Player Matchup

Awilix
Awilix
Iceyblue08
Awilix
Level 111
God Stats
2W - 5L
1,500 SR
Queue Stats
435W - 469L
1,519 Elo+
Solo
Chernobog
Chernobog
ImJstab
Chernobog
Level 86
God Stats
1W - 1L
1,745 SR
Queue Stats
28W - 25L
1,496 Elo+
Party 4
Thoth
Thoth
NWolf2
Thoth
Level 82
God Stats
2W - 1L
1,552 SR
Queue Stats
27W - 25L
1,486 Elo+
Party 4
Chaac
Chaac
Sakuramin20
Chaac
Level 129
God Stats
0W - 2L
1,481 SR
Queue Stats
32W - 42L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
TheWolfBrens12
Jormungandr
Level 129
God Stats
0W - 3L
1,297 SR
Queue Stats
30W - 41L
1,448 Elo+
Party 1
Team Averages
Level 107
1,515 SR
1,481 Elo+

VS

Team Averages
Level 112
1,398 SR
1,474 Elo+
Kukulkan
Kukulkan
Gen Lukong
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,453 Elo+
Party 3
Amaterasu
Amaterasu
PRIVATEJOEL
Amaterasu
Level 147
God Stats
11W - 11L
1,468 SR
Queue Stats
369W - 387L
1,520 Elo+
Party 2
Sol
Sol
Papa Meteor SSK
Sol
Level 88
God Stats
1W - 1L
1,237 SR
Queue Stats
50W - 60L
1,441 Elo+
Party 2
Da Ji
Da Ji
SqUiRt SSK
Da Ji
Level 149
God Stats
1W - 2L
1,285 SR
Queue Stats
368W - 374L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
THE CAPSTER55
Xing Tian
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 38L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Iceyblue08
Awilix
19
4 / 9 / 14
12,430
654
11,888
22,752
15,303
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Chernobog
ImJstab
Chernobog
20
10 / 5 / 10
14,182
746
24,747
20,560
9,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
NWolf2
Thoth
18
4 / 9 / 13
12,486
657
17,470
19,533
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 16
11,649
613
18,413
25,624
29,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
TheWolfBrens12
Jormungandr
20
6 / 7 / 16
13,590
715
27,795
22,992
26,826
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gen Lukong
Kukulkan
20
15 / 3 / 9
16,487
868
37,091
16,385
10,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
PRIVATEJOEL
Amaterasu
20
2 / 2 / 26
12,504
658
8,169
28,989
38,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 4 / 15
12,936
681
15,774
17,347
10,358
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
20
12 / 11 / 17
14,633
770
18,043
19,807
11,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
THE CAPSTER55
Xing Tian
20
2 / 5 / 26
14,212
748
17,970
39,350
54,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
25
Kills
36
36
Deaths
25
69
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gen Lukong
Kukulkan
15
3
9
6.5
L
Awilix
Iceyblue08
Awilix
4
9
14
1.22
L
Chernobog
ImJstab
Chernobog
10
5
10
3
L
Thoth
NWolf2
Thoth
4
9
13
1.17
W
Amaterasu
PRIVATEJOEL
Amaterasu
2
2
26
7.5
W
5
4
15
3.13
L
1
6
16
1.5
W
Da Ji
12
11
17
1.86
W
Xing Tian
THE CAPSTER55
Xing Tian
2
5
26
3
L
Jormungandr
TheWolfBrens12
Jormungandr
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,313
Damage
97,047
111,461
Taken
121,878
91,619
Mitigated
125,592
37,189
Healing
54,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gen Lukong
Kukulkan
37,091
1,006
2,565
2,321
16,385
10,252
1,213
6,040
10,345
89,642
0
L
Awilix
Iceyblue08
Awilix
11,888
4,143
2,700
4,212
22,752
15,303
0
14,856
7,896
0
15,053
L
Chernobog
ImJstab
Chernobog
24,747
14,064
2,296
6,986
20,560
9,897
1,539
14,221
6,339
0
51,803
L
Thoth
NWolf2
Thoth
17,470
975
2,470
3,718
19,533
9,936
258
9,698
9,835
32,775
0
W
Amaterasu
PRIVATEJOEL
Amaterasu
8,169
2,725
4,631
15,828
28,989
38,736
1,152
11,115
17,874
0
13,205
W
15,774
2,268
3,222
5,532
17,347
10,358
3,939
7,442
9,905
36,838
0
L
18,413
1,531
1,126
8,791
25,624
29,657
738
16,127
9,497
0
46,732
W
Da Ji
18,043
4,716
3,406
2,282
19,807
11,906
0
7,455
12,352
0
24,538
W
Xing Tian
THE CAPSTER55
Xing Tian
17,970
1,392
1,822
12,764
39,350
54,340
595
13,213
26,137
37,705
0
L
Jormungandr
TheWolfBrens12
Jormungandr
27,795
5,358
2,729
2,161
22,992
26,826
0
15,933
7,059
50,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
70,772
187
Minions Killed
199
0
Camps Cleared
0
1,597,507
Distance Traveled
1,741,646
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,487
868
106
6
0
374,742
0
L
Awilix
12,430
654
10
1
0
338,140
3
L
Chernobog
14,182
746
55
3
0
314,040
1
L
Thoth
12,486
657
36
2
0
306,702
0
W
Amaterasu
12,504
658
3
0
0
375,249
7
W
Sol
12,936
681
37
2
0
325,484
0
L
Chaac
11,649
613
41
2
0
339,542
3
W
Da Ji
14,633
770
16
1
0
276,967
0
W
Xing Tian
14,212
748
37
2
0
389,204
0
L
Jormungandr
13,590
715
45
2
0
299,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role