Player Matchup

Nox
Nox
GuilleVelez90
Nox
Level 24
God Stats
8W - 6L
1,689 SR
Queue Stats
108W - 111L
1,408 Elo+
Solo
Thor
Thor
Javofunko
Thor
Level 25
God Stats
17W - 31L
1,349 SR
Queue Stats
38W - 74L
1,228 Elo+
Party 2
Hun Batz
Hun Batz
Y BLACK SBR
Hun Batz
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 60L
1,471 Elo+
Solo
Ymir
Ymir
sttriderk
Ymir
Level 14
God Stats
4W - 3L
1,669 SR
Queue Stats
33W - 52L
1,352 Elo+
Party 2
Anhur
Anhur
tobias06_m
Anhur
Level 20
God Stats
33W - 46L
1,259 SR
Queue Stats
860W - 924L
1,324 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,357 Elo+

VS

Team Averages
Level 24
1,523 SR
1,459 Elo+
Baron Samedi
Baron Samedi
GolfinhoJR
Baron Samedi
Level 28
God Stats
9W - 8L
1,458 SR
Queue Stats
101W - 79L
1,505 Elo+
Party 1
Ra
Ra
Leo23_vTq
Ra
Level 27
God Stats
23W - 18L
1,513 SR
Queue Stats
43W - 35L
1,385 Elo+
Solo
Khepri
Khepri
MasterDucler
Khepri
Level 17
God Stats
8W - 9L
1,555 SR
Queue Stats
56W - 60L
1,405 Elo+
Party 1
Neith
Neith
herohearth
Neith
Level 22
God Stats
10W - 6L
1,524 SR
Queue Stats
65W - 61L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
pedwisky
Hou Yi
Level 27
God Stats
3W - 1L
1,563 SR
Queue Stats
68W - 57L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,381
559
7,166
11,522
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
9
0 / 10 / 1
5,657
377
2,015
11,643
3,998
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Y BLACK SBR
Hun Batz
11
5 / 5 / 2
7,548
503
4,778
10,897
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 6 / 1
6,381
425
2,090
14,095
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
12
4 / 7 / 1
7,562
504
6,819
9,537
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GolfinhoJR
Baron Samedi
14
10 / 3 / 5
8,833
589
12,171
10,766
8,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 9
9,478
632
9,781
7,606
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
10
2 / 3 / 13
7,392
493
3,670
10,189
6,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
5 / 2 / 12
7,845
523
7,447
5,547
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
pedwisky
Hou Yi
15
12 / 2 / 3
9,718
648
9,809
11,106
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
12
Kills
33
33
Deaths
12
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GolfinhoJR
Baron Samedi
10
3
5
4.17
L
3
5
4
1
L
Thor
0
10
1
0.05
W
4
2
9
4.25
W
Khepri
2
3
13
2.83
L
Hun Batz
Y BLACK SBR
Hun Batz
5
5
2
1.2
W
Neith
5
2
12
5.5
W
Hou Yi
pedwisky
Hou Yi
12
2
3
6.75
L
Ymir
0
6
1
0.08
L
Anhur
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,868
Damage
42,878
57,694
Taken
45,214
21,815
Mitigated
23,998
9,389
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GolfinhoJR
Baron Samedi
12,171
748
836
4,042
10,766
8,773
1,117
491
10,215
41,927
0
L
7,166
564
0
3,209
11,522
4,393
0
5,841
5,195
29,480
0
L
Thor
2,015
850
0
1,526
11,643
3,998
0
6,725
4,528
0
15,016
W
9,781
530
1,303
3,092
7,606
3,123
215
3,197
4,171
66,292
0
W
Khepri
3,670
344
0
1,605
10,189
6,587
450
1,607
8,546
14,689
0
L
Hun Batz
Y BLACK SBR
Hun Batz
4,778
1,408
0
2,522
10,897
3,719
0
3,888
6,782
0
30,882
W
Neith
7,447
3,392
0
1,380
5,547
1,658
1,910
1,118
4,371
0
28,694
W
Hou Yi
pedwisky
Hou Yi
9,809
5,111
0
4,742
11,106
3,857
1,754
2,397
8,655
0
54,793
L
Ymir
2,090
227
0
1,172
14,095
6,725
26
4,257
9,678
29,884
0
L
Anhur
6,819
3,447
0
960
9,537
2,980
192
3,484
5,889
0
25,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
43,266
240
Minions Killed
343
0
Camps Cleared
0
1,309,141
Distance Traveled
1,390,392
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,833
589
71
5
0
229,565
2
L
Nox
8,381
559
56
4
0
260,318
2
L
Thor
5,657
377
28
2
0
242,130
0
W
Ra
9,478
632
125
8
0
313,828
9
W
Khepri
7,392
493
11
1
0
296,958
5
L
Hun Batz
7,548
503
57
4
0
290,175
2
W
Neith
7,845
523
52
3
0
276,832
1
W
Hou Yi
9,718
648
84
6
0
273,209
1
L
Ymir
6,381
425
60
4
0
262,471
1
L
Anhur
7,562
504
39
3
0
254,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role