Player Matchup

Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Desventier
Ra
Level 63
God Stats
1W - 4L
1,645 SR
Queue Stats
174W - 246L
1,528 Elo+
Party 3
Tyr
Tyr
ElEze62
Tyr
Level 81
God Stats
29W - 44L
1,352 SR
Queue Stats
734W - 843L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
matheus51000
Danzaburou
Level 87
God Stats
12W - 15L
1,446 SR
Queue Stats
603W - 623L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
yFalzar
Erlang Shen
Level 67
God Stats
29W - 41L
1,458 SR
Queue Stats
225W - 249L
1,467 Elo+
Solo
Team Averages
Level 76
1,480 SR
1,493 Elo+

VS

Team Averages
Level 109
1,664 SR
1,718 Elo+
Horus
Horus
Doyit0
Horus
Level 45
God Stats
2W - 0L
1,671 SR
Queue Stats
4W - 0L
1,816 Elo+
Party 2
Danzaburou
Danzaburou
KOMEDOR_DECASADA
Danzaburou
Level 60
God Stats
4W - 1L
1,809 SR
Queue Stats
305W - 295L
1,494 Elo+
Solo
Chronos
Chronos
Parcheultramix
Chronos
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
1,793 Elo+
Party 2
Ratatoskr
Ratatoskr
Ressett
Ratatoskr
Level 153
God Stats
7W - 2L
1,671 SR
Queue Stats
61W - 33L
1,723 Elo+
Party 2
Ymir
Ymir
VacaVergoza
Ymir
Level 135
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 3L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 5 / 1
9,443
497
6,898
17,831
16,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 3
8,300
437
6,299
10,845
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
15
4 / 4 / 1
9,305
490
6,149
12,001
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
matheus51000
Danzaburou
13
1 / 6 / 4
8,641
455
8,761
13,254
4,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
yFalzar
Erlang Shen
13
0 / 6 / 1
8,856
466
3,375
18,106
14,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doyit0
Horus
16
3 / 0 / 7
10,037
528
9,057
11,438
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KOMEDOR_DECASADA
Danzaburou
18
4 / 3 / 4
11,896
626
11,728
15,364
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 5
11,109
585
12,194
15,036
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Ressett
Ratatoskr
18
11 / 1 / 6
11,550
608
11,492
13,396
4,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 2 / 8
10,771
567
9,902
14,799
13,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
28
28
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
1
0.3
L
2
7
3
0.5
W
Horus
Doyit0
Horus
3
0
7
6.5
L
Tyr
4
4
1
1.13
W
Danzaburou
KOMEDOR_DECASADA
Danzaburou
4
3
4
2
W
5
3
5
2.5
W
Ratatoskr
Ressett
Ratatoskr
11
1
6
14
W
5
2
8
4.5
L
Danzaburou
matheus51000
Danzaburou
1
6
4
0.5
L
Erlang Shen
yFalzar
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,482
Damage
54,373
72,037
Taken
70,033
44,582
Mitigated
43,525
15,112
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,898
2,409
0
3,555
17,831
16,340
679
1,794
15,522
0
53,856
L
6,299
291
704
1,723
10,845
3,481
0
4,331
6,334
36,571
0
W
Horus
Doyit0
Horus
9,057
3,683
983
3,497
11,438
12,191
607
69
11,369
0
46,020
L
Tyr
6,149
694
0
2,919
12,001
5,490
0
2,913
8,918
0
48,975
W
Danzaburou
KOMEDOR_DECASADA
Danzaburou
11,728
6,320
0
6,338
15,364
7,126
2,279
2,053
13,234
0
87,811
W
12,194
3,882
0
5,644
15,036
5,794
4,363
1,657
13,165
84,335
0
W
Ratatoskr
Ressett
Ratatoskr
11,492
2,700
0
5,152
13,396
4,952
1,435
781
12,477
0
79,443
W
9,902
1,956
0
1,530
14,799
13,462
0
1,158
13,489
33,372
0
L
Danzaburou
matheus51000
Danzaburou
8,761
4,140
0
2,298
13,254
4,635
1,510
3,762
9,387
0
42,400
L
Erlang Shen
yFalzar
Erlang Shen
3,375
1,394
0
3,913
18,106
14,636
0
8,668
9,133
0
32,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
55,363
393
Minions Killed
503
0
Camps Cleared
0
1,610,095
Distance Traveled
1,799,771
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,443
497
106
6
0
332,472
0
L
Ra
8,300
437
68
4
0
290,945
6
W
Horus
10,037
528
75
4
0
361,627
2
L
Tyr
9,305
490
81
4
0
389,417
3
W
Danzaburou
11,896
626
152
8
0
313,696
2
W
Chronos
11,109
585
141
7
0
371,603
4
W
Ratatoskr
11,550
608
112
6
0
397,363
1
W
Ymir
10,771
567
23
1
0
355,482
6
L
Danzaburou
8,641
455
80
4
0
295,887
1
L
Erlang Shen
8,856
466
58
3
0
301,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role