR
Queue Stats
24W - 37L
1,407 Elo+
Party 1
Geb
Geb
wolfclanboy
Geb
Level 49
God Stats
7W - 7L
1,500 SR
Queue Stats
116W - 95L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 6 / 4
8,324
416
10,169
22,751
17,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
CRC62304
Da Ji
13
2 / 7 / 5
8,445
422
8,042
18,487
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ColossalKitten
Erlang Shen
14
0 / 10 / 1
8,662
433
6,096
18,716
9,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
YungHaMiE47
Baron Samedi
17
5 / 4 / 1
10,965
548
15,199
19,871
9,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
dabberrymain
Heimdallr
14
1 / 6 / 4
8,845
442
7,241
15,767
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 17
11,644
582
17,538
17,791
16,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Gustavorf20
Tsukuyomi
19
11 / 3 / 10
11,829
591
16,733
20,285
11,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
9 / 3 / 12
11,279
564
20,317
15,553
6,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
3 / 0 / 14
9,922
496
8,434
12,120
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 5 / 17
9,048
452
6,256
15,534
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
10
Kills
33
33
Deaths
12
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
L
Sylvanus
2
6
4
0.67
L
Da Ji
CRC62304
Da Ji
2
7
5
0.64
L
Erlang Shen
ColossalKitten
Erlang Shen
0
10
1
0.05
W
Tsukuyomi
Gustavorf20
Tsukuyomi
11
3
10
5.33
W
9
3
12
5
L
Baron Samedi
YungHaMiE47
Baron Samedi
5
4
1
1.38
W
Apollo
3
0
14
10
L
Heimdallr
dabberrymain
Heimdallr
1
6
4
0.5
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,747
Damage
69,278
95,592
Taken
81,283
50,734
Mitigated
52,401
30,647
Healing
22,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,538
4,465
0
3,887
17,791
16,938
653
3,354
14,437
0
66,215
L
Sylvanus
10,169
1,695
2,749
6,605
22,751
17,527
623
7,731
15,020
26,648
4,842
L
Da Ji
CRC62304
Da Ji
8,042
772
0
2,324
18,487
7,206
0
5,395
13,092
0
44,803
L
Erlang Shen
ColossalKitten
Erlang Shen
6,096
2,949
0
4,475
18,716
9,755
0
2,432
16,284
0
41,925
W
Tsukuyomi
Gustavorf20
Tsukuyomi
16,733
4,231
0
8,538
20,285
11,587
2,119
4,932
15,353
0
79,387
W
20,317
2,270
284
2,593
15,553
6,995
710
5,762
9,791
77,019
0
L
Baron Samedi
YungHaMiE47
Baron Samedi
15,199
1,820
2,169
9,030
19,871
9,596
48
5,666
14,205
81,120
0
W
Apollo
8,434
4,581
0
5,758
12,120
4,706
3,179
4,382
7,738
0
54,487
L
Heimdallr
dabberrymain
Heimdallr
7,241
2,796
0
3,295
15,767
6,650
3,394
5,349
10,418
0
52,547
W
6,256
1,102
0
1,402
15,534
12,175
1,135
6,595
8,939
19,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
53,722
416
Minions Killed
481
0
Camps Cleared
0
1,703,927
Distance Traveled
2,016,437
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,644
582
104
5
0
406,058
2
L
Sylvanus
8,324
416
47
2
0
338,580
1
L
Da Ji
8,445
422
63
3
0
379,729
0
L
Erlang Shen
8,662
433
109
5
0
367,068
7
W
Tsukuyomi
11,829
591
136
7
0
418,739
1
W
Agni
11,279
564
130
7
0
436,411
4
L
Baron Samedi
10,965
548
118
6
0
315,603
1
W
Apollo
9,922
496
77
4
0
376,202
5
L
Heimdallr
8,845
442
79
4
0
302,947
1
W
Geb
9,048
452
34
2
0
379,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role