Player Matchup

Cerberus
Cerberus
Gold II
Colrage
Cerberus
Gold II
Level 157
God Stats
2W - 3L
1,589 SR
Queue Stats
200W - 197L
1,452 MMR
Party 2
Osiris
Osiris
Bronze III
HeyHiccup
Osiris
Bronze III
Level 82
God Stats
0W - 1L
1,394 SR
Queue Stats
2W - 7L
1,400 MMR
Solo
Da Ji
Da Ji
Bronze III
SpartanStoner
Da Ji
Bronze III
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
195W - 184L
1,421 MMR
Party 2
Kukulkan
Kukulkan
Gold V
Ved91
Kukulkan
Gold V
Level 86
God Stats
11W - 10L
1,697 SR
Queue Stats
280W - 268L
1,400 MMR
Solo
Artemis
Artemis
Gold V
superduperlyfe
Artemis
Gold V
Level 41
God Stats
14W - 11L
1,755 SR
Queue Stats
137W - 143L
1,404 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,587 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,739 SR
1,428 MMR
Guan Yu
Guan Yu
Silver I
OpptimalSound
Guan Yu
Silver I
Level 156
God Stats
6W - 6L
1,718 SR
Queue Stats
166W - 187L
1,254 MMR
Party 1
Tiamat
Tiamat
Gold IV
WildMaineiac
Tiamat
Gold IV
Level 126
God Stats
7W - 5L
1,779 SR
Queue Stats
242W - 240L
1,400 MMR
Solo
Izanami
Izanami
Gold V
frankiiADC
Izanami
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
jajajaCharmino
Hun Batz
Gold III
Level 88
God Stats
8W - 0L
1,940 SR
Queue Stats
37W - 33L
1,606 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
justabeggarx
Cu Chulainn
Gold IV
Level 153
God Stats
10W - 7L
1,758 SR
Queue Stats
152W - 144L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Colrage
Cerberus
12
1 / 6 / 4
8,029
446
6,748
16,078
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
HeyHiccup
Osiris
13
0 / 4 / 2
7,930
441
3,361
12,094
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 2
7,229
402
4,171
14,782
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Ved91
Kukulkan
15
4 / 7 / 1
9,863
548
11,390
11,137
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 2
7,710
428
8,871
13,231
4,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TsukuyomiSetDanzaburouAthenaApollo

VS

Bans
ScyllaJanusYemojaThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
6 / 3 / 11
10,355
575
5,753
18,056
16,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
16
7 / 1 / 10
10,875
604
13,567
10,615
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
frankiiADC
Izanami
19
6 / 1 / 8
12,059
670
9,857
15,010
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
18
8 / 1 / 8
11,291
627
10,277
13,637
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
justabeggarx
Cu Chulainn
17
1 / 1 / 6
11,201
622
7,170
11,023
9,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
7
Kills
28
28
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Colrage
Cerberus
1
6
4
0.5
L
Osiris
HeyHiccup
Osiris
0
4
2
0.25
W
Guan Yu
6
3
11
3.83
L
0
5
2
0.2
L
Kukulkan
Ved91
Kukulkan
4
7
1
0.64
W
Tiamat
7
1
10
12
W
Izanami
frankiiADC
Izanami
6
1
8
10
W
Hun Batz
8
1
8
12
W
Cu Chulainn
justabeggarx
Cu Chulainn
1
1
6
4
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
46,624
67,322
Taken
68,341
31,377
Mitigated
44,513
16,308
Healing
30,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Colrage
Cerberus
6,748
486
0
3,195
16,078
10,966
0
4,713
11,365
38,082
0
L
Osiris
HeyHiccup
Osiris
3,361
846
0
4,365
12,094
7,591
588
2,153
9,941
283
39,701
W
Guan Yu
5,753
390
2,966
5,759
18,056
16,184
191
7,918
10,138
2,273
16,544
L
4,171
615
0
3,602
14,782
4,937
0
2,618
12,164
0
40,062
L
Kukulkan
Ved91
Kukulkan
11,390
1,036
0
500
11,137
3,783
0
4,506
6,631
59,371
0
W
Tiamat
13,567
1,482
0
4,296
10,615
7,270
676
4,690
5,925
75,784
0
W
Izanami
frankiiADC
Izanami
9,857
6,104
0
7,197
15,010
5,641
3,944
1,947
13,063
0
108,240
W
Hun Batz
10,277
3,753
0
6,259
13,637
5,745
1,125
4,294
9,343
0
92,278
W
Cu Chulainn
justabeggarx
Cu Chulainn
7,170
942
0
4,169
11,023
9,673
436
3,750
7,273
6,180
68,201
L
8,871
5,284
0
4,646
13,231
4,100
0
1,576
11,655
0
43,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
55,781
458
Minions Killed
597
0
Camps Cleared
0
1,477,119
Distance Traveled
1,725,492
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,029
446
65
4
0
323,441
5
L
Osiris
7,930
441
94
5
0
313,999
4
W
Guan Yu
10,355
575
19
1
0
368,519
2
L
Da Ji
7,229
402
72
4
0
260,809
1
L
Kukulkan
9,863
548
138
8
0
320,953
1
W
Tiamat
10,875
604
120
7
0
341,573
4
W
Izanami
12,059
670
172
10
0
319,070
4
W
Hun Batz
11,291
627
137
8
0
373,214
4
W
Cu Chulainn
11,201
622
149
8
0
323,116
3
L
Artemis
7,710
428
89
5
0
257,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role