Player Matchup

Horus
Horus
JS KillSw1tch
Horus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 165L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
LovelyDeathh
Sylvanus
Level 26
God Stats
2W - 3L
1,733 SR
Queue Stats
73W - 56L
1,562 Elo+
Party 3
Zhong Kui
Zhong Kui
SpeedNightPrro
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
SpiritGun4
Hachiman
Level 12
God Stats
3W - 11L
1,398 SR
Queue Stats
15W - 35L
1,442 Elo+
Party 1
Ra
Ra
Xilitlix
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 41
1,526 SR
1,507 Elo+

VS

Team Averages
Level 17
1,565 SR
1,565 Elo+
Jormungandr
Jormungandr
DuerCobaine
Jormungandr
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 8L
1,542 Elo+
Solo
Amaterasu
Amaterasu
Dumdadumdoo
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,586 Elo+
Party 2
Athena
Athena
Scion7
Athena
Level 28
God Stats
3W - 2L
1,702 SR
Queue Stats
167W - 180L
1,472 Elo+
Solo
Hun Batz
Hun Batz
Voltare
Hun Batz
Level 16
God Stats
4W - 2L
1,605 SR
Queue Stats
23W - 18L
1,591 Elo+
Party 2
Cabrakan
Cabrakan
godseviltwin
Cabrakan
Level 16
God Stats
0W - 1L
1,302 SR
Queue Stats
14W - 16L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,583
508
1,573
5,070
1,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
LovelyDeathh
Sylvanus
11
6 / 3 / 1
6,560
596
7,987
9,342
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
SpeedNightPrro
Zhong Kui
13
9 / 1 / 4
7,754
705
8,844
7,515
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SpiritGun4
Hachiman
10
1 / 1 / 1
5,913
538
2,611
3,767
1,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
5 / 2 / 6
6,672
607
7,396
8,133
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuerCobaine
Jormungandr
8
0 / 7 / 2
4,786
435
2,539
9,592
4,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Dumdadumdoo
Amaterasu
11
2 / 3 / 2
6,279
571
4,507
9,063
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Scion7
Athena
9
1 / 3 / 0
5,402
491
3,284
7,940
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Voltare
Hun Batz
10
3 / 1 / 1
6,826
621
3,994
7,006
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
godseviltwin
Cabrakan
7
0 / 8 / 2
4,750
432
1,557
10,698
5,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
6
7
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DuerCobaine
Jormungandr
0
7
2
0.14
L
Amaterasu
Dumdadumdoo
Amaterasu
2
3
2
1
W
1
0
4
3
W
Sylvanus
LovelyDeathh
Sylvanus
6
3
1
2.17
L
Athena
Scion7
Athena
1
3
0
0.33
W
Zhong Kui
SpeedNightPrro
Zhong Kui
9
1
4
11
W
Hachiman
SpiritGun4
Hachiman
1
1
1
1.5
L
Hun Batz
Voltare
Hun Batz
3
1
1
3.5
W
5
2
6
4
L
Cabrakan
godseviltwin
Cabrakan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
15,881
33,827
Taken
44,299
15,793
Mitigated
19,884
16,762
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DuerCobaine
Jormungandr
2,539
1,215
0
147
9,592
4,840
187
7,070
2,522
16,500
0
L
Amaterasu
Dumdadumdoo
Amaterasu
4,507
1,480
0
2,641
9,063
4,194
600
5,355
3,708
0
28,637
W
1,573
1,196
720
1,860
5,070
1,637
96
1,440
3,630
0
15,095
W
Sylvanus
LovelyDeathh
Sylvanus
7,987
2,419
1,534
3,549
9,342
4,833
426
1,096
8,246
27,861
5,022
L
Athena
Scion7
Athena
3,284
1,155
0
2,210
7,940
2,937
0
2,326
5,614
20,039
0
W
Zhong Kui
SpeedNightPrro
Zhong Kui
8,844
2,043
0
4,737
7,515
4,957
858
1,433
6,082
47,767
0
W
Hachiman
SpiritGun4
Hachiman
2,611
1,472
0
0
3,767
1,068
152
1,333
2,434
0
29,016
L
Hun Batz
Voltare
Hun Batz
3,994
1,693
0
1,761
7,006
2,158
143
3,516
3,490
0
21,506
W
7,396
2,462
399
3,963
8,133
3,298
584
2,078
6,055
36,873
0
L
Cabrakan
godseviltwin
Cabrakan
1,557
624
0
800
10,698
5,755
339
5,455
5,243
9,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
28,043
300
Minions Killed
187
0
Camps Cleared
0
998,262
Distance Traveled
1,047,419
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,786
435
26
2
0
189,413
2
L
Amaterasu
6,279
571
54
5
0
236,326
0
W
Horus
5,583
508
34
3
0
197,844
3
W
Sylvanus
6,560
596
52
5
0
186,029
2
L
Athena
5,402
491
37
3
0
219,567
1
W
Zhong Kui
7,754
705
97
9
0
222,663
2
W
Hachiman
5,913
538
48
4
0
197,013
1
L
Hun Batz
6,826
621
49
4
0
223,216
1
W
Ra
6,672
607
69
6
0
194,713
1
L
Cabrakan
4,750
432
21
2
0
178,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role